![]() |
Open CASCADE Technology Reference Manual 8.0.0
|
This class is used to approximate a BsplineCurve passing through an array of points, with a given Continuity. Describes functions for building a 3D BSpline curve which approximates a set of points. A PointsToBSpline object provides a framework for: More...
#include <GeomAPI_PointsToBSpline.hxx>
Public Member Functions | |
| GeomAPI_PointsToBSpline () | |
| Constructs an empty approximation algorithm. Use an Init function to define and build the BSpline curve. | |
| GeomAPI_PointsToBSpline (const NCollection_Array1< gp_Pnt > &Points, const int DegMin=3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) | |
| Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D. | |
| GeomAPI_PointsToBSpline (const NCollection_Array1< gp_Pnt > &Points, const Approx_ParametrizationType ParType, const int DegMin=3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) | |
| Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D. | |
| GeomAPI_PointsToBSpline (const NCollection_Array1< gp_Pnt > &Points, const NCollection_Array1< double > &Parameters, const int DegMin=3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) | |
| Approximate a BSpline Curve passing through an array of Point, which parameters are given by the array <Parameters>. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D. | |
| GeomAPI_PointsToBSpline (const NCollection_Array1< gp_Pnt > &Points, const double Weight1, const double Weight2, const double Weight3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) | |
| Approximate a BSpline Curve passing through an array of Point using variational smoothing algorithm, which tries to minimize additional criterium: Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion. | |
| void | Init (const NCollection_Array1< gp_Pnt > &Points, const int DegMin=3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) |
| Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D. | |
| void | Init (const NCollection_Array1< gp_Pnt > &Points, const Approx_ParametrizationType ParType, const int DegMin=3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) |
| Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D. | |
| void | Init (const NCollection_Array1< gp_Pnt > &Points, const NCollection_Array1< double > &Parameters, const int DegMin=3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) |
| Approximate a BSpline Curve passing through an array of Point, which parameters are given by the array <Parameters>. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D. | |
| void | Init (const NCollection_Array1< gp_Pnt > &Points, const double Weight1, const double Weight2, const double Weight3, const int DegMax=8, const GeomAbs_Shape Continuity=GeomAbs_C2, const double Tol3D=1.0e-3) |
| Approximate a BSpline Curve passing through an array of Point using variational smoothing algorithm, which tries to minimize additional criterium: Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion. | |
| const occ::handle< Geom_BSplineCurve > & | Curve () const |
| Returns the computed BSpline curve. Raises StdFail_NotDone if the curve is not built. | |
| operator occ::handle< Geom_BSplineCurve > () const | |
| bool | IsDone () const |
This class is used to approximate a BsplineCurve passing through an array of points, with a given Continuity. Describes functions for building a 3D BSpline curve which approximates a set of points. A PointsToBSpline object provides a framework for:
| GeomAPI_PointsToBSpline::GeomAPI_PointsToBSpline | ( | ) |
Constructs an empty approximation algorithm. Use an Init function to define and build the BSpline curve.
| GeomAPI_PointsToBSpline::GeomAPI_PointsToBSpline | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const int | DegMin = 3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D.
| GeomAPI_PointsToBSpline::GeomAPI_PointsToBSpline | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const Approx_ParametrizationType | ParType, | ||
| const int | DegMin = 3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D.
| GeomAPI_PointsToBSpline::GeomAPI_PointsToBSpline | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const NCollection_Array1< double > & | Parameters, | ||
| const int | DegMin = 3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point, which parameters are given by the array <Parameters>. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D.
| GeomAPI_PointsToBSpline::GeomAPI_PointsToBSpline | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const double | Weight1, | ||
| const double | Weight2, | ||
| const double | Weight3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point using variational smoothing algorithm, which tries to minimize additional criterium: Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion.
| const occ::handle< Geom_BSplineCurve > & GeomAPI_PointsToBSpline::Curve | ( | ) | const |
Returns the computed BSpline curve. Raises StdFail_NotDone if the curve is not built.
| void GeomAPI_PointsToBSpline::Init | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const Approx_ParametrizationType | ParType, | ||
| const int | DegMin = 3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D.
| void GeomAPI_PointsToBSpline::Init | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const double | Weight1, | ||
| const double | Weight2, | ||
| const double | Weight3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point using variational smoothing algorithm, which tries to minimize additional criterium: Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion.
| void GeomAPI_PointsToBSpline::Init | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const int | DegMin = 3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D.
| void GeomAPI_PointsToBSpline::Init | ( | const NCollection_Array1< gp_Pnt > & | Points, |
| const NCollection_Array1< double > & | Parameters, | ||
| const int | DegMin = 3, | ||
| const int | DegMax = 8, | ||
| const GeomAbs_Shape | Continuity = GeomAbs_C2, | ||
| const double | Tol3D = 1.0e-3 ) |
Approximate a BSpline Curve passing through an array of Point, which parameters are given by the array <Parameters>. The resulting BSpline will have the following properties: 1- his degree will be in the range [Degmin,Degmax] 2- his continuity will be at least <Continuity> 3- the distance from the point <Points> to the BSpline will be lower to Tol3D.
| bool GeomAPI_PointsToBSpline::IsDone | ( | ) | const |
| GeomAPI_PointsToBSpline::operator occ::handle< Geom_BSplineCurve > | ( | ) | const |