Iterator through light sources.
More...
#include <Graphic3d_LightSet.hxx>
Iterator through light sources.
◆ Iterator() [1/3]
| Graphic3d_LightSet::Iterator::Iterator |
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◆ Iterator() [2/3]
Constructor with initialization.
◆ Iterator() [3/3]
Constructor with initialization.
◆ More()
| bool Graphic3d_LightSet::Iterator::More |
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const |
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inline |
Returns TRUE if iterator points to a valid item.
◆ Next()
| void Graphic3d_LightSet::Iterator::Next |
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◆ skipFiltered()
| void Graphic3d_LightSet::Iterator::skipFiltered |
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inlineprotected |
◆ Value()
◆ myFilter
| int Graphic3d_LightSet::Iterator::myFilter |
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protected |
◆ myIter
The documentation for this class was generated from the following file: