Open CASCADE Technology Reference Manual 8.0.0
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Data Structures | Public Member Functions | Protected Attributes
Graphic3d_TextureSet Class Reference

Class holding array of textures to be mapped as a set. Textures should be defined in ascending order of texture units within the set. More...

#include <Graphic3d_TextureSet.hxx>

Inheritance diagram for Graphic3d_TextureSet:
Inheritance graph
[legend]

Data Structures

class  Iterator
 Class for iterating texture set. More...
 

Public Member Functions

 Graphic3d_TextureSet ()=default
 Empty constructor.
 
 Graphic3d_TextureSet (int theNbTextures)
 Constructor.
 
 Graphic3d_TextureSet (const occ::handle< Graphic3d_TextureMap > &theTexture)
 Constructor for a single texture.
 
bool IsEmpty () const
 Return TRUE if texture array is empty.
 
int Size () const
 Return number of textures.
 
int Lower () const
 Return the lower index in texture set.
 
int Upper () const
 Return the upper index in texture set.
 
const occ::handle< Graphic3d_TextureMap > & First () const
 Return the first texture.
 
void SetFirst (const occ::handle< Graphic3d_TextureMap > &theTexture)
 Return the first texture.
 
const occ::handle< Graphic3d_TextureMap > & Value (int theIndex) const
 Return the texture at specified position within [0, Size()) range.
 
void SetValue (int theIndex, const occ::handle< Graphic3d_TextureMap > &theTexture)
 Return the texture at specified position within [0, Size()) range.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Protected Attributes

NCollection_Array1< occ::handle< Graphic3d_TextureMap > > myTextures
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

Class holding array of textures to be mapped as a set. Textures should be defined in ascending order of texture units within the set.

Constructor & Destructor Documentation

◆ Graphic3d_TextureSet() [1/3]

Graphic3d_TextureSet::Graphic3d_TextureSet ( )
default

Empty constructor.

◆ Graphic3d_TextureSet() [2/3]

Graphic3d_TextureSet::Graphic3d_TextureSet ( int theNbTextures)
inline

Constructor.

◆ Graphic3d_TextureSet() [3/3]

Graphic3d_TextureSet::Graphic3d_TextureSet ( const occ::handle< Graphic3d_TextureMap > & theTexture)
inline

Constructor for a single texture.

Member Function Documentation

◆ First()

const occ::handle< Graphic3d_TextureMap > & Graphic3d_TextureSet::First ( ) const
inline

Return the first texture.

◆ IsEmpty()

bool Graphic3d_TextureSet::IsEmpty ( ) const
inline

Return TRUE if texture array is empty.

◆ Lower()

int Graphic3d_TextureSet::Lower ( ) const
inline

Return the lower index in texture set.

◆ SetFirst()

void Graphic3d_TextureSet::SetFirst ( const occ::handle< Graphic3d_TextureMap > & theTexture)
inline

Return the first texture.

◆ SetValue()

void Graphic3d_TextureSet::SetValue ( int theIndex,
const occ::handle< Graphic3d_TextureMap > & theTexture )
inline

Return the texture at specified position within [0, Size()) range.

◆ Size()

int Graphic3d_TextureSet::Size ( ) const
inline

Return number of textures.

◆ Upper()

int Graphic3d_TextureSet::Upper ( ) const
inline

Return the upper index in texture set.

◆ Value()

const occ::handle< Graphic3d_TextureMap > & Graphic3d_TextureSet::Value ( int theIndex) const
inline

Return the texture at specified position within [0, Size()) range.

Field Documentation

◆ myTextures

NCollection_Array1<occ::handle<Graphic3d_TextureMap> > Graphic3d_TextureSet::myTextures
protected

The documentation for this class was generated from the following file: