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Open CASCADE Technology Reference Manual 8.0.0
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Class holding array of textures to be mapped as a set. Textures should be defined in ascending order of texture units within the set. More...
#include <Graphic3d_TextureSet.hxx>

Data Structures | |
| class | Iterator |
| Class for iterating texture set. More... | |
Public Member Functions | |
| Graphic3d_TextureSet ()=default | |
| Empty constructor. | |
| Graphic3d_TextureSet (int theNbTextures) | |
| Constructor. | |
| Graphic3d_TextureSet (const occ::handle< Graphic3d_TextureMap > &theTexture) | |
| Constructor for a single texture. | |
| bool | IsEmpty () const |
| Return TRUE if texture array is empty. | |
| int | Size () const |
| Return number of textures. | |
| int | Lower () const |
| Return the lower index in texture set. | |
| int | Upper () const |
| Return the upper index in texture set. | |
| const occ::handle< Graphic3d_TextureMap > & | First () const |
| Return the first texture. | |
| void | SetFirst (const occ::handle< Graphic3d_TextureMap > &theTexture) |
| Return the first texture. | |
| const occ::handle< Graphic3d_TextureMap > & | Value (int theIndex) const |
| Return the texture at specified position within [0, Size()) range. | |
| void | SetValue (int theIndex, const occ::handle< Graphic3d_TextureMap > &theTexture) |
| Return the texture at specified position within [0, Size()) range. | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. | |
| virtual | ~Standard_Transient ()=default |
| Destructor must be virtual. | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. | |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. | |
| bool | IsInstance (const char *const theTypeName) const |
| Returns a true value if this is an instance of TypeName. | |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| bool | IsKind (const char *const theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
| int | GetRefCount () const noexcept |
| Get the reference counter of this object. | |
| void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations. | |
| int | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement. | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. | |
Protected Attributes | |
| NCollection_Array1< occ::handle< Graphic3d_TextureMap > > | myTextures |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () |
| Returns a type descriptor about this object. | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. | |
Class holding array of textures to be mapped as a set. Textures should be defined in ascending order of texture units within the set.
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default |
Empty constructor.
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inline |
Constructor.
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inline |
Constructor for a single texture.
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inline |
Return the first texture.
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inline |
Return TRUE if texture array is empty.
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inline |
Return the lower index in texture set.
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inline |
Return the first texture.
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inline |
Return the texture at specified position within [0, Size()) range.
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inline |
Return number of textures.
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inline |
Return the upper index in texture set.
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inline |
Return the texture at specified position within [0, Size()) range.
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protected |