Open CASCADE Technology Reference Manual 8.0.0
Loading...
Searching...
No Matches
Public Member Functions | Protected Member Functions
IFSelect_SelectExplore Class Referenceabstract

A SelectExplore determines from an input list of Entities, a list obtained by a way of exploration. This implies the possibility of recursive exploration : the output list is itself reused as input, etc... Examples : Shared Entities, can be considered at one level (immediate shared) or more, or max level. More...

#include <IFSelect_SelectExplore.hxx>

Inheritance diagram for IFSelect_SelectExplore:
Inheritance graph
[legend]

Public Member Functions

int Level () const
 Returns the required exploring level.
 
Interface_EntityIterator RootResult (const Interface_Graph &G) const override
 Returns the list of selected entities. Works by calling the method Explore on each input entity : it can be rejected, taken for output, or to explore. If the maximum level has not yet been attained, or if no max level is specified, entities to be explored are themselves used as if they were input.
 
virtual bool Explore (const int level, const occ::handle< Standard_Transient > &ent, const Interface_Graph &G, Interface_EntityIterator &explored) const =0
 Analyses and, if required, Explores an entity, as follows : The explored list starts as empty, it has to be filled by this method. If it returns False, <ent> is rejected for result (this is to be used only as safety) If it returns True and <explored> remains empty, <ent> is taken itself for result, not explored If it returns True and <explored> is not empty, the content of this list is considered : If maximum level is attained, it is taken for result Else (or no max), each of its entity will be itself explored.
 
TCollection_AsciiString Label () const override
 Returns a text saying "(Recursive)" or "(Level nn)" plus specific criterium returned by ExploreLabel (see below)
 
virtual TCollection_AsciiString ExploreLabel () const =0
 Returns a text defining the way of exploration.
 
- Public Member Functions inherited from IFSelect_SelectDeduct
void SetInput (const occ::handle< IFSelect_Selection > &sel)
 Defines or Changes the Input Selection.
 
occ::handle< IFSelect_SelectionInput () const
 Returns the Input Selection.
 
bool HasInput () const
 Returns True if the Input Selection is defined, False else.
 
bool HasAlternate () const
 Tells if an Alternate List has been set, i.e. : the Alternate Definition is present and set.
 
occ::handle< IFSelect_SelectPointed > & Alternate ()
 Returns the Alternate Definition It is returned modifiable, hence an already defined SelectPointed can be used But if it was not yet defined, it is created the first time.
 
Interface_EntityIterator InputResult (const Interface_Graph &G) const
 Returns the Result determined by Input Selection, as Unique if Input Selection is not defined, returns an empty list.
 
void FillIterator (IFSelect_SelectionIterator &iter) const override
 Puts in an Iterator the Selections from which "me" depends This list contains one Selection : the InputSelection.
 
- Public Member Functions inherited from IFSelect_Selection
Interface_EntityIterator UniqueResult (const Interface_Graph &G) const
 Returns the list of selected entities, each of them being unique. Default definition works from RootResult. According HasUniqueResult, UniqueResult returns directly RootResult, or build a Unique Result from it with a Graph.
 
virtual Interface_EntityIterator CompleteResult (const Interface_Graph &G) const
 Returns the list of entities involved by a Selection, i.e. UniqueResult plus the shared entities (directly or not)
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Protected Member Functions

 IFSelect_SelectExplore (const int level)
 Initializes a SelectExplore : the level must be specified on starting. 0 means all levels, 1 means level one only, etc...
 
- Protected Member Functions inherited from IFSelect_Selection
virtual bool HasUniqueResult () const
 Returns True if RootResult guarantees uniqueness for each Entity. Called by UniqueResult. Default answer is False. Can be redefined.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

A SelectExplore determines from an input list of Entities, a list obtained by a way of exploration. This implies the possibility of recursive exploration : the output list is itself reused as input, etc... Examples : Shared Entities, can be considered at one level (immediate shared) or more, or max level.

Then, for each input entity, if it is not rejected, it can be either taken itself, or explored : it then produces a list. According to a level, either the produced lists or taken entities give the result (level one), or lists are themselves considered and for each item, is it taken or explored.

Remark that rejection is just a safety : normally, an input entity is, either taken itself, or explored A maximum level can be specified. Else, the process continues until all entities have been either taken or rejected

Constructor & Destructor Documentation

◆ IFSelect_SelectExplore()

IFSelect_SelectExplore::IFSelect_SelectExplore ( const int level)
protected

Initializes a SelectExplore : the level must be specified on starting. 0 means all levels, 1 means level one only, etc...

Member Function Documentation

◆ Explore()

virtual bool IFSelect_SelectExplore::Explore ( const int level,
const occ::handle< Standard_Transient > & ent,
const Interface_Graph & G,
Interface_EntityIterator & explored ) const
pure virtual

Analyses and, if required, Explores an entity, as follows : The explored list starts as empty, it has to be filled by this method. If it returns False, <ent> is rejected for result (this is to be used only as safety) If it returns True and <explored> remains empty, <ent> is taken itself for result, not explored If it returns True and <explored> is not empty, the content of this list is considered : If maximum level is attained, it is taken for result Else (or no max), each of its entity will be itself explored.

Implemented in IGESSelect_SelectBasicGeom, IGESSelect_SelectBypassGroup, IGESSelect_SelectBypassSubfigure, IGESSelect_SelectFaces, IGESSelect_SelectPCurves, STEPSelections_SelectAssembly, STEPSelections_SelectFaces, STEPSelections_SelectGSCurves, STEPSelections_SelectInstances, IFSelect_SelectSignedShared, IFSelect_SelectSignedSharing, and XSControl_ConnectedShapes.

◆ ExploreLabel()

virtual TCollection_AsciiString IFSelect_SelectExplore::ExploreLabel ( ) const
pure virtual

◆ Label()

TCollection_AsciiString IFSelect_SelectExplore::Label ( ) const
overridevirtual

Returns a text saying "(Recursive)" or "(Level nn)" plus specific criterium returned by ExploreLabel (see below)

Implements IFSelect_Selection.

◆ Level()

int IFSelect_SelectExplore::Level ( ) const

Returns the required exploring level.

◆ RootResult()

Interface_EntityIterator IFSelect_SelectExplore::RootResult ( const Interface_Graph & G) const
overridevirtual

Returns the list of selected entities. Works by calling the method Explore on each input entity : it can be rejected, taken for output, or to explore. If the maximum level has not yet been attained, or if no max level is specified, entities to be explored are themselves used as if they were input.

Implements IFSelect_Selection.

Reimplemented in STEPSelections_SelectInstances.


The documentation for this class was generated from the following file: