Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions | Static Public Member Functions
MeshVS_VectorPrsBuilder Class Reference

This class provides methods to create vector data presentation. It store map of vectors assigned with nodes or elements. In simplified mode vectors draws with thickened ends instead of arrows. More...

#include <MeshVS_VectorPrsBuilder.hxx>

Inheritance diagram for MeshVS_VectorPrsBuilder:
Inheritance graph
[legend]

Public Member Functions

 MeshVS_VectorPrsBuilder (const occ::handle< MeshVS_Mesh > &Parent, const double MaxLength, const Quantity_Color &VectorColor, const MeshVS_DisplayModeFlags &Flags=MeshVS_DMF_VectorDataPrs, const occ::handle< MeshVS_DataSource > &DS=nullptr, const int Id=-1, const MeshVS_BuilderPriority &Priority=MeshVS_BP_Vector, const bool IsSimplePrs=false)
 
void Build (const occ::handle< Prs3d_Presentation > &Prs, const TColStd_PackedMapOfInteger &IDs, TColStd_PackedMapOfInteger &IDsToExclude, const bool IsElement, const int theDisplayMode) const override
 Builds vector data presentation.
 
void DrawVector (const gp_Trsf &theTrsf, const double Length, const double MaxLength, const NCollection_Array1< gp_Pnt > &ArrowPoints, const occ::handle< Graphic3d_ArrayOfPrimitives > &Lines, const occ::handle< Graphic3d_ArrayOfPrimitives > &ArrowLines, const occ::handle< Graphic3d_ArrayOfPrimitives > &Triangles) const
 Adds to array of polygons and polylines some primitive representing single vector.
 
const NCollection_DataMap< int, gp_Vec > & GetVectors (const bool IsElement) const
 Returns map of vectors assigned with nodes or elements.
 
void SetVectors (const bool IsElement, const NCollection_DataMap< int, gp_Vec > &Map)
 Sets map of vectors assigned with nodes or elements.
 
bool HasVectors (const bool IsElement) const
 Returns true, if map isn't empty.
 
bool GetVector (const bool IsElement, const int ID, gp_Vec &Vect) const
 Returns vector assigned with certain node or element.
 
void SetVector (const bool IsElement, const int ID, const gp_Vec &Vect)
 Sets vector assigned with certain node or element.
 
void GetMinMaxVectorValue (const bool IsElement, double &MinValue, double &MaxValue) const
 Calculates minimal and maximal length of vectors in map ( nodal, if IsElement = False or elemental, if IsElement = True )
 
void SetSimplePrsMode (const bool IsSimpleArrow)
 Sets flag that indicates is simple vector arrow mode uses or not default value is False.
 
void SetSimplePrsParams (const double theLineWidthParam, const double theStartParam, const double theEndParam)
 Sets parameters of simple vector arrwo presentation theLineWidthParam - coefficient of vector line width (to draw line instead of arrow) theStartParam and theEndParam parameters of start and end of thickened ends position of thickening calculates according to parameters and maximum vector length default values are: theLineWidthParam = 2.5 theStartParam = 0.85 theEndParam = 0.95.
 
- Public Member Functions inherited from MeshVS_PrsBuilder
virtual void CustomBuild (const occ::handle< Prs3d_Presentation > &Prs, const TColStd_PackedMapOfInteger &IDs, TColStd_PackedMapOfInteger &IDsToExclude, const int DisplayMode) const
 This method is called to build presentation of custom elements (they have MeshVS_ET_0D type). IDs is set of numeric identificators of elements for custom building. IDsToExclude is set of IDs to exclude from processing. If some entity has been excluded, it is not processed by other builders. DisplayMode is numeric constant describing display mode (see MeshVS_DisplayModeFlags.hxx)
 
virtual occ::handle< Select3D_SensitiveEntityCustomSensitiveEntity (const occ::handle< SelectMgr_EntityOwner > &Owner, const int SelectMode) const
 This method is called to build sensitive of custom elements ( they have MeshVS_ET_0D type )
 
int GetFlags () const
 Returns flags, assigned with builder during creation.
 
virtual bool TestFlags (const int DisplayMode) const
 Test whether display mode has flags assigned with this builder. This method has default implementation and can be redefined for advance behavior Returns true only if display mode is appropriate for this builder.
 
int GetId () const
 Returns builder ID.
 
int GetPriority () const
 Returns priority; as priority bigger, as soon builder will be called.
 
occ::handle< MeshVS_DataSourceGetDataSource () const
 Returns custom data source or default ( from MeshVS_Mesh ) if custom is NULL.
 
void SetDataSource (const occ::handle< MeshVS_DataSource > &newDS)
 Change custom data source.
 
occ::handle< MeshVS_DrawerGetDrawer () const
 Returns custom drawer or default ( from MeshVS_Mesh ) if custom is NULL.
 
void SetDrawer (const occ::handle< MeshVS_Drawer > &newDr)
 Change custom drawer.
 
void SetExcluding (const bool state)
 Set excluding state. If it is true, the nodes or elements, processed by current builder will be noted and next builder won't process its.
 
bool IsExcludingOn () const
 Read excluding state.
 
void SetPresentationManager (const occ::handle< PrsMgr_PresentationManager > &thePrsMgr)
 Set presentation manager for builder.
 
occ::handle< PrsMgr_PresentationManagerGetPresentationManager () const
 Get presentation manager of builder.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Static Public Member Functions

static double calculateArrow (NCollection_Array1< gp_Pnt > &Points, const double Length, const double ArrowPart)
 Calculates points of arrow presentation.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Protected Member Functions inherited from MeshVS_PrsBuilder
 MeshVS_PrsBuilder (const occ::handle< MeshVS_Mesh > &Parent, const MeshVS_DisplayModeFlags &Flags, const occ::handle< MeshVS_DataSource > &DS, const int Id, const MeshVS_BuilderPriority &Priority=MeshVS_BP_Default)
 Constructor Parent is pointer to MeshVS_Mesh object Flags is set of display modes corresponding to this builder DS is data source object, from which builder will pick geometry and topological information Id is numeric identificator of builder. You must set it to positive integer, but if you set it to -1, constructor will select the smallest integer, not occupied by other builders Priority is numerical priority constant. As priority bigger, as sooner builder starts during presentation construction.
 
occ::handle< MeshVS_DataSourceDataSource () const
 Returns only custom data source.
 
occ::handle< MeshVS_DrawerDrawer () const
 Returns only custom drawer.
 
- Protected Attributes inherited from MeshVS_PrsBuilder
MeshVS_MeshPtr myParentMesh
 

Detailed Description

This class provides methods to create vector data presentation. It store map of vectors assigned with nodes or elements. In simplified mode vectors draws with thickened ends instead of arrows.

Constructor & Destructor Documentation

◆ MeshVS_VectorPrsBuilder()

MeshVS_VectorPrsBuilder::MeshVS_VectorPrsBuilder ( const occ::handle< MeshVS_Mesh > & Parent,
const double MaxLength,
const Quantity_Color & VectorColor,
const MeshVS_DisplayModeFlags & Flags = MeshVS_DMF_VectorDataPrs,
const occ::handle< MeshVS_DataSource > & DS = nullptr,
const int Id = -1,
const MeshVS_BuilderPriority & Priority = MeshVS_BP_Vector,
const bool IsSimplePrs = false )

Member Function Documentation

◆ Build()

void MeshVS_VectorPrsBuilder::Build ( const occ::handle< Prs3d_Presentation > & Prs,
const TColStd_PackedMapOfInteger & IDs,
TColStd_PackedMapOfInteger & IDsToExclude,
const bool IsElement,
const int theDisplayMode ) const
overridevirtual

Builds vector data presentation.

Implements MeshVS_PrsBuilder.

◆ calculateArrow()

static double MeshVS_VectorPrsBuilder::calculateArrow ( NCollection_Array1< gp_Pnt > & Points,
const double Length,
const double ArrowPart )
static

Calculates points of arrow presentation.

◆ DrawVector()

void MeshVS_VectorPrsBuilder::DrawVector ( const gp_Trsf & theTrsf,
const double Length,
const double MaxLength,
const NCollection_Array1< gp_Pnt > & ArrowPoints,
const occ::handle< Graphic3d_ArrayOfPrimitives > & Lines,
const occ::handle< Graphic3d_ArrayOfPrimitives > & ArrowLines,
const occ::handle< Graphic3d_ArrayOfPrimitives > & Triangles ) const

Adds to array of polygons and polylines some primitive representing single vector.

◆ GetMinMaxVectorValue()

void MeshVS_VectorPrsBuilder::GetMinMaxVectorValue ( const bool IsElement,
double & MinValue,
double & MaxValue ) const

Calculates minimal and maximal length of vectors in map ( nodal, if IsElement = False or elemental, if IsElement = True )

◆ GetVector()

bool MeshVS_VectorPrsBuilder::GetVector ( const bool IsElement,
const int ID,
gp_Vec & Vect ) const

Returns vector assigned with certain node or element.

◆ GetVectors()

const NCollection_DataMap< int, gp_Vec > & MeshVS_VectorPrsBuilder::GetVectors ( const bool IsElement) const

Returns map of vectors assigned with nodes or elements.

◆ HasVectors()

bool MeshVS_VectorPrsBuilder::HasVectors ( const bool IsElement) const

Returns true, if map isn't empty.

◆ SetSimplePrsMode()

void MeshVS_VectorPrsBuilder::SetSimplePrsMode ( const bool IsSimpleArrow)

Sets flag that indicates is simple vector arrow mode uses or not default value is False.

◆ SetSimplePrsParams()

void MeshVS_VectorPrsBuilder::SetSimplePrsParams ( const double theLineWidthParam,
const double theStartParam,
const double theEndParam )

Sets parameters of simple vector arrwo presentation theLineWidthParam - coefficient of vector line width (to draw line instead of arrow) theStartParam and theEndParam parameters of start and end of thickened ends position of thickening calculates according to parameters and maximum vector length default values are: theLineWidthParam = 2.5 theStartParam = 0.85 theEndParam = 0.95.

◆ SetVector()

void MeshVS_VectorPrsBuilder::SetVector ( const bool IsElement,
const int ID,
const gp_Vec & Vect )

Sets vector assigned with certain node or element.

◆ SetVectors()

void MeshVS_VectorPrsBuilder::SetVectors ( const bool IsElement,
const NCollection_DataMap< int, gp_Vec > & Map )

Sets map of vectors assigned with nodes or elements.


The documentation for this class was generated from the following file: