Open CASCADE Technology Reference Manual 8.0.0
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Data Structures | Public Member Functions | Protected Attributes
Poly_CoherentTriangulation Class Reference

Definition of HANDLE object using Standard_DefineHandle.hxx. More...

#include <Poly_CoherentTriangulation.hxx>

Inheritance diagram for Poly_CoherentTriangulation:
Inheritance graph
[legend]

Data Structures

class  IteratorOfLink
 
class  IteratorOfNode
 
class  IteratorOfTriangle
 
struct  TwoIntegers
 Couple of integer indices (used in RemoveDegenerated()). More...
 

Public Member Functions

 Poly_CoherentTriangulation (const occ::handle< NCollection_BaseAllocator > &theAlloc=nullptr)
 
 Poly_CoherentTriangulation (const occ::handle< Poly_Triangulation > &theTriangulation, const occ::handle< NCollection_BaseAllocator > &theAlloc=nullptr)
 
 ~Poly_CoherentTriangulation () override
 
occ::handle< Poly_TriangulationGetTriangulation () const
 
bool RemoveDegenerated (const double theTol, NCollection_List< TwoIntegers > *pLstRemovedNode=nullptr)
 
bool GetFreeNodes (NCollection_List< int > &lstNodes) const
 
int MaxNode () const
 
int MaxTriangle () const
 
void SetDeflection (const double theDefl)
 
double Deflection () const
 
int SetNode (const gp_XYZ &thePnt, const int iN=-1)
 
const Poly_CoherentNodeNode (const int i) const
 
Poly_CoherentNodeChangeNode (const int i)
 
int NNodes () const
 
const Poly_CoherentTriangleTriangle (const int i) const
 
int NTriangles () const
 
int NLinks () const
 
bool RemoveTriangle (Poly_CoherentTriangle &theTr)
 
void RemoveLink (Poly_CoherentLink &theLink)
 
Poly_CoherentTriangleAddTriangle (const int iNode0, const int iNode1, const int iNode2)
 
bool ReplaceNodes (Poly_CoherentTriangle &theTriangle, const int iNode0, const int iNode1, const int iNode2)
 
Poly_CoherentLinkAddLink (const Poly_CoherentTriangle &theTri, const int theConn)
 
bool FindTriangle (const Poly_CoherentLink &theLink, const Poly_CoherentTriangle *pTri[2]) const
 
int ComputeLinks ()
 
void ClearLinks ()
 
const occ::handle< NCollection_BaseAllocator > & Allocator () const
 
occ::handle< Poly_CoherentTriangulationClone (const occ::handle< NCollection_BaseAllocator > &theAlloc) const
 
void Dump (Standard_OStream &) const
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Protected Attributes

NCollection_DynamicArray< Poly_CoherentTrianglemyTriangles
 
NCollection_DynamicArray< Poly_CoherentNodemyNodes
 
NCollection_DynamicArray< Poly_CoherentLinkmyLinks
 
occ::handle< NCollection_BaseAllocatormyAlloc
 
double myDeflection
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

Definition of HANDLE object using Standard_DefineHandle.hxx.

Triangulation structure that allows to:

This class is useful for algorithms that need to analyse and/or edit a triangulated mesh – for example for mesh refining. The connectivity model follows the idea that all Triangles in a mesh should have coherent orientation like on a surface of a solid body. Connections between more than 2 triangles are not supported.

Architecture

The data types used in this structure are:

Constructor & Destructor Documentation

◆ Poly_CoherentTriangulation() [1/2]

Poly_CoherentTriangulation::Poly_CoherentTriangulation ( const occ::handle< NCollection_BaseAllocator > & theAlloc = nullptr)

Empty constructor.

◆ Poly_CoherentTriangulation() [2/2]

Poly_CoherentTriangulation::Poly_CoherentTriangulation ( const occ::handle< Poly_Triangulation > & theTriangulation,
const occ::handle< NCollection_BaseAllocator > & theAlloc = nullptr )

Constructor. It does not create Links, you should call ComputeLinks following this constructor if you need these links.

◆ ~Poly_CoherentTriangulation()

Poly_CoherentTriangulation::~Poly_CoherentTriangulation ( )
override

Destructor.

Member Function Documentation

◆ AddLink()

Poly_CoherentLink * Poly_CoherentTriangulation::AddLink ( const Poly_CoherentTriangle & theTri,
const int theConn )

Add a single link to triangulation, based on a triangle and its side index. This method does not check for coincidence with already present links.

Parameters
theTriTriangle that contains the link to be added.
theConnIndex of the side (i.e., 0, 1 0r 2) defining the added link.

◆ AddTriangle()

Poly_CoherentTriangle * Poly_CoherentTriangulation::AddTriangle ( const int iNode0,
const int iNode1,
const int iNode2 )

Add a triangle to the triangulation.

Returns
Pointer to the added triangle instance or NULL if an error occurred.

◆ Allocator()

const occ::handle< NCollection_BaseAllocator > & Poly_CoherentTriangulation::Allocator ( ) const
inline

Query the allocator of elements, this allocator can be used for other objects

◆ ChangeNode()

Poly_CoherentNode & Poly_CoherentTriangulation::ChangeNode ( const int i)
inline

Get the node at the given index 'i'.

◆ ClearLinks()

void Poly_CoherentTriangulation::ClearLinks ( )

Clear all Links data from the Triangulation data.

◆ Clone()

occ::handle< Poly_CoherentTriangulation > Poly_CoherentTriangulation::Clone ( const occ::handle< NCollection_BaseAllocator > & theAlloc) const

Create a copy of this Triangulation, using the given allocator.

◆ ComputeLinks()

int Poly_CoherentTriangulation::ComputeLinks ( )

(Re)Calculate all links in this Triangulation.

◆ Deflection()

double Poly_CoherentTriangulation::Deflection ( ) const
inline

Query the Deflection parameter (default value 0. – if never initialized)

◆ Dump()

void Poly_CoherentTriangulation::Dump ( Standard_OStream & ) const

Debugging output.

◆ FindTriangle()

bool Poly_CoherentTriangulation::FindTriangle ( const Poly_CoherentLink & theLink,
const Poly_CoherentTriangle * pTri[2] ) const

Find one or two triangles that share the given couple of nodes.

Parameters
theLinkLink (in fact, just a couple of nodes) on which the triangle is searched.
pTri[out] Array of two pointers to triangle. pTri[0] stores the triangle to the left of the link, while pTri[1] stores the one to the right of the link.
Returns
True if at least one triangle is found and output as pTri.

◆ GetFreeNodes()

bool Poly_CoherentTriangulation::GetFreeNodes ( NCollection_List< int > & lstNodes) const

Create a list of free nodes. These nodes may appear as a result of any custom mesh decimation or RemoveDegenerated() call. This analysis is necessary if you support additional data structures based on the triangulation (e.g., edges on the surface boundary).

Parameters
lstNodes[out] List that receives the indices of free nodes.

◆ GetTriangulation()

occ::handle< Poly_Triangulation > Poly_CoherentTriangulation::GetTriangulation ( ) const

Create an instance of Poly_Triangulation from this object.

◆ MaxNode()

int Poly_CoherentTriangulation::MaxNode ( ) const
inline

Query the index of the last node in the triangulation

◆ MaxTriangle()

int Poly_CoherentTriangulation::MaxTriangle ( ) const
inline

Query the index of the last triangle in the triangulation

◆ NLinks()

int Poly_CoherentTriangulation::NLinks ( ) const

Query the total number of active Links.

◆ NNodes()

int Poly_CoherentTriangulation::NNodes ( ) const

Query the total number of active nodes (i.e. nodes used by 1 or more triangles)

◆ Node()

const Poly_CoherentNode & Poly_CoherentTriangulation::Node ( const int i) const
inline

Get the node at the given index 'i'.

◆ NTriangles()

int Poly_CoherentTriangulation::NTriangles ( ) const

Query the total number of active triangles (i.e. triangles that refer nodes, non-empty ones)

◆ RemoveDegenerated()

bool Poly_CoherentTriangulation::RemoveDegenerated ( const double theTol,
NCollection_List< TwoIntegers > * pLstRemovedNode = nullptr )

Find and remove degenerated triangles in Triangulation.

Parameters
theTolTolerance for the degeneration case. If any two nodes of a triangle have the distance less than this tolerance, this triangle is considered degenerated and therefore removed by this method.
pLstRemovedNodeOptional parameter. If defined, then it will receive the list of arrays where the first number is the index of removed node and the second - the index of remaining node to which the mesh was reconnected.

◆ RemoveLink()

void Poly_CoherentTriangulation::RemoveLink ( Poly_CoherentLink & theLink)

Removal of a single link from the triangulation.

◆ RemoveTriangle()

bool Poly_CoherentTriangulation::RemoveTriangle ( Poly_CoherentTriangle & theTr)

Removal of a single triangle from the triangulation.

◆ ReplaceNodes()

bool Poly_CoherentTriangulation::ReplaceNodes ( Poly_CoherentTriangle & theTriangle,
const int iNode0,
const int iNode1,
const int iNode2 )

Replace nodes in the given triangle.

Returns
True if operation succeeded.

◆ SetDeflection()

void Poly_CoherentTriangulation::SetDeflection ( const double theDefl)
inline

Set the Deflection value as the parameter of the given triangulation.

◆ SetNode()

int Poly_CoherentTriangulation::SetNode ( const gp_XYZ & thePnt,
const int iN = -1 )

Initialize a node

Parameters
thePoint3D Coordinates of the node.
iNIndex of the node. If negative (default), the node is added to the end of the current array of nodes.
Returns
Index of the added node.

◆ Triangle()

const Poly_CoherentTriangle & Poly_CoherentTriangulation::Triangle ( const int i) const
inline

Get the triangle at the given index 'i'.

Field Documentation

◆ myAlloc

occ::handle<NCollection_BaseAllocator> Poly_CoherentTriangulation::myAlloc
protected

◆ myDeflection

double Poly_CoherentTriangulation::myDeflection
protected

◆ myLinks

NCollection_DynamicArray<Poly_CoherentLink> Poly_CoherentTriangulation::myLinks
protected

◆ myNodes

NCollection_DynamicArray<Poly_CoherentNode> Poly_CoherentTriangulation::myNodes
protected

◆ myTriangles

NCollection_DynamicArray<Poly_CoherentTriangle> Poly_CoherentTriangulation::myTriangles
protected

The documentation for this class was generated from the following file: