A framework to define selection of a sensitive entity made of a set of triangles.
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| | Select3D_SensitiveTriangulation (const occ::handle< SelectMgr_EntityOwner > &theOwnerId, const occ::handle< Poly_Triangulation > &theTrg, const TopLoc_Location &theInitLoc, const bool theIsInterior=true) |
| | Constructs a sensitive triangulation object defined by the owner theOwnerId, the triangulation theTrg, the location theInitLoc, and the flag theIsInterior.
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| | Select3D_SensitiveTriangulation (const occ::handle< SelectMgr_EntityOwner > &theOwnerId, const occ::handle< Poly_Triangulation > &theTrg, const TopLoc_Location &theInitLoc, const occ::handle< NCollection_HArray1< int > > &theFreeEdges, const gp_Pnt &theCOG, const bool theIsInterior) |
| | Constructs a sensitive triangulation object defined by the owner theOwnerId, the triangulation theTrg, the location theInitLoc, the array of free edges theFreeEdges, the center of gravity theCOG, and the flag theIsInterior. As free edges and the center of gravity do not have to be computed later, this syntax reduces computation time.
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| bool | LastDetectedTriangle (Poly_Triangle &theTriangle) const |
| | Get last detected triangle.
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| bool | LastDetectedTriangle (Poly_Triangle &theTriangle, gp_Pnt theTriNodes[3]) const |
| | Get last detected triangle.
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| int | LastDetectedTriangleIndex () const |
| | Return index of last detected triangle within [1..NbTris] range, or -1 if undefined.
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| int | NbSubElements () const override |
| | Returns the amount of nodes in triangulation.
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| occ::handle< Select3D_SensitiveEntity > | GetConnected () override |
| | Originally this method intended to return sensitive entity with new location aLocation, but currently sensitive entities do not hold a location, instead HasLocation() and Location() methods call corresponding entity owner's methods. Thus all entities returned by GetConnected() share the same location propagated from corresponding selectable object. You must redefine this function for any type of sensitive entity which can accept another connected sensitive entity.
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| const occ::handle< Poly_Triangulation > & | Triangulation () const |
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| int | Size () const override |
| | Returns the length of array of triangles or edges.
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| Select3D_BndBox3d | Box (const int theIdx) const override |
| | Returns bounding box of triangle/edge with index theIdx.
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| double | Center (const int theIdx, const int theAxis) const override |
| | Returns geometry center of triangle/edge with index theIdx in array along the given axis theAxis.
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| void | Swap (const int theIdx1, const int theIdx2) override |
| | Swaps items with indexes theIdx1 and theIdx2 in array.
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| Select3D_BndBox3d | BoundingBox () override |
| | Returns bounding box of the triangulation. If location transformation is set, it will be applied.
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| gp_Pnt | CenterOfGeometry () const override |
| | Returns center of triangulation. If location transformation is set, it will be applied.
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| bool | HasInitLocation () const override |
| | Returns true if the shape corresponding to the entity has init location.
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| gp_GTrsf | InvInitLocation () const override |
| | Returns inversed location transformation matrix if the shape corresponding to this entity has init location set. Otherwise, returns identity matrix.
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| const TopLoc_Location & | GetInitLocation () const |
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| void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override |
| | Dumps the content of me into the stream.
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| bool | Matches (SelectBasics_SelectingVolumeManager &theMgr, SelectBasics_PickResult &thePickResult) override |
| | Checks whether one or more entities of the set overlap current selecting volume.
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| | Select3D_SensitiveSet (const occ::handle< SelectMgr_EntityOwner > &theOwnerId) |
| | Creates new empty sensitive set and its content.
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| void | BVH () override |
| | Builds BVH tree for sensitive set. Must be called manually to build BVH tree for any sensitive set in case if its content was initialized not in a constructor, but element by element.
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| bool | ToBuildBVH () const override |
| | Returns TRUE if BVH tree is in invalidated state.
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| void | SetBuilder (const occ::handle< Select3D_BVHBuilder3d > &theBuilder) |
| | Sets the method (builder) used to construct BVH.
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| void | MarkDirty () |
| | Marks BVH tree of the set as outdated. It will be rebuild at the next call of BVH()
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| void | Clear () override |
| | Destroys cross-reference to avoid memory leak.
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| int | GetLeafNodeSize () const |
| | Returns a number of nodes in 1 BVH leaf.
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| const occ::handle< SelectMgr_EntityOwner > & | OwnerId () const |
| | Returns pointer to owner of the entity.
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| virtual void | Set (const occ::handle< SelectMgr_EntityOwner > &theOwnerId) |
| | Sets owner of the entity.
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| int | SensitivityFactor () const |
| | allows a better sensitivity for a specific entity in selection algorithms useful for small sized entities.
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| void | SetSensitivityFactor (const int theNewSens) |
| | Allows to manage sensitivity of a particular sensitive entity.
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| const occ::handle< Graphic3d_TransformPers > & | TransformPersistence () const |
| | Return transformation persistence.
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| virtual void | SetTransformPersistence (const occ::handle< Graphic3d_TransformPers > &theTrsfPers) |
| | Set transformation persistence.
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| const occ::handle< Graphic3d_Flipper > & | Flipper () const |
| | Return flipper metadata describing the runtime flip of the owning group, or null.
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| virtual void | SetFlippingOptions (const bool theIsEnabled, const gp_Ax2 &theRefPlane) |
| | Set flipping options. When enabled, creates a Graphic3d_Flipper for theRefPlane; otherwise clears the flipper.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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A framework to define selection of a sensitive entity made of a set of triangles.