Open CASCADE Technology Reference Manual 8.0.0
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Data Structures | Public Member Functions
SelectMgr_TriangularFrustumSet Class Reference

This class is used to handle polyline selection. The main principle of polyline selection algorithm is to split the polygon defined by polyline onto triangles. Than each of them is considered as a base for triangular frustum building. In other words, each triangle vertex will be projected from 2d screen space to 3d world space onto near and far view frustum planes. Thus, the projected triangles make up the bases of selecting frustum. When the set of such frustums is created, the function determining selection iterates through triangular frustum set and searches for overlap with any frustum. More...

#include <SelectMgr_TriangularFrustumSet.hxx>

Inheritance diagram for SelectMgr_TriangularFrustumSet:
Inheritance graph
[legend]

Data Structures

struct  SelectionPolyline
 Auxiliary structure to define selection polyline. More...
 

Public Member Functions

 SelectMgr_TriangularFrustumSet ()
 Constructor.
 
 ~SelectMgr_TriangularFrustumSet () override
 Destructor.
 
void Init (const NCollection_Array1< gp_Pnt2d > &thePoints)
 Initializes set of triangular frustums by polyline.
 
void Build () override
 Meshes polygon bounded by polyline. Than organizes a set of triangular frustums, where each triangle's projection onto near and far view frustum planes is considered as a frustum base NOTE: it should be called after Init() method.
 
bool IsScalable () const override
 Returns FALSE (not applicable to this volume).
 
occ::handle< SelectMgr_BaseIntersectorScaleAndTransform (const int theScale, const gp_GTrsf &theTrsf, const occ::handle< SelectMgr_FrustumBuilder > &theBuilder) const override
 Returns a copy of the frustum with all sub-volumes transformed according to the matrix given.
 
occ::handle< SelectMgr_BaseIntersectorCopyWithBuilder (const occ::handle< SelectMgr_FrustumBuilder > &theBuilder) const override
 Returns a copy of the frustum using the given frustum builder configuration. Returned frustum should be re-constructed before being used.
 
bool OverlapsBox (const NCollection_Vec3< double > &theMinPnt, const NCollection_Vec3< double > &theMaxPnt, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 SAT intersection test between defined volume and given axis-aligned box.
 
bool OverlapsBox (const NCollection_Vec3< double > &theMinPnt, const NCollection_Vec3< double > &theMaxPnt, bool *theInside) const override
 Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum corner at point theMinPt and maximum at point theMaxPt.
 
bool OverlapsPoint (const gp_Pnt &thePnt, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 Intersection test between defined volume and given point.
 
bool OverlapsPoint (const gp_Pnt &thePnt) const override
 Returns TRUE when the point's near-plane projection lies inside the polyline loop.
 
bool OverlapsPolygon (const NCollection_Array1< gp_Pnt > &theArrayOfPnts, Select3D_TypeOfSensitivity theSensType, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 SAT intersection test between defined volume and given ordered set of points, representing line segments. The test may be considered of interior part or boundary line defined by segments depending on given sensitivity type.
 
bool OverlapsSegment (const gp_Pnt &thePnt1, const gp_Pnt &thePnt2, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 Checks if line segment overlaps selecting frustum.
 
bool OverlapsTriangle (const gp_Pnt &thePnt1, const gp_Pnt &thePnt2, const gp_Pnt &thePnt3, Select3D_TypeOfSensitivity theSensType, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 SAT intersection test between defined volume and given triangle. The test may be considered of interior part or boundary line defined by triangle vertices depending on given sensitivity type.
 
gp_Pnt DetectedPoint (const double theDepth) const override
 Calculates the point on a view ray that was detected during the run of selection algo by given depth.
 
bool OverlapsSphere (const gp_Pnt &theCenter, const double theRadius, bool *theInside=nullptr) const override
 Returns true if selecting volume is overlapped by sphere with center theCenter and radius theRadius.
 
bool OverlapsSphere (const gp_Pnt &theCenter, const double theRadius, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 Returns true if selecting volume is overlapped by sphere with center theCenter and radius theRadius.
 
bool OverlapsCylinder (const double theBottomRad, const double theTopRad, const double theHeight, const gp_Trsf &theTrsf, const bool theIsHollow, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.
 
bool OverlapsCylinder (const double theBottomRad, const double theTopRad, const double theHeight, const gp_Trsf &theTrsf, const bool theIsHollow, bool *theInside=nullptr) const override
 Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.
 
bool OverlapsCircle (const double theBottomRad, const gp_Trsf &theTrsf, const bool theIsFilled, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const override
 Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.
 
bool OverlapsCircle (const double theBottomRad, const gp_Trsf &theTrsf, const bool theIsFilled, bool *theInside=nullptr) const override
 Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.
 
void GetPlanes (NCollection_DynamicArray< NCollection_Vec4< double > > &thePlaneEquations) const override
 Stores plane equation coefficients (in the following form: Ax + By + Cz + D = 0) to the given vector.
 
virtual void SetAllowOverlapDetection (const bool theIsToAllow)
 If theIsToAllow is false, only fully included sensitives will be detected, otherwise the algorithm will mark both included and overlapped entities as matched.
 
void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from SelectMgr_BaseFrustum
 SelectMgr_BaseFrustum ()
 Creates new selecting volume with pixel tolerance set to 2, orthographic camera and empty frustum builder.
 
 ~SelectMgr_BaseFrustum () override=default
 Destructor.
 
void SetBuilder (const occ::handle< SelectMgr_FrustumBuilder > &theBuilder)
 Nullifies the builder created in the constructor and copies the pointer given.
 
void SetCamera (const occ::handle< Graphic3d_Camera > &theCamera) override
 Saves camera definition and passes it to builder.
 
void SetPixelTolerance (const int theTol) override
 Sets pixel tolerance. It makes sense only for scalable intersectors (built on a single point). This method does nothing for the base class.
 
void SetWindowSize (const int theWidth, const int theHeight) override
 Sets current window size. This method does nothing for the base class.
 
void WindowSize (int &theWidth, int &theHeight) const override
 Returns current window size. This method doesn't set any output values for the base class.
 
void SetViewport (const double theX, const double theY, const double theWidth, const double theHeight) override
 Passes viewport parameters to builder.
 
bool IsBoundaryIntersectSphere (const gp_Pnt &theCenter, const double theRadius, const gp_Dir &thePlaneNormal, const NCollection_Array1< gp_Pnt > &theBoundaries, bool &theBoundaryInside) const
 Checks whether the boundary of the current volume selection intersects with a sphere or are there it's boundaries lying inside the sphere.
 
- Public Member Functions inherited from SelectMgr_BaseIntersector
 SelectMgr_BaseIntersector ()
 Creates new empty selecting volume.
 
 ~SelectMgr_BaseIntersector () override
 Destructor.
 
SelectMgr_SelectionType GetSelectionType () const
 Returns selection type of this intersector.
 
const occ::handle< Graphic3d_Camera > & Camera () const
 Return camera definition.
 
virtual const gp_PntGetNearPnt () const
 Returns near point of intersector. This method returns zero point for the base class.
 
virtual const gp_PntGetFarPnt () const
 Returns far point of intersector. This method returns zero point for the base class.
 
virtual const gp_DirGetViewRayDirection () const
 Returns direction ray of intersector. This method returns zero direction for the base class.
 
virtual const gp_Pnt2dGetMousePosition () const
 Returns current mouse coordinates. This method returns infinite point for the base class.
 
virtual double DistToGeometryCenter (const gp_Pnt &theCOG) const
 Measures distance between 3d projection of user-picked screen point and given point theCOG. It makes sense only for intersectors built on a single point. This method returns infinite value for the base class.
 
virtual bool RaySphereIntersection (const gp_Pnt &theCenter, const double theRadius, const gp_Pnt &theLoc, const gp_Dir &theRayDir, double &theTimeEnter, double &theTimeLeave) const
 Checks whether the ray that starts at the point theLoc and directs with the direction theRayDir intersects with the sphere with center at theCenter and radius TheRadius.
 
virtual bool RayCylinderIntersection (const double theBottomRadius, const double theTopRadius, const double theHeight, const gp_Pnt &theLoc, const gp_Dir &theRayDir, const bool theIsHollow, double &theTimeEnter, double &theTimeLeave) const
 Checks whether the ray that starts at the point theLoc and directs with the direction theRayDir intersects with the hollow cylinder (or cone)
 
virtual bool RayCircleIntersection (const double theRadius, const gp_Pnt &theLoc, const gp_Dir &theRayDir, const bool theIsFilled, double &theTime) const
 Checks whether the ray that starts at the point theLoc and directs with the direction theRayDir intersects with the circle.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 
- Protected Attributes inherited from SelectMgr_BaseFrustum
int myPixelTolerance
 Pixel tolerance.
 
occ::handle< SelectMgr_FrustumBuildermyBuilder
 A tool implementing methods for volume build.
 
- Protected Attributes inherited from SelectMgr_BaseIntersector
occ::handle< Graphic3d_CameramyCamera
 camera definition (if builder isn't NULL it is the same as its camera)
 
SelectMgr_SelectionType mySelectionType
 type of selection
 

Detailed Description

This class is used to handle polyline selection. The main principle of polyline selection algorithm is to split the polygon defined by polyline onto triangles. Than each of them is considered as a base for triangular frustum building. In other words, each triangle vertex will be projected from 2d screen space to 3d world space onto near and far view frustum planes. Thus, the projected triangles make up the bases of selecting frustum. When the set of such frustums is created, the function determining selection iterates through triangular frustum set and searches for overlap with any frustum.

Constructor & Destructor Documentation

◆ SelectMgr_TriangularFrustumSet()

SelectMgr_TriangularFrustumSet::SelectMgr_TriangularFrustumSet ( )

Constructor.

◆ ~SelectMgr_TriangularFrustumSet()

SelectMgr_TriangularFrustumSet::~SelectMgr_TriangularFrustumSet ( )
override

Destructor.

Member Function Documentation

◆ Build()

void SelectMgr_TriangularFrustumSet::Build ( )
overridevirtual

Meshes polygon bounded by polyline. Than organizes a set of triangular frustums, where each triangle's projection onto near and far view frustum planes is considered as a frustum base NOTE: it should be called after Init() method.

Implements SelectMgr_BaseIntersector.

◆ CopyWithBuilder()

occ::handle< SelectMgr_BaseIntersector > SelectMgr_TriangularFrustumSet::CopyWithBuilder ( const occ::handle< SelectMgr_FrustumBuilder > & theBuilder) const
overridevirtual

Returns a copy of the frustum using the given frustum builder configuration. Returned frustum should be re-constructed before being used.

Parameters
[in]theBuilderargument that represents corresponding settings for re-constructing transformed frustum from scratch; should NOT be NULL.
Returns
a copy of the frustum with the input builder assigned

Implements SelectMgr_BaseIntersector.

◆ DetectedPoint()

gp_Pnt SelectMgr_TriangularFrustumSet::DetectedPoint ( const double theDepth) const
overridevirtual

Calculates the point on a view ray that was detected during the run of selection algo by given depth.

Reimplemented from SelectMgr_BaseIntersector.

◆ DumpJson()

void SelectMgr_TriangularFrustumSet::DumpJson ( Standard_OStream & theOStream,
int theDepth = -1 ) const
overridevirtual

Dumps the content of me into the stream.

Reimplemented from SelectMgr_BaseFrustum.

◆ GetPlanes()

void SelectMgr_TriangularFrustumSet::GetPlanes ( NCollection_DynamicArray< NCollection_Vec4< double > > & thePlaneEquations) const
overridevirtual

Stores plane equation coefficients (in the following form: Ax + By + Cz + D = 0) to the given vector.

Reimplemented from SelectMgr_BaseIntersector.

◆ Init()

void SelectMgr_TriangularFrustumSet::Init ( const NCollection_Array1< gp_Pnt2d > & thePoints)

Initializes set of triangular frustums by polyline.

◆ IsScalable()

bool SelectMgr_TriangularFrustumSet::IsScalable ( ) const
inlineoverridevirtual

Returns FALSE (not applicable to this volume).

Implements SelectMgr_BaseIntersector.

◆ OverlapsBox() [1/2]

bool SelectMgr_TriangularFrustumSet::OverlapsBox ( const NCollection_Vec3< double > & theBoxMin,
const NCollection_Vec3< double > & theBoxMax,
bool * theInside ) const
overridevirtual

Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum corner at point theMinPt and maximum at point theMaxPt.

Implements SelectMgr_BaseIntersector.

◆ OverlapsBox() [2/2]

bool SelectMgr_TriangularFrustumSet::OverlapsBox ( const NCollection_Vec3< double > & theBoxMin,
const NCollection_Vec3< double > & theBoxMax,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

SAT intersection test between defined volume and given axis-aligned box.

Implements SelectMgr_BaseIntersector.

◆ OverlapsCircle() [1/2]

bool SelectMgr_TriangularFrustumSet::OverlapsCircle ( const double theBottomRad,
const gp_Trsf & theTrsf,
const bool theIsFilled,
bool * theInside = nullptr ) const
overridevirtual

Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.

Implements SelectMgr_BaseIntersector.

◆ OverlapsCircle() [2/2]

bool SelectMgr_TriangularFrustumSet::OverlapsCircle ( const double theBottomRad,
const gp_Trsf & theTrsf,
const bool theIsFilled,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.

Implements SelectMgr_BaseIntersector.

◆ OverlapsCylinder() [1/2]

bool SelectMgr_TriangularFrustumSet::OverlapsCylinder ( const double theBottomRad,
const double theTopRad,
const double theHeight,
const gp_Trsf & theTrsf,
const bool theIsHollow,
bool * theInside = nullptr ) const
overridevirtual

Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.

Implements SelectMgr_BaseIntersector.

◆ OverlapsCylinder() [2/2]

bool SelectMgr_TriangularFrustumSet::OverlapsCylinder ( const double theBottomRad,
const double theTopRad,
const double theHeight,
const gp_Trsf & theTrsf,
const bool theIsHollow,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.

Implements SelectMgr_BaseIntersector.

◆ OverlapsPoint() [1/2]

bool SelectMgr_TriangularFrustumSet::OverlapsPoint ( const gp_Pnt & thePnt) const
overridevirtual

Returns TRUE when the point's near-plane projection lies inside the polyline loop.

Implements SelectMgr_BaseIntersector.

◆ OverlapsPoint() [2/2]

bool SelectMgr_TriangularFrustumSet::OverlapsPoint ( const gp_Pnt & thePnt,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

Intersection test between defined volume and given point.

Implements SelectMgr_BaseIntersector.

◆ OverlapsPolygon()

bool SelectMgr_TriangularFrustumSet::OverlapsPolygon ( const NCollection_Array1< gp_Pnt > & theArrayOfPnts,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

SAT intersection test between defined volume and given ordered set of points, representing line segments. The test may be considered of interior part or boundary line defined by segments depending on given sensitivity type.

Implements SelectMgr_BaseIntersector.

◆ OverlapsSegment()

bool SelectMgr_TriangularFrustumSet::OverlapsSegment ( const gp_Pnt & thePnt1,
const gp_Pnt & thePnt2,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

Checks if line segment overlaps selecting frustum.

Implements SelectMgr_BaseIntersector.

◆ OverlapsSphere() [1/2]

bool SelectMgr_TriangularFrustumSet::OverlapsSphere ( const gp_Pnt & theCenter,
const double theRadius,
bool * theInside = nullptr ) const
overridevirtual

Returns true if selecting volume is overlapped by sphere with center theCenter and radius theRadius.

Implements SelectMgr_BaseIntersector.

◆ OverlapsSphere() [2/2]

bool SelectMgr_TriangularFrustumSet::OverlapsSphere ( const gp_Pnt & theCenter,
const double theRadius,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

Returns true if selecting volume is overlapped by sphere with center theCenter and radius theRadius.

Implements SelectMgr_BaseIntersector.

◆ OverlapsTriangle()

bool SelectMgr_TriangularFrustumSet::OverlapsTriangle ( const gp_Pnt & thePnt1,
const gp_Pnt & thePnt2,
const gp_Pnt & thePnt3,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange & theClipRange,
SelectBasics_PickResult & thePickResult ) const
overridevirtual

SAT intersection test between defined volume and given triangle. The test may be considered of interior part or boundary line defined by triangle vertices depending on given sensitivity type.

Implements SelectMgr_BaseIntersector.

◆ ScaleAndTransform()

occ::handle< SelectMgr_BaseIntersector > SelectMgr_TriangularFrustumSet::ScaleAndTransform ( const int theScale,
const gp_GTrsf & theTrsf,
const occ::handle< SelectMgr_FrustumBuilder > & theBuilder ) const
overridevirtual

Returns a copy of the frustum with all sub-volumes transformed according to the matrix given.

Implements SelectMgr_BaseIntersector.

◆ SetAllowOverlapDetection()

virtual void SelectMgr_TriangularFrustumSet::SetAllowOverlapDetection ( const bool theIsToAllow)
virtual

If theIsToAllow is false, only fully included sensitives will be detected, otherwise the algorithm will mark both included and overlapped entities as matched.


The documentation for this class was generated from the following file: