Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions | Protected Attributes
Units_Unit Class Reference

This class defines an elementary word contained in a physical quantity. More...

#include <Units_Unit.hxx>

Inheritance diagram for Units_Unit:
Inheritance graph
[legend]

Public Member Functions

 Units_Unit (const char *const aname, const char *const asymbol, const double avalue, const occ::handle< Units_Quantity > &aquantity)
 Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit, and <avalue> is the value in relation to the International System of Units.
 
 Units_Unit (const char *const aname, const char *const asymbol)
 Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit.
 
 Units_Unit (const char *const aname)
 Creates and returns a unit. <aname> is the name of the unit.
 
TCollection_AsciiString Name () const
 Returns the name of the unit <thename>
 
void Symbol (const char *const asymbol)
 Adds a new symbol <asymbol> attached to <me>.
 
double Value () const
 Returns the value in relation with the International System of Units.
 
occ::handle< Units_QuantityQuantity () const
 Returns <thequantity> contained in <me>.
 
occ::handle< NCollection_HSequence< occ::handle< TCollection_HAsciiString > > > SymbolsSequence () const
 Returns the sequence of symbols <thesymbolssequence>
 
void Value (const double avalue)
 Sets the value <avalue> to <me>.
 
void Quantity (const occ::handle< Units_Quantity > &aquantity)
 Sets the physical Quantity <aquantity> to <me>.
 
virtual occ::handle< Units_TokenToken () const
 Starting with <me>, returns a new Token object.
 
bool IsEqual (const char *const astring) const
 Compares all the symbols linked within <me> with the name of <atoken>, and returns True if there is one symbol equal to the name, False otherwise.
 
virtual void Dump (const int ashift, const int alevel) const
 Useful for debugging.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Protected Attributes

occ::handle< NCollection_HSequence< occ::handle< TCollection_HAsciiString > > > thesymbolssequence
 
double thevalue
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

This class defines an elementary word contained in a physical quantity.

Constructor & Destructor Documentation

◆ Units_Unit() [1/3]

Units_Unit::Units_Unit ( const char *const aname,
const char *const asymbol,
const double avalue,
const occ::handle< Units_Quantity > & aquantity )

Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit, and <avalue> is the value in relation to the International System of Units.

◆ Units_Unit() [2/3]

Units_Unit::Units_Unit ( const char *const aname,
const char *const asymbol )

Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit.

◆ Units_Unit() [3/3]

Units_Unit::Units_Unit ( const char *const aname)

Creates and returns a unit. <aname> is the name of the unit.

Member Function Documentation

◆ Dump()

virtual void Units_Unit::Dump ( const int ashift,
const int alevel ) const
virtual

Useful for debugging.

Reimplemented in Units_ShiftedUnit.

◆ IsEqual()

bool Units_Unit::IsEqual ( const char *const astring) const

Compares all the symbols linked within <me> with the name of <atoken>, and returns True if there is one symbol equal to the name, False otherwise.

◆ Name()

TCollection_AsciiString Units_Unit::Name ( ) const

Returns the name of the unit <thename>

◆ Quantity() [1/2]

occ::handle< Units_Quantity > Units_Unit::Quantity ( ) const

Returns <thequantity> contained in <me>.

◆ Quantity() [2/2]

void Units_Unit::Quantity ( const occ::handle< Units_Quantity > & aquantity)

Sets the physical Quantity <aquantity> to <me>.

◆ Symbol()

void Units_Unit::Symbol ( const char *const asymbol)

Adds a new symbol <asymbol> attached to <me>.

◆ SymbolsSequence()

occ::handle< NCollection_HSequence< occ::handle< TCollection_HAsciiString > > > Units_Unit::SymbolsSequence ( ) const

Returns the sequence of symbols <thesymbolssequence>

◆ Token()

virtual occ::handle< Units_Token > Units_Unit::Token ( ) const
virtual

Starting with <me>, returns a new Token object.

Reimplemented in Units_ShiftedUnit.

◆ Value() [1/2]

double Units_Unit::Value ( ) const

Returns the value in relation with the International System of Units.

◆ Value() [2/2]

void Units_Unit::Value ( const double avalue)

Sets the value <avalue> to <me>.

Field Documentation

◆ thesymbolssequence

occ::handle<NCollection_HSequence<occ::handle<TCollection_HAsciiString> > > Units_Unit::thesymbolssequence
protected

◆ thevalue

double Units_Unit::thevalue
protected

The documentation for this class was generated from the following file: