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Open CASCADE Technology Reference Manual 8.0.0
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This class defines an elementary word contained in a physical quantity. More...
#include <Units_Unit.hxx>

Public Member Functions | |
| Units_Unit (const char *const aname, const char *const asymbol, const double avalue, const occ::handle< Units_Quantity > &aquantity) | |
| Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit, and <avalue> is the value in relation to the International System of Units. | |
| Units_Unit (const char *const aname, const char *const asymbol) | |
| Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit. | |
| Units_Unit (const char *const aname) | |
| Creates and returns a unit. <aname> is the name of the unit. | |
| TCollection_AsciiString | Name () const |
| Returns the name of the unit <thename> | |
| void | Symbol (const char *const asymbol) |
| Adds a new symbol <asymbol> attached to <me>. | |
| double | Value () const |
| Returns the value in relation with the International System of Units. | |
| occ::handle< Units_Quantity > | Quantity () const |
| Returns <thequantity> contained in <me>. | |
| occ::handle< NCollection_HSequence< occ::handle< TCollection_HAsciiString > > > | SymbolsSequence () const |
| Returns the sequence of symbols <thesymbolssequence> | |
| void | Value (const double avalue) |
| Sets the value <avalue> to <me>. | |
| void | Quantity (const occ::handle< Units_Quantity > &aquantity) |
| Sets the physical Quantity <aquantity> to <me>. | |
| virtual occ::handle< Units_Token > | Token () const |
| Starting with <me>, returns a new Token object. | |
| bool | IsEqual (const char *const astring) const |
| Compares all the symbols linked within <me> with the name of <atoken>, and returns True if there is one symbol equal to the name, False otherwise. | |
| virtual void | Dump (const int ashift, const int alevel) const |
| Useful for debugging. | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. | |
| virtual | ~Standard_Transient ()=default |
| Destructor must be virtual. | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. | |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. | |
| bool | IsInstance (const char *const theTypeName) const |
| Returns a true value if this is an instance of TypeName. | |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| bool | IsKind (const char *const theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
| int | GetRefCount () const noexcept |
| Get the reference counter of this object. | |
| void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations. | |
| int | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement. | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. | |
Protected Attributes | |
| occ::handle< NCollection_HSequence< occ::handle< TCollection_HAsciiString > > > | thesymbolssequence |
| double | thevalue |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () |
| Returns a type descriptor about this object. | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. | |
This class defines an elementary word contained in a physical quantity.
| Units_Unit::Units_Unit | ( | const char *const | aname, |
| const char *const | asymbol, | ||
| const double | avalue, | ||
| const occ::handle< Units_Quantity > & | aquantity ) |
Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit, and <avalue> is the value in relation to the International System of Units.
Creates and returns a unit. <aname> is the name of the unit, <asymbol> is the usual abbreviation of the unit.
| Units_Unit::Units_Unit | ( | const char *const | aname | ) |
Creates and returns a unit. <aname> is the name of the unit.
Useful for debugging.
Reimplemented in Units_ShiftedUnit.
Compares all the symbols linked within <me> with the name of <atoken>, and returns True if there is one symbol equal to the name, False otherwise.
| TCollection_AsciiString Units_Unit::Name | ( | ) | const |
Returns the name of the unit <thename>
| occ::handle< Units_Quantity > Units_Unit::Quantity | ( | ) | const |
Returns <thequantity> contained in <me>.
| void Units_Unit::Quantity | ( | const occ::handle< Units_Quantity > & | aquantity | ) |
Sets the physical Quantity <aquantity> to <me>.
| occ::handle< NCollection_HSequence< occ::handle< TCollection_HAsciiString > > > Units_Unit::SymbolsSequence | ( | ) | const |
Returns the sequence of symbols <thesymbolssequence>
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virtual |
Starting with <me>, returns a new Token object.
Reimplemented in Units_ShiftedUnit.
| double Units_Unit::Value | ( | ) | const |
Returns the value in relation with the International System of Units.
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