Open CASCADE Technology 7.8.2.dev
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BOPAlgo_Builder.hxx>
#include <Bnd_Box.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <TopoDS_Solid.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_MapOfShape.hxx>
#include <BOPAlgo_MakerVolume.lxx>
Data Structures | |
class | BOPAlgo_MakerVolume |
The algorithm is to build solids from set of shapes. It uses the BOPAlgo_Builder algorithm to intersect the given shapes and build the images of faces (if needed) and BOPAlgo_BuilderSolid algorithm to build the solids. More... | |