#include <Adaptor3d_Curve.hxx>#include <Adaptor3d_Surface.hxx>#include <BRepBlend_SequenceOfPointOnRst.hxx>#include <Blend_Point.hxx>#include <Blend_Status.hxx>#include <TColStd_HArray1OfReal.hxx>#include <math_Vector.hxx>Data Structures | |
| class | BRepBlend_CSWalking |