Open CASCADE Technology 7.8.2.dev
BRepBlend_CSWalking Class Reference

#include <BRepBlend_CSWalking.hxx>

Public Member Functions

 BRepBlend_CSWalking (const Handle< Adaptor3d_Curve > &Curv, const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain)
 
void Perform (Blend_CSFunction &F, const Standard_Real Pdep, const Standard_Real Pmax, const Standard_Real MaxStep, const Standard_Real Tol3d, const Standard_Real TolGuide, const math_Vector &Soldep, const Standard_Real Fleche, const Standard_Boolean Appro=Standard_False)
 
Standard_Boolean Complete (Blend_CSFunction &F, const Standard_Real Pmin)
 
Standard_Boolean IsDone () const
 
const Handle< BRepBlend_Line > & Line () const
 

Constructor & Destructor Documentation

◆ BRepBlend_CSWalking()

BRepBlend_CSWalking::BRepBlend_CSWalking ( const Handle< Adaptor3d_Curve > & Curv,
const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain )

Member Function Documentation

◆ Complete()

Standard_Boolean BRepBlend_CSWalking::Complete ( Blend_CSFunction & F,
const Standard_Real Pmin )

◆ IsDone()

Standard_Boolean BRepBlend_CSWalking::IsDone ( ) const

◆ Line()

const Handle< BRepBlend_Line > & BRepBlend_CSWalking::Line ( ) const

◆ Perform()

void BRepBlend_CSWalking::Perform ( Blend_CSFunction & F,
const Standard_Real Pdep,
const Standard_Real Pmax,
const Standard_Real MaxStep,
const Standard_Real Tol3d,
const Standard_Real TolGuide,
const math_Vector & Soldep,
const Standard_Real Fleche,
const Standard_Boolean Appro = Standard_False )

The documentation for this class was generated from the following file: