This class provides a default topological tool, based on the Umin,Vmin,Umax,Vmax of an HSurface from Adaptor3d. All methods and fields may be redefined when inheriting from this class. This class is used to instantiate algorithms as Intersection, outlines,...
More...
|
| Adaptor3d_TopolTool () |
|
| Adaptor3d_TopolTool (const Handle< Adaptor3d_Surface > &Surface) |
|
virtual void | Initialize () |
|
virtual void | Initialize (const Handle< Adaptor3d_Surface > &S) |
|
virtual void | Initialize (const Handle< Adaptor2d_Curve2d > &Curve) |
|
virtual void | Init () |
|
virtual Standard_Boolean | More () |
|
virtual Handle< Adaptor2d_Curve2d > | Value () |
|
virtual void | Next () |
|
virtual void | InitVertexIterator () |
|
virtual Standard_Boolean | MoreVertex () |
|
virtual Handle< Adaptor3d_HVertex > | Vertex () |
|
virtual void | NextVertex () |
|
virtual TopAbs_State | Classify (const gp_Pnt2d &P, const Standard_Real Tol, const Standard_Boolean ReacdreOnPeriodic=Standard_True) |
|
virtual Standard_Boolean | IsThePointOn (const gp_Pnt2d &P, const Standard_Real Tol, const Standard_Boolean ReacdreOnPeriodic=Standard_True) |
|
virtual TopAbs_Orientation | Orientation (const Handle< Adaptor2d_Curve2d > &C) |
| If the function returns the orientation of the arc. If the orientation is FORWARD or REVERSED, the arc is a "real" limit of the surface. If the orientation is INTERNAL or EXTERNAL, the arc is considered as an arc on the surface.
|
|
virtual TopAbs_Orientation | Orientation (const Handle< Adaptor3d_HVertex > &V) |
| Returns the orientation of the vertex V. The vertex has been found with an exploration on a given arc. The orientation is the orientation of the vertex on this arc.
|
|
virtual Standard_Boolean | Identical (const Handle< Adaptor3d_HVertex > &V1, const Handle< Adaptor3d_HVertex > &V2) |
| Returns True if the vertices V1 and V2 are identical. This method does not take the orientation of the vertices in account.
|
|
virtual Standard_Boolean | Has3d () const |
| answers if arcs and vertices may have 3d representations, so that we could use Tol3d and Pnt methods.
|
|
virtual Standard_Real | Tol3d (const Handle< Adaptor2d_Curve2d > &C) const |
| returns 3d tolerance of the arc C
|
|
virtual Standard_Real | Tol3d (const Handle< Adaptor3d_HVertex > &V) const |
| returns 3d tolerance of the vertex V
|
|
virtual gp_Pnt | Pnt (const Handle< Adaptor3d_HVertex > &V) const |
| returns 3d point of the vertex V
|
|
virtual void | ComputeSamplePoints () |
|
virtual Standard_Integer | NbSamplesU () |
| compute the sample-points for the intersections algorithms
|
|
virtual Standard_Integer | NbSamplesV () |
| compute the sample-points for the intersections algorithms
|
|
virtual Standard_Integer | NbSamples () |
| compute the sample-points for the intersections algorithms
|
|
void | UParameters (TColStd_Array1OfReal &theArray) const |
| return the set of U parameters on the surface obtained by the method SamplePnts
|
|
void | VParameters (TColStd_Array1OfReal &theArray) const |
| return the set of V parameters on the surface obtained by the method SamplePnts
|
|
virtual void | SamplePoint (const Standard_Integer Index, gp_Pnt2d &P2d, gp_Pnt &P3d) |
|
virtual Standard_Boolean | DomainIsInfinite () |
|
virtual Standard_Address | Edge () const |
|
virtual void | SamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin) |
| Compute the sample-points for the intersections algorithms by adaptive algorithm for BSpline surfaces. For other surfaces algorithm is the same as in method ComputeSamplePoints(), but only fill arrays of U and V sample parameters;.
|
|
virtual void | BSplSamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin) |
| Compute the sample-points for the intersections algorithms by adaptive algorithm for BSpline surfaces - is used in SamplePnts.
|
|
virtual Standard_Boolean | IsUniformSampling () const |
| Returns true if provide uniform sampling of points.
|
|
Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
|
|
| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
|
|
Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
|
|
virtual | ~Standard_Transient () |
| Destructor must be virtual.
|
|
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
|
|
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
|
|
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
|
|
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
|
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
|
Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
|
|
Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
|
|
void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
|
|
Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
|
|
virtual void | Delete () const |
| Memory deallocator for transient classes.
|
|
This class provides a default topological tool, based on the Umin,Vmin,Umax,Vmax of an HSurface from Adaptor3d. All methods and fields may be redefined when inheriting from this class. This class is used to instantiate algorithms as Intersection, outlines,...