Open CASCADE Technology 7.8.2.dev
Bnd_B3d.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <gp_XYZ.hxx>
#include <Bnd_B3x.lxx>

Data Structures

class  Bnd_B3d
 

Macros

#define RealType   Standard_Real
 
#define RealType_hxx   <Standard_Real.hxx>
 
#define Bnd_B3x   Bnd_B3d
 
#define Bnd_B3x_hxx   <Bnd_B3d.hxx>
 

Macro Definition Documentation

◆ Bnd_B3x

#define Bnd_B3x   Bnd_B3d

◆ Bnd_B3x_hxx

#define Bnd_B3x_hxx   <Bnd_B3d.hxx>

◆ RealType

#define RealType   Standard_Real

◆ RealType_hxx

#define RealType_hxx   <Standard_Real.hxx>