#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <Standard_Integer.hxx>#include <TColGeom_Array2OfBezierSurface.hxx>#include <TColStd_Array1OfReal.hxx>Data Structures | |
| class | GeomConvert_BSplineSurfaceToBezierSurface |
| This algorithm converts a B-spline surface into several Bezier surfaces. It uses an algorithm of knot insertion. A BSplineSurfaceToBezierSurface object provides a framework for: More... | |