Open CASCADE Technology  7.7.0.dev
Data Structures

GeomFill_LocationLaw.hxx File Reference

#include <Adaptor3d_Curve.hxx>
#include <GeomAbs_Shape.hxx>
#include <GeomFill_PipeError.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColgp_Array1OfVec2d.hxx>
#include <TColStd_Array1OfReal.hxx>

Data Structures

class  GeomFill_LocationLaw
 To define location law in Sweeping location is – defined by an Matrix M and an Vector V, and transform an point P in MP+V. More...