Open CASCADE Technology 7.8.2.dev
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#include <Graphic3d_BSDF.hxx>
#include <Graphic3d_PBRMaterial.hxx>
#include <Graphic3d_NameOfMaterial.hxx>
#include <Graphic3d_TypeOfMaterial.hxx>
#include <Graphic3d_TypeOfReflection.hxx>
#include <TCollection_AsciiString.hxx>
#include <Quantity_Color.hxx>
Data Structures | |
class | Graphic3d_MaterialAspect |
This class allows the definition of the type of a surface. Aspect attributes of a 3d face. Keywords: Material, FillArea, Shininess, Ambient, Color, Diffuse, Specular, Transparency, Emissive, ReflectionMode, BackFace, FrontFace, Reflection, Absorption. More... | |