Open CASCADE Technology  7.4.0.beta
Data Structures
Graphic3d_MaterialAspect.hxx File Reference
#include <Graphic3d_BSDF.hxx>
#include <Graphic3d_NameOfMaterial.hxx>
#include <Graphic3d_TypeOfMaterial.hxx>
#include <Graphic3d_TypeOfReflection.hxx>
#include <TCollection_AsciiString.hxx>
#include <Quantity_Color.hxx>

Data Structures

class  Graphic3d_MaterialAspect
 This class allows the definition of the type of a surface. Aspect attributes of a 3d face. Keywords: Material, FillArea, Shininess, Ambient, Color, Diffuse, Specular, Transparency, Emissive, ReflectionMode, BackFace, FrontFace, Reflection, Absorbtion. More...