Open CASCADE Technology 7.8.2.dev
Interface_Statics.hxx File Reference

Macros

#define StaticHandle(type, var)
 
#define StaticHandleA(type, var)
 
#define UseHandle(type, var)
 
#define InitHandle(type, var)
 
#define InitHandleVoid(type, var)
 
#define InitHandleArgs(type, var, args)
 
#define InitHandleVal(type, var, value)
 

Macro Definition Documentation

◆ InitHandle

#define InitHandle ( type,
var )
Value:
if(!var##_s) { var##_s=new type##_struc; }\
Handle(type)& var = var##_s->H;

◆ InitHandleArgs

#define InitHandleArgs ( type,
var,
args )
Value:
if(!var##_s) { var##_s=new type##_struc; var##_s->H=new type args; }\
Handle(type)& var = var##_s->H;

◆ InitHandleVal

#define InitHandleVal ( type,
var,
value )
Value:
if(!var##_s) { var##_s=new type##_struc; var##_s->H=value; }\
Handle(type)& var = var##_s->H;

◆ InitHandleVoid

#define InitHandleVoid ( type,
var )
Value:
if(!var##_s) { var##_s=new type##_struc; var##_s->H=new type; }\
Handle(type)& var = var##_s->H;

◆ StaticHandle

#define StaticHandle ( type,
var )
Value:
static struct type##_struc { Handle(type) H; } *var##_s = NULL
#define Handle(Class)
Define Handle() macro.
Definition Standard_Handle.hxx:399

◆ StaticHandleA

#define StaticHandleA ( type,
var )
Value:
static struct type##_struc *var##_s = NULL

◆ UseHandle

#define UseHandle ( type,
var )
Value:
Handle(type)& var = var##_s->H