Open CASCADE Technology 7.8.2.dev
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#include <Graphic3d_CubeMap.hxx>
#include <Graphic3d_Vec3.hxx>
#include <OpenGl_TextureFormat.hxx>
#include <OpenGl_NamedResource.hxx>
#include <OpenGl_Sampler.hxx>
#include <Graphic3d_TextureUnit.hxx>
#include <Graphic3d_TypeOfTexture.hxx>
Data Structures | |
class | OpenGl_Texture |
Texture resource. More... | |