Open CASCADE Technology  7.4.1.dev
Data Structures
SelectMgr_FrustumBuilder.hxx File Reference
#include <Standard_Type.hxx>
#include <Graphic3d_Camera.hxx>
#include <Graphic3d_WorldViewProjState.hxx>
#include <Precision.hxx>
#include <SelectMgr_VectorTypes.hxx>

Data Structures

class  SelectMgr_FrustumBuilder
 The purpose of this class is to provide unified interface for building selecting frustum depending on current camera projection and orientation matrices, window size and viewport parameters. More...