Open CASCADE Technology 7.8.2.dev
AIS_Manipulator::Cube Class Reference

#include <AIS_Manipulator.hxx>

Public Member Functions

 Cube ()
 
 ~Cube ()
 
void Init (const gp_Ax1 &thePosition, const Standard_ShortReal myBoxSize)
 
const Handle< Poly_Triangulation > & Triangulation () const
 
const Handle< Graphic3d_ArrayOfTriangles > & Array () const
 

Protected Attributes

Handle< Poly_TriangulationmyTriangulation
 
Handle< Graphic3d_ArrayOfTrianglesmyArray
 

Constructor & Destructor Documentation

◆ Cube()

AIS_Manipulator::Cube::Cube ( )
inline

◆ ~Cube()

AIS_Manipulator::Cube::~Cube ( )
inline

Member Function Documentation

◆ Array()

const Handle< Graphic3d_ArrayOfTriangles > & AIS_Manipulator::Cube::Array ( ) const
inline

◆ Init()

void AIS_Manipulator::Cube::Init ( const gp_Ax1 & thePosition,
const Standard_ShortReal myBoxSize )

◆ Triangulation()

const Handle< Poly_Triangulation > & AIS_Manipulator::Cube::Triangulation ( ) const
inline

Field Documentation

◆ myArray

Handle< Graphic3d_ArrayOfTriangles > AIS_Manipulator::Cube::myArray
protected

◆ myTriangulation

Handle< Poly_Triangulation > AIS_Manipulator::Cube::myTriangulation
protected

The documentation for this class was generated from the following file: