The class BOPDS_SubIterator is used to compute intersections between bounding boxes of two sub-sets of BRep sub-shapes of arguments of an operation (see the class BOPDS_DS). The class provides interface to iterate the pairs of intersected sub-shapes.
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#include <BOPDS_SubIterator.hxx>
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virtual void | Intersect () |
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The class BOPDS_SubIterator is used to compute intersections between bounding boxes of two sub-sets of BRep sub-shapes of arguments of an operation (see the class BOPDS_DS). The class provides interface to iterate the pairs of intersected sub-shapes.
◆ BOPDS_SubIterator() [1/2]
BOPDS_SubIterator::BOPDS_SubIterator |
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◆ ~BOPDS_SubIterator()
virtual BOPDS_SubIterator::~BOPDS_SubIterator |
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◆ BOPDS_SubIterator() [2/2]
Constructor theAllocator - the allocator to manage the memory.
◆ DS()
const BOPDS_DS & BOPDS_SubIterator::DS |
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const |
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Returns the data structure.
◆ ExpectedLength()
Returns the number of interfering pairs.
◆ Initialize()
void BOPDS_SubIterator::Initialize |
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Initializes the iterator.
◆ Intersect()
virtual void BOPDS_SubIterator::Intersect |
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Performs intersection of bounding boxes.
◆ More()
Returns true if there are more pairs of intersected shapes.
◆ Next()
void BOPDS_SubIterator::Next |
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◆ Prepare()
virtual void BOPDS_SubIterator::Prepare |
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Perform the intersection algorithm and prepare the results to be used.
◆ SetDS()
void BOPDS_SubIterator::SetDS |
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const BOPDS_PDS & | pDS | ) |
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Sets the data structure <pDS> to process. It is used to access the shapes and their bounding boxes.
◆ SetSubSet1()
Sets the first set of indices <theLI> to process.
◆ SetSubSet2()
Sets the second set of indices <theLI> to process.
◆ SubSet1()
Returns the first set of indices to process.
◆ SubSet2()
Returns the second set of indices to process.
◆ Value()
Returns indices (DS) of intersected shapes theIndex1 - the index of the first shape theIndex2 - the index of the second shape.
◆ myAllocator
◆ myDS
◆ myIterator
◆ myList
◆ mySubSet1
◆ mySubSet2
The documentation for this class was generated from the following file: