Trims sets of faces in the corner to make proper parts of pipe.  
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#include <BRepFill_TrimShellCorner.hxx>
Trims sets of faces in the corner to make proper parts of pipe. 
◆ BRepFill_TrimShellCorner()
      
        
          | BRepFill_TrimShellCorner::BRepFill_TrimShellCorner | ( | const Handle< TopTools_HArray2OfShape > & | theFaces, | 
        
          |  |  | const BRepFill_TransitionStyle | theTransition, | 
        
          |  |  | const gp_Ax2 & | theAxeOfBisPlane, | 
        
          |  |  | const gp_Vec & | theIntPointCrossDir ) | 
      
 
Constructor: takes faces to intersect, type of transition (it can be RightCorner or RoundCorner) and axis of bisector plane theIntersectPointCrossDirection : prev path direction at the origin point of theAxeOfBisPlane cross next path direction at the origin point of theAxeOfBisPlane. used when EE has more than one vertices. 
 
 
◆ AddBounds()
      
        
          | void BRepFill_TrimShellCorner::AddBounds | ( | const Handle< TopTools_HArray2OfShape > & | Bounds | ) |  | 
      
 
 
◆ AddUEdges()
      
        
          | void BRepFill_TrimShellCorner::AddUEdges | ( | const Handle< TopTools_HArray2OfShape > & | theUEdges | ) |  | 
      
 
 
◆ AddVEdges()
      
        
          | void BRepFill_TrimShellCorner::AddVEdges | ( | const Handle< TopTools_HArray2OfShape > & | theVEdges, | 
        
          |  |  | const Standard_Integer | theIndex ) | 
      
 
 
◆ HasSection()
◆ IsDone()
◆ Modified()
◆ Perform()
      
        
          | void BRepFill_TrimShellCorner::Perform | ( |  | ) |  | 
      
 
 
The documentation for this class was generated from the following file: