Describes a 2d circle with a size of only 3 Standard_Real numbers instead of gp who needs 7 Standard_Real numbers.
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#include <BRepMesh_Circle.hxx>
Describes a 2d circle with a size of only 3 Standard_Real numbers instead of gp who needs 7 Standard_Real numbers.
◆ BRepMesh_Circle() [1/2]
BRepMesh_Circle::BRepMesh_Circle |
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inline |
◆ BRepMesh_Circle() [2/2]
BRepMesh_Circle::BRepMesh_Circle |
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const gp_XY & | theLocation, |
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const Standard_Real | theRadius ) |
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inline |
Constructor.
- Parameters
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theLocation | location of a circle. |
theRadius | radius of a circle. |
◆ Location()
const gp_XY & BRepMesh_Circle::Location |
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const |
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inline |
Returns location of a circle.
◆ Radius()
Returns radius of a circle.
◆ SetLocation()
void BRepMesh_Circle::SetLocation |
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const gp_XY & | theLocation | ) |
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inline |
Sets location of a circle.
- Parameters
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theLocation | location of a circle. |
◆ SetRadius()
Sets radius of a circle.
- Parameters
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theRadius | radius of a circle. |
The documentation for this class was generated from the following file: