Open CASCADE Technology 7.8.2.dev
|
Implements easy to use interfaces for adding the elements into BVH tree and its following construction. To make it more effective it is better to set the number of elements that are going to be added into BVH tree. For better efficiency on heavy data types it is recommended to use either BHV_IndexedBoxSet which uses indirect indexing for accessing the elements and their boxes or set the element to be an index of the real element in the application's internal data structures. More...
#include <BVH_BoxSet.hxx>
Public Member Functions | |
Constructors | |
BVH_BoxSet () | |
Empty constructor for use the default BVH_Builder. | |
BVH_BoxSet (const opencascade::handle< BVH_Builder< NumType, Dimension > > &theBuilder) | |
Constructor for usage the custom BVH builder. | |
Setting expected size of the BVH | |
virtual void | SetSize (const Standard_Size theSize) |
Sets the expected size of BVH tree. | |
Adding elements in BVH | |
virtual void | Add (const DataType &theElement, const BVH_Box< NumType, Dimension > &theBox) |
Adds the element into BVH. | |
BVH construction | |
void | Build () |
BVH construction. | |
Clearing the elements and boxes | |
virtual void | Clear () |
Clears the vectors of elements and boxes. | |
Necessary overrides for BVH construction | |
virtual BVH_Box< NumType, Dimension > | Box (const Standard_Integer theIndex) const override |
Returns the bounding box with the given index. | |
virtual Standard_Real | Center (const Standard_Integer theIndex, const Standard_Integer theAxis) const override |
Returns centroid position along specified axis. | |
virtual Standard_Integer | Size () const override |
Returns the number of boxes. | |
virtual void | Swap (const Standard_Integer theIndex1, const Standard_Integer theIndex2) override |
Swaps indices of two specified boxes. | |
virtual DataType | Element (const Standard_Integer theIndex) const |
Returns the Element with the index theIndex. | |
Public Member Functions inherited from BVH_PrimitiveSet< NumType, Dimension > | |
BVH_PrimitiveSet () | |
Creates set of abstract primitives. | |
BVH_PrimitiveSet (const opencascade::handle< BVH_Builder< NumType, N > > &theBuilder) | |
Creates set of abstract primitives. | |
virtual | ~BVH_PrimitiveSet () |
Releases resources of set of abstract primitives. | |
virtual BVH_Box< NumType, N > | Box () const override |
Returns AABB of primitive set. | |
virtual const opencascade::handle< BVH_Tree< NumType, N > > & | BVH () |
Returns BVH tree (and builds it if necessary). | |
virtual const opencascade::handle< BVH_Builder< NumType, N > > & | Builder () const |
Returns the method (builder) used to construct BVH. | |
virtual void | SetBuilder (const opencascade::handle< BVH_Builder< NumType, N > > &theBuilder) |
Sets the method (builder) used to construct BVH. | |
Public Member Functions inherited from BVH_Object< NumType, N > | |
BVH_Object () | |
Creates new abstract geometric object. | |
virtual | ~BVH_Object () |
Releases resources of geometric object. | |
Public Member Functions inherited from BVH_ObjectTransient | |
virtual const Handle< BVH_Properties > & | Properties () const |
Returns properties of the geometric object. | |
virtual void | SetProperties (const Handle< BVH_Properties > &theProperties) |
Sets properties of the geometric object. | |
virtual Standard_Boolean | IsDirty () const |
Returns TRUE if object state should be updated. | |
virtual void | MarkDirty () |
Marks object state as outdated (needs BVH rebuilding). | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Public Member Functions inherited from BVH_Set< NumType, N > | |
BVH_Set () | |
Creates new abstract set of objects. | |
virtual | ~BVH_Set () |
Releases resources of set of objects. | |
Protected Attributes | |
Fields | |
std::vector< DataType > | myElements |
Elements. | |
std::vector< BVH_Box< NumType, Dimension > > | myBoxes |
Boxes for the elements. | |
Protected Attributes inherited from BVH_PrimitiveSet< NumType, Dimension > | |
opencascade::handle< BVH_Tree< NumType, N > > | myBVH |
Constructed bottom-level BVH. | |
opencascade::handle< BVH_Builder< NumType, N > > | myBuilder |
Builder for bottom-level BVH. | |
BVH_Box< NumType, N > | myBox |
Cached bounding box of geometric primitives. | |
Protected Attributes inherited from BVH_ObjectTransient | |
Standard_Boolean | myIsDirty |
Marks internal object state as outdated. | |
Handle< BVH_Properties > | myProperties |
Generic properties assigned to the object. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Public Types inherited from BVH_Set< NumType, N > | |
typedef BVH_Box< NumType, N > | BVH_BoxNt |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Static Public Attributes inherited from BVH_PrimitiveSet< NumType, Dimension > | |
static const Standard_Integer | MaxTreeDepth |
Protected Member Functions inherited from BVH_PrimitiveSet< NumType, Dimension > | |
virtual void | Update () |
Updates BVH of primitive set. | |
Protected Member Functions inherited from BVH_ObjectTransient | |
BVH_ObjectTransient () | |
Creates new abstract geometric object. | |
Implements easy to use interfaces for adding the elements into BVH tree and its following construction. To make it more effective it is better to set the number of elements that are going to be added into BVH tree. For better efficiency on heavy data types it is recommended to use either BHV_IndexedBoxSet which uses indirect indexing for accessing the elements and their boxes or set the element to be an index of the real element in the application's internal data structures.
NumType | Numeric data type |
Dimension | Vector dimension |
DataType | Type of elements on which the boxes are built |
|
inline |
Empty constructor for use the default BVH_Builder.
|
inline |
Constructor for usage the custom BVH builder.
|
inlinevirtual |
Adds the element into BVH.
|
inlineoverridevirtual |
Returns the bounding box with the given index.
Implements BVH_Set< NumType, N >.
Reimplemented in BVH_IndexedBoxSet< NumType, Dimension, DataType >.
|
inline |
BVH construction.
|
inlineoverridevirtual |
Returns centroid position along specified axis.
Implements BVH_Set< NumType, N >.
|
inlinevirtual |
Clears the vectors of elements and boxes.
Reimplemented in BVH_IndexedBoxSet< NumType, Dimension, DataType >.
|
inlinevirtual |
Returns the Element with the index theIndex.
Reimplemented in BVH_IndexedBoxSet< NumType, Dimension, DataType >.
|
inlinevirtual |
Sets the expected size of BVH tree.
Reimplemented in BVH_IndexedBoxSet< NumType, Dimension, DataType >.
|
inlineoverridevirtual |
Returns the number of boxes.
Implements BVH_Set< NumType, N >.
|
inlineoverridevirtual |
Swaps indices of two specified boxes.
Implements BVH_Set< NumType, N >.
Reimplemented in BVH_IndexedBoxSet< NumType, Dimension, DataType >.
|
protected |
Boxes for the elements.
|
protected |
Elements.