Open CASCADE Technology 7.8.2.dev
Graphic3d_BoundBuffer Class Reference

Bounds buffer. More...

#include <Graphic3d_BoundBuffer.hxx>

Inheritance diagram for Graphic3d_BoundBuffer:

Public Member Functions

 Graphic3d_BoundBuffer (const Handle< NCollection_BaseAllocator > &theAlloc)
 Empty constructor.
 
bool Init (const Standard_Integer theNbBounds, const Standard_Boolean theHasColors)
 Allocates new empty array.
 
virtual void DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from NCollection_Buffer
 NCollection_Buffer (const Handle< NCollection_BaseAllocator > &theAlloc, const Standard_Size theSize=0, Standard_Byte *theData=NULL)
 Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated.
 
 ~NCollection_Buffer ()
 Destructor.
 
const Standard_ByteData () const
 
Standard_ByteChangeData ()
 
bool IsEmpty () const
 
Standard_Size Size () const
 Return buffer length in bytes.
 
const Handle< NCollection_BaseAllocator > & Allocator () const
 
void SetAllocator (const Handle< NCollection_BaseAllocator > &theAlloc)
 Assign new buffer allocator with de-allocation of buffer.
 
bool Allocate (const Standard_Size theSize)
 Allocate the buffer.
 
void Free ()
 De-allocate buffer.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
Standard_Integer GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object.
 
Standard_Integer DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Data Fields

Graphic3d_Vec4Colors
 pointer to facet color values
 
Standard_IntegerBounds
 pointer to bounds array
 
Standard_Integer NbBounds
 number of bounds
 
Standard_Integer NbMaxBounds
 number of allocated bounds
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const char * get_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 
- Protected Attributes inherited from NCollection_Buffer
Standard_BytemyData
 data pointer
 
Standard_Size mySize
 buffer length in bytes
 
Handle< NCollection_BaseAllocatormyAllocator
 buffer allocator
 

Detailed Description

Bounds buffer.

Constructor & Destructor Documentation

◆ Graphic3d_BoundBuffer()

Graphic3d_BoundBuffer::Graphic3d_BoundBuffer ( const Handle< NCollection_BaseAllocator > & theAlloc)
inline

Empty constructor.

Member Function Documentation

◆ DumpJson()

virtual void Graphic3d_BoundBuffer::DumpJson ( Standard_OStream & theOStream,
Standard_Integer theDepth = -1 ) const
inlineoverridevirtual

Dumps the content of me into the stream.

Reimplemented from NCollection_Buffer.

◆ Init()

bool Graphic3d_BoundBuffer::Init ( const Standard_Integer theNbBounds,
const Standard_Boolean theHasColors )
inline

Allocates new empty array.

Field Documentation

◆ Bounds

Standard_Integer* Graphic3d_BoundBuffer::Bounds

pointer to bounds array

◆ Colors

Graphic3d_Vec4* Graphic3d_BoundBuffer::Colors

pointer to facet color values

◆ NbBounds

Standard_Integer Graphic3d_BoundBuffer::NbBounds

number of bounds

◆ NbMaxBounds

Standard_Integer Graphic3d_BoundBuffer::NbMaxBounds

number of allocated bounds


The documentation for this class was generated from the following file: