Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions
Graphic3d_ViewAffinity Class Reference

Structure display state. More...

#include <Graphic3d_ViewAffinity.hxx>

Inheritance diagram for Graphic3d_ViewAffinity:
Inheritance graph
[legend]

Public Member Functions

 Graphic3d_ViewAffinity ()
 Empty constructor.
 
bool IsVisible (const int theViewId) const
 Return visibility flag.
 
void SetVisible (const bool theIsVisible)
 Setup visibility flag for all views.
 
void SetVisible (const int theViewId, const bool theIsVisible)
 Setup visibility flag.
 
void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

Structure display state.

Constructor & Destructor Documentation

◆ Graphic3d_ViewAffinity()

Graphic3d_ViewAffinity::Graphic3d_ViewAffinity ( )
inline

Empty constructor.

Member Function Documentation

◆ DumpJson()

void Graphic3d_ViewAffinity::DumpJson ( Standard_OStream & theOStream,
int theDepth = -1 ) const

Dumps the content of me into the stream.

◆ IsVisible()

bool Graphic3d_ViewAffinity::IsVisible ( const int theViewId) const
inline

Return visibility flag.

◆ SetVisible() [1/2]

void Graphic3d_ViewAffinity::SetVisible ( const bool theIsVisible)
inline

Setup visibility flag for all views.

◆ SetVisible() [2/2]

void Graphic3d_ViewAffinity::SetVisible ( const int theViewId,
const bool theIsVisible )
inline

Setup visibility flag.


The documentation for this class was generated from the following file: