Open CASCADE Technology 7.8.2.dev
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Defines an Iterator on a list of Selections. More...
#include <IFSelect_SelectionIterator.hxx>
Public Member Functions | |
IFSelect_SelectionIterator () | |
Creates an empty iterator, ready to be filled. | |
IFSelect_SelectionIterator (const Handle< IFSelect_Selection > &sel) | |
Creates an iterator from a Selection : it lists the Selections from which <sel> depends (given by its method FillIterator) | |
void | AddFromIter (IFSelect_SelectionIterator &iter) |
Adds to an iterator the content of another one (each selection is present only once in the result) | |
void | AddItem (const Handle< IFSelect_Selection > &sel) |
Adds a Selection to an iterator (if not yet noted) | |
void | AddList (const IFSelect_TSeqOfSelection &list) |
Adds a list of Selections to an iterator (this list comes from the description of a Selection or a Dispatch, etc...) | |
Standard_Boolean | More () const |
Returns True if there are more Selections to get. | |
void | Next () |
Sets iterator to the next item. | |
const Handle< IFSelect_Selection > & | Value () const |
Returns the current Selection being iterated Error if count of Selection has been passed. | |
Defines an Iterator on a list of Selections.
IFSelect_SelectionIterator::IFSelect_SelectionIterator | ( | ) |
Creates an empty iterator, ready to be filled.
IFSelect_SelectionIterator::IFSelect_SelectionIterator | ( | const Handle< IFSelect_Selection > & | sel | ) |
Creates an iterator from a Selection : it lists the Selections from which <sel> depends (given by its method FillIterator)
void IFSelect_SelectionIterator::AddFromIter | ( | IFSelect_SelectionIterator & | iter | ) |
Adds to an iterator the content of another one (each selection is present only once in the result)
void IFSelect_SelectionIterator::AddItem | ( | const Handle< IFSelect_Selection > & | sel | ) |
Adds a Selection to an iterator (if not yet noted)
void IFSelect_SelectionIterator::AddList | ( | const IFSelect_TSeqOfSelection & | list | ) |
Adds a list of Selections to an iterator (this list comes from the description of a Selection or a Dispatch, etc...)
Standard_Boolean IFSelect_SelectionIterator::More | ( | ) | const |
Returns True if there are more Selections to get.
void IFSelect_SelectionIterator::Next | ( | ) |
Sets iterator to the next item.
const Handle< IFSelect_Selection > & IFSelect_SelectionIterator::Value | ( | ) | const |
Returns the current Selection being iterated Error if count of Selection has been passed.