#include <IntSurf_PathPoint.hxx>
◆ IntSurf_PathPoint() [1/2]
| IntSurf_PathPoint::IntSurf_PathPoint |
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◆ IntSurf_PathPoint() [2/2]
◆ AddUV()
◆ Direction2d()
| const gp_Dir2d & IntSurf_PathPoint::Direction2d |
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const |
◆ Direction3d()
| const gp_Vec & IntSurf_PathPoint::Direction3d |
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const |
◆ IsPassingPnt()
| bool IntSurf_PathPoint::IsPassingPnt |
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◆ IsTangent()
| bool IntSurf_PathPoint::IsTangent |
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const |
◆ Multiplicity()
| int IntSurf_PathPoint::Multiplicity |
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const |
◆ Parameters()
◆ SetDirections()
◆ SetPassing()
| void IntSurf_PathPoint::SetPassing |
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const bool | Pass | ) |
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◆ SetTangency()
| void IntSurf_PathPoint::SetTangency |
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const bool | Tang | ) |
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◆ SetValue()
◆ Value()
| const gp_Pnt & IntSurf_PathPoint::Value |
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const |
◆ Value2d()
The documentation for this class was generated from the following file: