Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions
SelectMgr_SensitiveEntity Class Reference

The purpose of this class is to mark sensitive entities selectable or not depending on current active selection of parent object for proper BVH traverse. More...

#include <SelectMgr_SensitiveEntity.hxx>

Inheritance diagram for SelectMgr_SensitiveEntity:
Inheritance graph
[legend]

Public Member Functions

 SelectMgr_SensitiveEntity (const occ::handle< Select3D_SensitiveEntity > &theEntity)
 Creates new inactive for selection object with base entity theEntity.
 
 ~SelectMgr_SensitiveEntity () override=default
 
void Clear ()
 Clears up all resources and memory.
 
const occ::handle< Select3D_SensitiveEntity > & BaseSensitive () const
 Returns related instance of SelectBasics class.
 
bool IsActiveForSelection () const
 Returns true if this entity belongs to the active selection mode of parent object.
 
void ResetSelectionActiveStatus () const
 Marks entity as inactive for selection.
 
void SetActiveForSelection () const
 Marks entity as active for selection.
 
virtual void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

The purpose of this class is to mark sensitive entities selectable or not depending on current active selection of parent object for proper BVH traverse.

Constructor & Destructor Documentation

◆ SelectMgr_SensitiveEntity()

SelectMgr_SensitiveEntity::SelectMgr_SensitiveEntity ( const occ::handle< Select3D_SensitiveEntity > & theEntity)

Creates new inactive for selection object with base entity theEntity.

◆ ~SelectMgr_SensitiveEntity()

SelectMgr_SensitiveEntity::~SelectMgr_SensitiveEntity ( )
overridedefault

Member Function Documentation

◆ BaseSensitive()

const occ::handle< Select3D_SensitiveEntity > & SelectMgr_SensitiveEntity::BaseSensitive ( ) const
inline

Returns related instance of SelectBasics class.

◆ Clear()

void SelectMgr_SensitiveEntity::Clear ( )

Clears up all resources and memory.

◆ DumpJson()

virtual void SelectMgr_SensitiveEntity::DumpJson ( Standard_OStream & theOStream,
int theDepth = -1 ) const
virtual

Dumps the content of me into the stream.

◆ IsActiveForSelection()

bool SelectMgr_SensitiveEntity::IsActiveForSelection ( ) const
inline

Returns true if this entity belongs to the active selection mode of parent object.

◆ ResetSelectionActiveStatus()

void SelectMgr_SensitiveEntity::ResetSelectionActiveStatus ( ) const
inline

Marks entity as inactive for selection.

◆ SetActiveForSelection()

void SelectMgr_SensitiveEntity::SetActiveForSelection ( ) const
inline

Marks entity as active for selection.


The documentation for this class was generated from the following file: