Open CASCADE Technology 7.8.2.dev
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The Area3dBuilder algorithm is used to construct Solids from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the Area3dBuilder is an iteration on areas. An area is described by a set of Loops. More...
#include <TopOpeBRepBuild_Area3dBuilder.hxx>
Public Member Functions | |
TopOpeBRepBuild_Area3dBuilder () | |
TopOpeBRepBuild_Area3dBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False) | |
Creates a Area3dBuilder to build Solids on the (shells,blocks of face) of <LS>, using the classifier <LC>. | |
virtual void | InitAreaBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False) override |
Sets a Area1dBuilder to find the areas of the shapes described by <LS> using the classifier <LC>. | |
Public Member Functions inherited from TopOpeBRepBuild_AreaBuilder | |
TopOpeBRepBuild_AreaBuilder () | |
TopOpeBRepBuild_AreaBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False) | |
Creates a AreaBuilder to build the areas on the shapes described by <LS> using the classifier <LC>. | |
virtual | ~TopOpeBRepBuild_AreaBuilder () |
Standard_Integer | InitArea () |
Initialize iteration on areas. | |
Standard_Boolean | MoreArea () const |
void | NextArea () |
Standard_Integer | InitLoop () |
Initialize iteration on loops of current Area. | |
Standard_Boolean | MoreLoop () const |
void | NextLoop () |
const Handle< TopOpeBRepBuild_Loop > & | Loop () const |
Returns the current Loop in the current area. | |
virtual void | ADD_Loop_TO_LISTOFLoop (const Handle< TopOpeBRepBuild_Loop > &L, TopOpeBRepBuild_ListOfLoop &LOL, const Standard_Address s=NULL) const |
virtual void | REM_Loop_FROM_LISTOFLoop (TopOpeBRepBuild_ListIteratorOfListOfLoop &ITLOL, TopOpeBRepBuild_ListOfLoop &LOL, const Standard_Address s=NULL) const |
virtual void | ADD_LISTOFLoop_TO_LISTOFLoop (TopOpeBRepBuild_ListOfLoop &LOL1, TopOpeBRepBuild_ListOfLoop &LOL2, const Standard_Address s=NULL, const Standard_Address s1=NULL, const Standard_Address s2=NULL) const |
Additional Inherited Members | |
Protected Member Functions inherited from TopOpeBRepBuild_AreaBuilder | |
TopAbs_State | CompareLoopWithListOfLoop (TopOpeBRepBuild_LoopClassifier &LC, const Handle< TopOpeBRepBuild_Loop > &L, const TopOpeBRepBuild_ListOfLoop &LOL, const TopOpeBRepBuild_LoopEnum le) const |
void | Atomize (TopAbs_State &state, const TopAbs_State newstate) const |
Protected Attributes inherited from TopOpeBRepBuild_AreaBuilder | |
TopOpeBRepBuild_ListOfListOfLoop | myArea |
TopOpeBRepBuild_ListIteratorOfListOfListOfLoop | myAreaIterator |
TopOpeBRepBuild_ListIteratorOfListOfLoop | myLoopIterator |
Standard_Boolean | myUNKNOWNRaise |
The Area3dBuilder algorithm is used to construct Solids from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the Area3dBuilder is an iteration on areas. An area is described by a set of Loops.
TopOpeBRepBuild_Area3dBuilder::TopOpeBRepBuild_Area3dBuilder | ( | ) |
TopOpeBRepBuild_Area3dBuilder::TopOpeBRepBuild_Area3dBuilder | ( | TopOpeBRepBuild_LoopSet & | LS, |
TopOpeBRepBuild_LoopClassifier & | LC, | ||
const Standard_Boolean | ForceClass = Standard_False ) |
Creates a Area3dBuilder to build Solids on the (shells,blocks of face) of <LS>, using the classifier <LC>.
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overridevirtual |
Sets a Area1dBuilder to find the areas of the shapes described by <LS> using the classifier <LC>.
Reimplemented from TopOpeBRepBuild_AreaBuilder.