Open CASCADE Technology 7.8.2.dev
Vrml_Scale Class Reference

defines a Scale node of VRML specifying transform properties. This node defines a 3D scaling about the origin. By default : myRotation = (1 1 1) More...

#include <Vrml_Scale.hxx>

Public Member Functions

 Vrml_Scale ()
 
 Vrml_Scale (const gp_Vec &aScaleFactor)
 
void SetScaleFactor (const gp_Vec &aScaleFactor)
 
gp_Vec ScaleFactor () const
 
Standard_OStreamPrint (Standard_OStream &anOStream) const
 

Detailed Description

defines a Scale node of VRML specifying transform properties. This node defines a 3D scaling about the origin. By default : myRotation = (1 1 1)

Constructor & Destructor Documentation

◆ Vrml_Scale() [1/2]

Vrml_Scale::Vrml_Scale ( )

◆ Vrml_Scale() [2/2]

Vrml_Scale::Vrml_Scale ( const gp_Vec & aScaleFactor)

Member Function Documentation

◆ Print()

Standard_OStream & Vrml_Scale::Print ( Standard_OStream & anOStream) const

◆ ScaleFactor()

gp_Vec Vrml_Scale::ScaleFactor ( ) const

◆ SetScaleFactor()

void Vrml_Scale::SetScaleFactor ( const gp_Vec & aScaleFactor)

The documentation for this class was generated from the following file: