Open CASCADE Technology 7.8.2.dev
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Simple structure stores tile rectangle. More...
#include <OpenGl_Font.hxx>
Data Fields | |
Font_Rect | uv |
UV coordinates in texture. | |
Font_Rect | px |
pixel displacement coordinates | |
GLuint | texture |
GL texture ID. | |
Simple structure stores tile rectangle.
Font_Rect OpenGl_Font::Tile::px |
pixel displacement coordinates
GLuint OpenGl_Font::Tile::texture |
GL texture ID.
Font_Rect OpenGl_Font::Tile::uv |
UV coordinates in texture.