OpenGL 1.1 core without deprecated Fixed Pipeline entry points. Notice that all functions within this structure are actually exported by system GL library. The main purpose for these hint - to control visibility of functions per GL version (global functions should not be used directly to achieve this effect!).
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typedef GLclampf | theGreen |
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typedef GLclampf GLclampf | theBlue |
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typedef GLclampf GLclampf GLclampf | theAlpha |
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typedef GLboolean | theGreen |
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typedef GLboolean GLboolean | theBlue |
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typedef GLboolean GLboolean GLboolean | theAlpha |
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typedef GLenum | dfactor |
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typedef GLfloat | theUnits |
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typedef GLint | theY |
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typedef GLint GLsizei | theWidth |
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typedef GLint GLsizei GLsizei | theHeight |
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typedef GLboolean * | theValues |
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typedef GLfloat * | theValues |
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typedef GLint * | theValues |
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typedef const GLubyte *APIENTRYP | glGetString_t(GLenum theName) |
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typedef GLenum | theMode |
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typedef GLvoid ** | params |
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typedef GLint | param |
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typedef GLclampd | theFarValue |
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typedef GLint | theFirst |
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typedef GLint GLsizei | theCount |
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typedef GLsizei | theCount |
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typedef GLsizei GLenum | theType |
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typedef GLsizei GLenum const GLvoid * | theIndices |
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typedef GLint | theParam |
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typedef GLint | y |
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typedef GLint GLsizei | width |
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typedef GLint GLsizei GLsizei | height |
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typedef GLint GLsizei GLsizei GLenum | format |
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typedef GLint GLsizei GLsizei GLenum GLenum | type |
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typedef GLint GLsizei GLsizei GLenum GLenum GLvoid * | pixels |
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typedef GLint | ref |
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typedef GLint GLuint | mask |
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typedef GLenum | zfail |
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typedef GLenum GLenum | zpass |
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typedef GLenum | pname |
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typedef GLenum GLfloat | param |
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typedef GLenum GLint | param |
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typedef GLenum const GLfloat * | params |
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typedef GLenum const GLint * | params |
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typedef GLenum GLfloat * | params |
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typedef GLenum GLint * | params |
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typedef GLint | level |
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typedef GLint GLint | internalFormat |
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typedef GLint GLint GLsizei | width |
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typedef GLint GLint GLsizei GLsizei | height |
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typedef GLint GLint GLsizei GLsizei GLint | border |
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typedef GLint GLint GLsizei GLsizei GLint GLenum | format |
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typedef GLint GLint GLsizei GLsizei GLint GLenum GLenum | type |
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typedef GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid * | pixels |
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typedef GLuint * | textures |
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typedef const GLuint * | textures |
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typedef GLuint | texture |
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typedef GLint GLint | xoffset |
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typedef GLint GLint GLint | yoffset |
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typedef GLint GLint GLint GLsizei | width |
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typedef GLint GLint GLint GLsizei GLsizei | height |
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typedef GLint GLint GLint GLsizei GLsizei GLenum | format |
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typedef GLint GLint GLint GLsizei GLsizei GLenum GLenum | type |
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typedef GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid * | pixels |
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typedef GLint GLenum | internalformat |
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typedef GLint GLenum GLint | x |
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typedef GLint GLenum GLint GLint | y |
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typedef GLint GLenum GLint GLint GLsizei | width |
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typedef GLint GLenum GLint GLint GLsizei GLsizei | height |
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typedef GLint GLenum GLint GLint GLsizei GLsizei GLint | border |
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typedef GLint GLint GLint GLint | x |
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typedef GLint GLint GLint GLint GLint | y |
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typedef GLint GLint GLint GLint GLint GLsizei | width |
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typedef GLint GLint GLint GLint GLint GLsizei GLsizei | height |
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typedef GLint GLint GLsizei GLint | border |
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typedef GLint GLint GLsizei GLint GLenum | format |
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typedef GLint GLint GLsizei GLint GLenum GLenum | type |
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typedef GLint GLint GLsizei GLint GLenum GLenum const GLvoid * | pixels |
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typedef GLint GLint GLsizei GLenum | format |
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typedef GLint GLint GLsizei GLenum GLenum | type |
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typedef GLint GLint GLsizei GLenum GLenum const GLvoid * | pixels |
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typedef GLint GLenum GLint GLint GLsizei GLint | border |
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typedef GLint GLint GLint | x |
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typedef GLint GLint GLint GLint | y |
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typedef GLint GLint GLint GLint GLsizei | width |
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typedef GLint GLenum | format |
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typedef GLint GLenum GLenum | type |
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typedef GLint GLenum GLenum GLvoid * | pixels |
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typedef GLclampf | theRef |
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typedef GLushort | thePattern |
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typedef const GLfloat * | params |
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typedef GLenum | mode |
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typedef const GLdouble * | theEquation |
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typedef GLsizei | theRange |
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typedef GLenum | theType |
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typedef GLenum const GLvoid * | theLists |
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typedef GLsizei | height |
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typedef GLsizei GLenum | format |
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typedef GLsizei GLenum GLenum | type |
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typedef GLsizei GLenum GLenum const GLvoid * | pixels |
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typedef GLint GLsizei GLsizei GLenum | type |
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typedef GLsizei GLfloat | xorig |
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typedef GLsizei GLfloat GLfloat | yorig |
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typedef GLsizei GLfloat GLfloat GLfloat | xmove |
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typedef GLsizei GLfloat GLfloat GLfloat GLfloat | ymove |
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typedef GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte * | bitmap |
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typedef GLsizei | theStride |
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typedef GLsizei const GLvoid * | thePtr |
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typedef GLenum GLsizei | theStride |
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typedef GLenum GLsizei const GLvoid * | thePtr |
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typedef GLint GLenum | pname |
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typedef GLint GLenum GLfloat * | params |
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typedef GLint GLenum GLint * | params |
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typedef GLfloat | minY |
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typedef GLfloat GLfloat | minZ |
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typedef GLfloat GLfloat GLfloat | minW |
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typedef GLfloat GLfloat GLfloat GLfloat | maxX |
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typedef GLfloat GLfloat GLfloat GLfloat GLfloat | maxY |
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typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat | maxZ |
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typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat | maxW |
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typedef int(*) | glXSwapIntervalEXT_t() |
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typedef int(*) | glXSwapIntervalSGI_t(int theInterval) |
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typedef int(*) | glXQueryRendererIntegerMESA_t(Aspect_XDisplay *theDisplay, int theScreen, int theRenderer, int theAttribute, unsigned int *theValue) |
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typedef int(*) | glXQueryCurrentRendererIntegerMESA_t(int theAttribute, unsigned int *theValue) |
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typedef const char *(*) | glXQueryRendererStringMESA_t(Aspect_XDisplay *theDisplay, int theScreen, int theRenderer, int theAttribute) |
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typedef const char *(*) | glXQueryCurrentRendererStringMESA_t(int theAttribute) |
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void | load (OpenGl_Context &theCtx, Standard_Boolean theIsCoreProfile) |
| Load functions.
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typedef | void (APIENTRYP glClearColor_t)(GLclampf theRed |
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typedef | void (APIENTRYP glClear_t)(GLbitfield theMask) |
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typedef | void (APIENTRYP glColorMask_t)(GLboolean theRed |
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typedef | void (APIENTRYP glBlendFunc_t)(GLenum sfactor |
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typedef | void (APIENTRYP glCullFace_t)(GLenum theMode) |
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typedef | void (APIENTRYP glFrontFace_t)(GLenum theMode) |
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typedef | void (APIENTRYP glLineWidth_t)(GLfloat theWidth) |
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typedef | void (APIENTRYP glPolygonOffset_t)(GLfloat theFactor |
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typedef | void (APIENTRYP glScissor_t)(GLint theX |
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typedef | void (APIENTRYP glEnable_t)(GLenum theCap) |
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typedef | void (APIENTRYP glDisable_t)(GLenum theCap) |
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typedef | GLboolean (APIENTRYP glIsEnabled_t)(GLenum theCap) |
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typedef | void (APIENTRYP glGetBooleanv_t)(GLenum theParamName |
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typedef | void (APIENTRYP glGetFloatv_t)(GLenum theParamName |
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typedef | void (APIENTRYP glGetIntegerv_t)(GLenum theParamName |
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typedef | GLenum (APIENTRYP glGetError_t)() |
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typedef | void (APIENTRYP glFinish_t)() |
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typedef | void (APIENTRYP glFlush_t)() |
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typedef | void (APIENTRYP glHint_t)(GLenum theTarget |
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typedef | void (APIENTRYP glGetPointerv_t)(GLenum pname |
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typedef | void (APIENTRYP glReadBuffer_t)(GLenum src) |
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typedef | void (APIENTRYP glDrawBuffer_t)(GLenum mode) |
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typedef | void (APIENTRYP glPixelTransferi_t)(GLenum pname |
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typedef | void (APIENTRYP glClearDepth_t)(GLclampd theDepth) |
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typedef | void (APIENTRYP glDepthFunc_t)(GLenum theFunc) |
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typedef | void (APIENTRYP glDepthMask_t)(GLboolean theFlag) |
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typedef | void (APIENTRYP glDepthRange_t)(GLclampd theNearValue |
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typedef | void (APIENTRYP glDrawArrays_t)(GLenum theMode |
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typedef | void (APIENTRYP glDrawElements_t)(GLenum theMode |
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typedef | void (APIENTRYP glPixelStorei_t)(GLenum theParamName |
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typedef | void (APIENTRYP glReadPixels_t)(GLint x |
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typedef | void (APIENTRYP glStencilFunc_t)(GLenum func |
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typedef | void (APIENTRYP glStencilMask_t)(GLuint mask) |
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typedef | void (APIENTRYP glStencilOp_t)(GLenum fail |
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typedef | void (APIENTRYP glClearStencil_t)(GLint s) |
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typedef | void (APIENTRYP glTexParameterf_t)(GLenum target |
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typedef | void (APIENTRYP glTexParameteri_t)(GLenum target |
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typedef | void (APIENTRYP glTexParameterfv_t)(GLenum target |
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typedef | void (APIENTRYP glTexParameteriv_t)(GLenum target |
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typedef | void (APIENTRYP glGetTexParameterfv_t)(GLenum target |
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typedef | void (APIENTRYP glGetTexParameteriv_t)(GLenum target |
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typedef | void (APIENTRYP glTexImage2D_t)(GLenum target |
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typedef | void (APIENTRYP glGenTextures_t)(GLsizei n |
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typedef | void (APIENTRYP glDeleteTextures_t)(GLsizei n |
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typedef | void (APIENTRYP glBindTexture_t)(GLenum target |
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typedef | GLboolean (APIENTRYP glIsTexture_t)(GLuint texture) |
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typedef | void (APIENTRYP glTexSubImage2D_t)(GLenum target |
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typedef | void (APIENTRYP glCopyTexImage2D_t)(GLenum target |
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typedef | void (APIENTRYP glCopyTexSubImage2D_t)(GLenum target |
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typedef | void (APIENTRYP glTexImage1D_t)(GLenum target |
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typedef | void (APIENTRYP glTexSubImage1D_t)(GLenum target |
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typedef | void (APIENTRYP glCopyTexImage1D_t)(GLenum target |
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typedef | void (APIENTRYP glCopyTexSubImage1D_t)(GLenum target |
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typedef | void (APIENTRYP glGetTexImage_t)(GLenum target |
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typedef | void (APIENTRYP glAlphaFunc_t)(GLenum theFunc |
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typedef | void (APIENTRYP glPointSize_t)(GLfloat theSize) |
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typedef | void (APIENTRYP glLineStipple_t)(GLint theFactor |
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typedef | void (APIENTRYP glPolygonStipple_t)(const GLubyte *theMask) |
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typedef | void (APIENTRYP glShadeModel_t)(GLenum theMode) |
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typedef | void (APIENTRYP glLightf_t)(GLenum theLight |
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typedef | void (APIENTRYP glLightfv_t)(GLenum theLight |
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typedef | void (APIENTRYP glLightModeli_t)(GLenum pname |
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typedef | void (APIENTRYP glLightModelfv_t)(GLenum pname |
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typedef | void (APIENTRYP glMaterialf_t)(GLenum face |
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typedef | void (APIENTRYP glMaterialfv_t)(GLenum face |
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typedef | void (APIENTRYP glColorMaterial_t)(GLenum face |
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typedef | void (APIENTRYP glClipPlane_t)(GLenum thePlane |
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typedef | void (APIENTRYP glDeleteLists_t)(GLuint theList |
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typedef | GLuint (APIENTRYP glGenLists_t)(GLsizei theRange) |
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typedef | void (APIENTRYP glNewList_t)(GLuint theList |
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typedef | void (APIENTRYP glEndList_t)() |
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typedef | void (APIENTRYP glCallList_t)(GLuint theList) |
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typedef | void (APIENTRYP glCallLists_t)(GLsizei theNb |
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typedef | void (APIENTRYP glListBase_t)(GLuint theBase) |
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typedef | void (APIENTRYP glDrawPixels_t)(GLsizei width |
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typedef | void (APIENTRYP glCopyPixels_t)(GLint x |
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typedef | void (APIENTRYP glBitmap_t)(GLsizei width |
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typedef | void (APIENTRYP glIndexPointer_t)(GLenum theType |
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typedef | void (APIENTRYP glVertexPointer_t)(GLint theSize |
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typedef | void (APIENTRYP glNormalPointer_t)(GLenum theType |
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typedef | void (APIENTRYP glColorPointer_t)(GLint theSize |
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typedef | void (APIENTRYP glTexCoordPointer_t)(GLint theSize |
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typedef | void (APIENTRYP glEnableClientState_t)(GLenum theCap) |
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typedef | void (APIENTRYP glDisableClientState_t)(GLenum theCap) |
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typedef | void (APIENTRYP glGetTexLevelParameterfv_t)(GLenum target |
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typedef | void (APIENTRYP glGetTexLevelParameteriv_t)(GLenum target |
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typedef | void (APIENTRYP glPolygonMode_t)(GLenum face |
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typedef | void (APIENTRYP glBlendBarrier_t)(void) |
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typedef | void (APIENTRYP glPrimitiveBoundingBox_t)(GLfloat minX |
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typedef | void (APIENTRYP glViewport_t)(GLint theX |
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typedef | void (APIENTRYP glTexEnvi_t)(GLenum target |
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typedef | void (APIENTRYP glGetTexEnviv_t)(GLenum target |
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typedef | void (APIENTRYP glLogicOp_t)(GLenum opcode) |
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typedef | void (APIENTRYP glColor4fv_t)(const GLfloat *theVec) |
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typedef | void (APIENTRYP glMatrixMode_t)(GLenum theMode) |
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typedef | void (APIENTRYP glLoadIdentity_t)() |
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typedef | void (APIENTRYP glLoadMatrixf_t)(const GLfloat *theMatrix) |
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typedef | void (APIENTRYP glRasterPos2i_t)(GLint x |
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typedef | void (APIENTRYP glRasterPos3fv_t)(const GLfloat *theVec) |
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typedef | void (APIENTRYP glTexGeni_t)(GLenum coord |
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typedef | void (APIENTRYP glTexGenfv_t)(GLenum coord |
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static bool | debugPrintError (const char *theName) |
| Check glGetError(); defined for debugging purposes.
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static void | readGlVersion (Standard_Integer &theGlVerMajor, Standard_Integer &theGlVerMinor) |
| Read OpenGL version.
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PFNGLBLENDCOLORPROC | glBlendColor |
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PFNGLBLENDEQUATIONPROC | glBlendEquation |
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PFNGLDRAWRANGEELEMENTSPROC | glDrawRangeElements |
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PFNGLTEXIMAGE3DPROC | glTexImage3D |
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PFNGLTEXSUBIMAGE3DPROC | glTexSubImage3D |
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PFNGLCOPYTEXSUBIMAGE3DPROC | glCopyTexSubImage3D |
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PFNGLACTIVETEXTUREPROC | glActiveTexture |
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PFNGLSAMPLECOVERAGEPROC | glSampleCoverage |
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PFNGLCOMPRESSEDTEXIMAGE3DPROC | glCompressedTexImage3D |
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PFNGLCOMPRESSEDTEXIMAGE2DPROC | glCompressedTexImage2D |
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PFNGLCOMPRESSEDTEXIMAGE1DPROC | glCompressedTexImage1D |
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PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | glCompressedTexSubImage3D |
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PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | glCompressedTexSubImage2D |
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PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | glCompressedTexSubImage1D |
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PFNGLGETCOMPRESSEDTEXIMAGEPROC | glGetCompressedTexImage |
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PFNGLBLENDFUNCSEPARATEPROC | glBlendFuncSeparate |
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PFNGLMULTIDRAWARRAYSPROC | glMultiDrawArrays |
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PFNGLMULTIDRAWELEMENTSPROC | glMultiDrawElements |
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PFNGLPOINTPARAMETERFPROC | glPointParameterf |
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PFNGLPOINTPARAMETERFVPROC | glPointParameterfv |
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PFNGLPOINTPARAMETERIPROC | glPointParameteri |
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PFNGLPOINTPARAMETERIVPROC | glPointParameteriv |
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PFNGLGENQUERIESPROC | glGenQueries |
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PFNGLDELETEQUERIESPROC | glDeleteQueries |
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PFNGLISQUERYPROC | glIsQuery |
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PFNGLBEGINQUERYPROC | glBeginQuery |
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PFNGLENDQUERYPROC | glEndQuery |
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PFNGLGETQUERYIVPROC | glGetQueryiv |
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PFNGLGETQUERYOBJECTIVPROC | glGetQueryObjectiv |
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PFNGLGETQUERYOBJECTUIVPROC | glGetQueryObjectuiv |
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PFNGLBINDBUFFERPROC | glBindBuffer |
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PFNGLDELETEBUFFERSPROC | glDeleteBuffers |
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PFNGLGENBUFFERSPROC | glGenBuffers |
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PFNGLISBUFFERPROC | glIsBuffer |
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PFNGLBUFFERDATAPROC | glBufferData |
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PFNGLBUFFERSUBDATAPROC | glBufferSubData |
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PFNGLGETBUFFERSUBDATAPROC | glGetBufferSubData |
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PFNGLMAPBUFFERPROC | glMapBuffer |
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PFNGLUNMAPBUFFERPROC | glUnmapBuffer |
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PFNGLGETBUFFERPARAMETERIVPROC | glGetBufferParameteriv |
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PFNGLGETBUFFERPOINTERVPROC | glGetBufferPointerv |
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PFNGLBLENDEQUATIONSEPARATEPROC | glBlendEquationSeparate |
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PFNGLDRAWBUFFERSPROC | glDrawBuffers |
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PFNGLSTENCILOPSEPARATEPROC | glStencilOpSeparate |
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PFNGLSTENCILFUNCSEPARATEPROC | glStencilFuncSeparate |
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PFNGLSTENCILMASKSEPARATEPROC | glStencilMaskSeparate |
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PFNGLATTACHSHADERPROC | glAttachShader |
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PFNGLBINDATTRIBLOCATIONPROC | glBindAttribLocation |
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PFNGLCOMPILESHADERPROC | glCompileShader |
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PFNGLCREATEPROGRAMPROC | glCreateProgram |
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PFNGLCREATESHADERPROC | glCreateShader |
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PFNGLDELETEPROGRAMPROC | glDeleteProgram |
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PFNGLDELETESHADERPROC | glDeleteShader |
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PFNGLDETACHSHADERPROC | glDetachShader |
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PFNGLDISABLEVERTEXATTRIBARRAYPROC | glDisableVertexAttribArray |
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PFNGLENABLEVERTEXATTRIBARRAYPROC | glEnableVertexAttribArray |
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PFNGLGETACTIVEATTRIBPROC | glGetActiveAttrib |
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PFNGLGETACTIVEUNIFORMPROC | glGetActiveUniform |
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PFNGLGETATTACHEDSHADERSPROC | glGetAttachedShaders |
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PFNGLGETATTRIBLOCATIONPROC | glGetAttribLocation |
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PFNGLGETPROGRAMIVPROC | glGetProgramiv |
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PFNGLGETPROGRAMINFOLOGPROC | glGetProgramInfoLog |
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PFNGLGETSHADERIVPROC | glGetShaderiv |
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PFNGLGETSHADERINFOLOGPROC | glGetShaderInfoLog |
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PFNGLGETSHADERSOURCEPROC | glGetShaderSource |
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PFNGLGETUNIFORMLOCATIONPROC | glGetUniformLocation |
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PFNGLGETUNIFORMFVPROC | glGetUniformfv |
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PFNGLGETUNIFORMIVPROC | glGetUniformiv |
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PFNGLGETVERTEXATTRIBDVPROC | glGetVertexAttribdv |
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PFNGLGETVERTEXATTRIBFVPROC | glGetVertexAttribfv |
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PFNGLGETVERTEXATTRIBIVPROC | glGetVertexAttribiv |
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PFNGLGETVERTEXATTRIBPOINTERVPROC | glGetVertexAttribPointerv |
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PFNGLISPROGRAMPROC | glIsProgram |
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PFNGLISSHADERPROC | glIsShader |
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PFNGLLINKPROGRAMPROC | glLinkProgram |
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PFNGLSHADERSOURCEPROC | glShaderSource |
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PFNGLUSEPROGRAMPROC | glUseProgram |
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PFNGLUNIFORM1FPROC | glUniform1f |
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PFNGLUNIFORM2FPROC | glUniform2f |
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PFNGLUNIFORM3FPROC | glUniform3f |
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PFNGLUNIFORM4FPROC | glUniform4f |
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PFNGLUNIFORM1IPROC | glUniform1i |
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PFNGLUNIFORM2IPROC | glUniform2i |
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PFNGLUNIFORM3IPROC | glUniform3i |
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PFNGLUNIFORM4IPROC | glUniform4i |
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PFNGLUNIFORM1FVPROC | glUniform1fv |
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PFNGLUNIFORM2FVPROC | glUniform2fv |
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PFNGLUNIFORM3FVPROC | glUniform3fv |
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PFNGLUNIFORM4FVPROC | glUniform4fv |
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PFNGLUNIFORM1IVPROC | glUniform1iv |
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PFNGLUNIFORM2IVPROC | glUniform2iv |
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PFNGLUNIFORM3IVPROC | glUniform3iv |
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PFNGLUNIFORM4IVPROC | glUniform4iv |
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PFNGLUNIFORMMATRIX2FVPROC | glUniformMatrix2fv |
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PFNGLUNIFORMMATRIX3FVPROC | glUniformMatrix3fv |
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PFNGLUNIFORMMATRIX4FVPROC | glUniformMatrix4fv |
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PFNGLVALIDATEPROGRAMPROC | glValidateProgram |
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PFNGLVERTEXATTRIB1DPROC | glVertexAttrib1d |
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PFNGLVERTEXATTRIB1DVPROC | glVertexAttrib1dv |
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PFNGLVERTEXATTRIB1FPROC | glVertexAttrib1f |
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PFNGLVERTEXATTRIB1FVPROC | glVertexAttrib1fv |
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PFNGLVERTEXATTRIB1SPROC | glVertexAttrib1s |
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PFNGLVERTEXATTRIB1SVPROC | glVertexAttrib1sv |
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PFNGLVERTEXATTRIB2DPROC | glVertexAttrib2d |
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PFNGLVERTEXATTRIB2DVPROC | glVertexAttrib2dv |
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PFNGLVERTEXATTRIB2FPROC | glVertexAttrib2f |
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PFNGLVERTEXATTRIB2FVPROC | glVertexAttrib2fv |
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PFNGLVERTEXATTRIB2SPROC | glVertexAttrib2s |
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PFNGLVERTEXATTRIB2SVPROC | glVertexAttrib2sv |
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PFNGLVERTEXATTRIB3DPROC | glVertexAttrib3d |
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PFNGLVERTEXATTRIB3DVPROC | glVertexAttrib3dv |
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PFNGLVERTEXATTRIB3FPROC | glVertexAttrib3f |
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PFNGLVERTEXATTRIB3FVPROC | glVertexAttrib3fv |
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PFNGLVERTEXATTRIB3SPROC | glVertexAttrib3s |
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PFNGLVERTEXATTRIB3SVPROC | glVertexAttrib3sv |
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PFNGLVERTEXATTRIB4NBVPROC | glVertexAttrib4Nbv |
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PFNGLVERTEXATTRIB4NIVPROC | glVertexAttrib4Niv |
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PFNGLVERTEXATTRIB4NSVPROC | glVertexAttrib4Nsv |
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PFNGLVERTEXATTRIB4NUBPROC | glVertexAttrib4Nub |
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PFNGLVERTEXATTRIB4NUBVPROC | glVertexAttrib4Nubv |
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PFNGLVERTEXATTRIB4NUIVPROC | glVertexAttrib4Nuiv |
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PFNGLVERTEXATTRIB4NUSVPROC | glVertexAttrib4Nusv |
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PFNGLVERTEXATTRIB4BVPROC | glVertexAttrib4bv |
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PFNGLVERTEXATTRIB4DPROC | glVertexAttrib4d |
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PFNGLVERTEXATTRIB4DVPROC | glVertexAttrib4dv |
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PFNGLVERTEXATTRIB4FPROC | glVertexAttrib4f |
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PFNGLVERTEXATTRIB4FVPROC | glVertexAttrib4fv |
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PFNGLVERTEXATTRIB4IVPROC | glVertexAttrib4iv |
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PFNGLVERTEXATTRIB4SPROC | glVertexAttrib4s |
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PFNGLVERTEXATTRIB4SVPROC | glVertexAttrib4sv |
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PFNGLVERTEXATTRIB4UBVPROC | glVertexAttrib4ubv |
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PFNGLVERTEXATTRIB4UIVPROC | glVertexAttrib4uiv |
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PFNGLVERTEXATTRIB4USVPROC | glVertexAttrib4usv |
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PFNGLVERTEXATTRIBPOINTERPROC | glVertexAttribPointer |
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PFNGLUNIFORMMATRIX2X3FVPROC | glUniformMatrix2x3fv |
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PFNGLUNIFORMMATRIX3X2FVPROC | glUniformMatrix3x2fv |
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PFNGLUNIFORMMATRIX2X4FVPROC | glUniformMatrix2x4fv |
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PFNGLUNIFORMMATRIX4X2FVPROC | glUniformMatrix4x2fv |
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PFNGLUNIFORMMATRIX3X4FVPROC | glUniformMatrix3x4fv |
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PFNGLUNIFORMMATRIX4X3FVPROC | glUniformMatrix4x3fv |
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PFNGLISRENDERBUFFERPROC | glIsRenderbuffer |
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PFNGLBINDRENDERBUFFERPROC | glBindRenderbuffer |
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PFNGLDELETERENDERBUFFERSPROC | glDeleteRenderbuffers |
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PFNGLGENRENDERBUFFERSPROC | glGenRenderbuffers |
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PFNGLRENDERBUFFERSTORAGEPROC | glRenderbufferStorage |
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PFNGLGETRENDERBUFFERPARAMETERIVPROC | glGetRenderbufferParameteriv |
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PFNGLISFRAMEBUFFERPROC | glIsFramebuffer |
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PFNGLBINDFRAMEBUFFERPROC | glBindFramebuffer |
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PFNGLDELETEFRAMEBUFFERSPROC | glDeleteFramebuffers |
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PFNGLGENFRAMEBUFFERSPROC | glGenFramebuffers |
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PFNGLCHECKFRAMEBUFFERSTATUSPROC | glCheckFramebufferStatus |
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PFNGLFRAMEBUFFERTEXTURE1DPROC | glFramebufferTexture1D |
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PFNGLFRAMEBUFFERTEXTURE2DPROC | glFramebufferTexture2D |
|
PFNGLFRAMEBUFFERTEXTURE3DPROC | glFramebufferTexture3D |
|
PFNGLFRAMEBUFFERRENDERBUFFERPROC | glFramebufferRenderbuffer |
|
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | glGetFramebufferAttachmentParameteriv |
|
PFNGLGENERATEMIPMAPPROC | glGenerateMipmap |
|
PFNGLBLITFRAMEBUFFERPROC | glBlitFramebuffer |
|
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC | glRenderbufferStorageMultisample |
|
PFNGLFRAMEBUFFERTEXTURELAYERPROC | glFramebufferTextureLayer |
|
PFNGLBINDVERTEXARRAYPROC | glBindVertexArray |
|
PFNGLDELETEVERTEXARRAYSPROC | glDeleteVertexArrays |
|
PFNGLGENVERTEXARRAYSPROC | glGenVertexArrays |
|
PFNGLISVERTEXARRAYPROC | glIsVertexArray |
|
PFNGLMAPBUFFERRANGEPROC | glMapBufferRange |
|
PFNGLFLUSHMAPPEDBUFFERRANGEPROC | glFlushMappedBufferRange |
|
PFNGLCOLORMASKIPROC | glColorMaski |
|
PFNGLGETBOOLEANI_VPROC | glGetBooleani_v |
|
PFNGLGETINTEGERI_VPROC | glGetIntegeri_v |
|
PFNGLENABLEIPROC | glEnablei |
|
PFNGLDISABLEIPROC | glDisablei |
|
PFNGLISENABLEDIPROC | glIsEnabledi |
|
PFNGLBEGINTRANSFORMFEEDBACKPROC | glBeginTransformFeedback |
|
PFNGLENDTRANSFORMFEEDBACKPROC | glEndTransformFeedback |
|
PFNGLBINDBUFFERRANGEPROC | glBindBufferRange |
|
PFNGLBINDBUFFERBASEPROC | glBindBufferBase |
|
PFNGLTRANSFORMFEEDBACKVARYINGSPROC | glTransformFeedbackVaryings |
|
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC | glGetTransformFeedbackVarying |
|
PFNGLCLAMPCOLORPROC | glClampColor |
|
PFNGLBEGINCONDITIONALRENDERPROC | glBeginConditionalRender |
|
PFNGLENDCONDITIONALRENDERPROC | glEndConditionalRender |
|
PFNGLVERTEXATTRIBIPOINTERPROC | glVertexAttribIPointer |
|
PFNGLGETVERTEXATTRIBIIVPROC | glGetVertexAttribIiv |
|
PFNGLGETVERTEXATTRIBIUIVPROC | glGetVertexAttribIuiv |
|
PFNGLVERTEXATTRIBI1IPROC | glVertexAttribI1i |
|
PFNGLVERTEXATTRIBI2IPROC | glVertexAttribI2i |
|
PFNGLVERTEXATTRIBI3IPROC | glVertexAttribI3i |
|
PFNGLVERTEXATTRIBI4IPROC | glVertexAttribI4i |
|
PFNGLVERTEXATTRIBI1UIPROC | glVertexAttribI1ui |
|
PFNGLVERTEXATTRIBI2UIPROC | glVertexAttribI2ui |
|
PFNGLVERTEXATTRIBI3UIPROC | glVertexAttribI3ui |
|
PFNGLVERTEXATTRIBI4UIPROC | glVertexAttribI4ui |
|
PFNGLVERTEXATTRIBI1IVPROC | glVertexAttribI1iv |
|
PFNGLVERTEXATTRIBI2IVPROC | glVertexAttribI2iv |
|
PFNGLVERTEXATTRIBI3IVPROC | glVertexAttribI3iv |
|
PFNGLVERTEXATTRIBI4IVPROC | glVertexAttribI4iv |
|
PFNGLVERTEXATTRIBI1UIVPROC | glVertexAttribI1uiv |
|
PFNGLVERTEXATTRIBI2UIVPROC | glVertexAttribI2uiv |
|
PFNGLVERTEXATTRIBI3UIVPROC | glVertexAttribI3uiv |
|
PFNGLVERTEXATTRIBI4UIVPROC | glVertexAttribI4uiv |
|
PFNGLVERTEXATTRIBI4BVPROC | glVertexAttribI4bv |
|
PFNGLVERTEXATTRIBI4SVPROC | glVertexAttribI4sv |
|
PFNGLVERTEXATTRIBI4UBVPROC | glVertexAttribI4ubv |
|
PFNGLVERTEXATTRIBI4USVPROC | glVertexAttribI4usv |
|
PFNGLGETUNIFORMUIVPROC | glGetUniformuiv |
|
PFNGLBINDFRAGDATALOCATIONPROC | glBindFragDataLocation |
|
PFNGLGETFRAGDATALOCATIONPROC | glGetFragDataLocation |
|
PFNGLUNIFORM1UIPROC | glUniform1ui |
|
PFNGLUNIFORM2UIPROC | glUniform2ui |
|
PFNGLUNIFORM3UIPROC | glUniform3ui |
|
PFNGLUNIFORM4UIPROC | glUniform4ui |
|
PFNGLUNIFORM1UIVPROC | glUniform1uiv |
|
PFNGLUNIFORM2UIVPROC | glUniform2uiv |
|
PFNGLUNIFORM3UIVPROC | glUniform3uiv |
|
PFNGLUNIFORM4UIVPROC | glUniform4uiv |
|
PFNGLTEXPARAMETERIIVPROC | glTexParameterIiv |
|
PFNGLTEXPARAMETERIUIVPROC | glTexParameterIuiv |
|
PFNGLGETTEXPARAMETERIIVPROC | glGetTexParameterIiv |
|
PFNGLGETTEXPARAMETERIUIVPROC | glGetTexParameterIuiv |
|
PFNGLCLEARBUFFERIVPROC | glClearBufferiv |
|
PFNGLCLEARBUFFERUIVPROC | glClearBufferuiv |
|
PFNGLCLEARBUFFERFVPROC | glClearBufferfv |
|
PFNGLCLEARBUFFERFIPROC | glClearBufferfi |
|
PFNGLGETSTRINGIPROC | glGetStringi |
|
PFNGLGETUNIFORMINDICESPROC | glGetUniformIndices |
|
PFNGLGETACTIVEUNIFORMSIVPROC | glGetActiveUniformsiv |
|
PFNGLGETACTIVEUNIFORMNAMEPROC | glGetActiveUniformName |
|
PFNGLGETUNIFORMBLOCKINDEXPROC | glGetUniformBlockIndex |
|
PFNGLGETACTIVEUNIFORMBLOCKIVPROC | glGetActiveUniformBlockiv |
|
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC | glGetActiveUniformBlockName |
|
PFNGLUNIFORMBLOCKBINDINGPROC | glUniformBlockBinding |
|
PFNGLCOPYBUFFERSUBDATAPROC | glCopyBufferSubData |
|
PFNGLDRAWARRAYSINSTANCEDPROC | glDrawArraysInstanced |
|
PFNGLDRAWELEMENTSINSTANCEDPROC | glDrawElementsInstanced |
|
PFNGLTEXBUFFERPROC | glTexBuffer |
|
PFNGLPRIMITIVERESTARTINDEXPROC | glPrimitiveRestartIndex |
|
PFNGLDRAWELEMENTSBASEVERTEXPROC | glDrawElementsBaseVertex |
|
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC | glDrawRangeElementsBaseVertex |
|
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC | glDrawElementsInstancedBaseVertex |
|
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC | glMultiDrawElementsBaseVertex |
|
PFNGLPROVOKINGVERTEXPROC | glProvokingVertex |
|
PFNGLFENCESYNCPROC | glFenceSync |
|
PFNGLISSYNCPROC | glIsSync |
|
PFNGLDELETESYNCPROC | glDeleteSync |
|
PFNGLCLIENTWAITSYNCPROC | glClientWaitSync |
|
PFNGLWAITSYNCPROC | glWaitSync |
|
PFNGLGETINTEGER64VPROC | glGetInteger64v |
|
PFNGLGETSYNCIVPROC | glGetSynciv |
|
PFNGLTEXIMAGE2DMULTISAMPLEPROC | glTexImage2DMultisample |
|
PFNGLTEXIMAGE3DMULTISAMPLEPROC | glTexImage3DMultisample |
|
PFNGLGETMULTISAMPLEFVPROC | glGetMultisamplefv |
|
PFNGLSAMPLEMASKIPROC | glSampleMaski |
|
PFNGLGETINTEGER64I_VPROC | glGetInteger64i_v |
|
PFNGLGETBUFFERPARAMETERI64VPROC | glGetBufferParameteri64v |
|
PFNGLFRAMEBUFFERTEXTUREPROC | glFramebufferTexture |
|
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC | glBindFragDataLocationIndexed |
|
PFNGLGETFRAGDATAINDEXPROC | glGetFragDataIndex |
|
PFNGLGENSAMPLERSPROC | glGenSamplers |
|
PFNGLDELETESAMPLERSPROC | glDeleteSamplers |
|
PFNGLISSAMPLERPROC | glIsSampler |
|
PFNGLBINDSAMPLERPROC | glBindSampler |
|
PFNGLSAMPLERPARAMETERIPROC | glSamplerParameteri |
|
PFNGLSAMPLERPARAMETERIVPROC | glSamplerParameteriv |
|
PFNGLSAMPLERPARAMETERFPROC | glSamplerParameterf |
|
PFNGLSAMPLERPARAMETERFVPROC | glSamplerParameterfv |
|
PFNGLSAMPLERPARAMETERIIVPROC | glSamplerParameterIiv |
|
PFNGLSAMPLERPARAMETERIUIVPROC | glSamplerParameterIuiv |
|
PFNGLGETSAMPLERPARAMETERIVPROC | glGetSamplerParameteriv |
|
PFNGLGETSAMPLERPARAMETERIIVPROC | glGetSamplerParameterIiv |
|
PFNGLGETSAMPLERPARAMETERFVPROC | glGetSamplerParameterfv |
|
PFNGLGETSAMPLERPARAMETERIUIVPROC | glGetSamplerParameterIuiv |
|
PFNGLQUERYCOUNTERPROC | glQueryCounter |
|
PFNGLGETQUERYOBJECTI64VPROC | glGetQueryObjecti64v |
|
PFNGLGETQUERYOBJECTUI64VPROC | glGetQueryObjectui64v |
|
PFNGLVERTEXATTRIBP1UIPROC | glVertexAttribP1ui |
|
PFNGLVERTEXATTRIBP1UIVPROC | glVertexAttribP1uiv |
|
PFNGLVERTEXATTRIBP2UIPROC | glVertexAttribP2ui |
|
PFNGLVERTEXATTRIBP2UIVPROC | glVertexAttribP2uiv |
|
PFNGLVERTEXATTRIBP3UIPROC | glVertexAttribP3ui |
|
PFNGLVERTEXATTRIBP3UIVPROC | glVertexAttribP3uiv |
|
PFNGLVERTEXATTRIBP4UIPROC | glVertexAttribP4ui |
|
PFNGLVERTEXATTRIBP4UIVPROC | glVertexAttribP4uiv |
|
PFNGLVERTEXATTRIBDIVISORPROC | glVertexAttribDivisor |
|
PFNGLDRAWARRAYSINDIRECTPROC | glDrawArraysIndirect |
|
PFNGLDRAWELEMENTSINDIRECTPROC | glDrawElementsIndirect |
|
PFNGLUNIFORM1DPROC | glUniform1d |
|
PFNGLUNIFORM2DPROC | glUniform2d |
|
PFNGLUNIFORM3DPROC | glUniform3d |
|
PFNGLUNIFORM4DPROC | glUniform4d |
|
PFNGLUNIFORM1DVPROC | glUniform1dv |
|
PFNGLUNIFORM2DVPROC | glUniform2dv |
|
PFNGLUNIFORM3DVPROC | glUniform3dv |
|
PFNGLUNIFORM4DVPROC | glUniform4dv |
|
PFNGLUNIFORMMATRIX2DVPROC | glUniformMatrix2dv |
|
PFNGLUNIFORMMATRIX3DVPROC | glUniformMatrix3dv |
|
PFNGLUNIFORMMATRIX4DVPROC | glUniformMatrix4dv |
|
PFNGLUNIFORMMATRIX2X3DVPROC | glUniformMatrix2x3dv |
|
PFNGLUNIFORMMATRIX2X4DVPROC | glUniformMatrix2x4dv |
|
PFNGLUNIFORMMATRIX3X2DVPROC | glUniformMatrix3x2dv |
|
PFNGLUNIFORMMATRIX3X4DVPROC | glUniformMatrix3x4dv |
|
PFNGLUNIFORMMATRIX4X2DVPROC | glUniformMatrix4x2dv |
|
PFNGLUNIFORMMATRIX4X3DVPROC | glUniformMatrix4x3dv |
|
PFNGLGETUNIFORMDVPROC | glGetUniformdv |
|
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC | glGetSubroutineUniformLocation |
|
PFNGLGETSUBROUTINEINDEXPROC | glGetSubroutineIndex |
|
PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC | glGetActiveSubroutineUniformiv |
|
PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC | glGetActiveSubroutineUniformName |
|
PFNGLGETACTIVESUBROUTINENAMEPROC | glGetActiveSubroutineName |
|
PFNGLUNIFORMSUBROUTINESUIVPROC | glUniformSubroutinesuiv |
|
PFNGLGETUNIFORMSUBROUTINEUIVPROC | glGetUniformSubroutineuiv |
|
PFNGLGETPROGRAMSTAGEIVPROC | glGetProgramStageiv |
|
PFNGLPATCHPARAMETERIPROC | glPatchParameteri |
|
PFNGLPATCHPARAMETERFVPROC | glPatchParameterfv |
|
PFNGLBINDTRANSFORMFEEDBACKPROC | glBindTransformFeedback |
|
PFNGLDELETETRANSFORMFEEDBACKSPROC | glDeleteTransformFeedbacks |
|
PFNGLGENTRANSFORMFEEDBACKSPROC | glGenTransformFeedbacks |
|
PFNGLISTRANSFORMFEEDBACKPROC | glIsTransformFeedback |
|
PFNGLPAUSETRANSFORMFEEDBACKPROC | glPauseTransformFeedback |
|
PFNGLRESUMETRANSFORMFEEDBACKPROC | glResumeTransformFeedback |
|
PFNGLDRAWTRANSFORMFEEDBACKPROC | glDrawTransformFeedback |
|
PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC | glDrawTransformFeedbackStream |
|
PFNGLBEGINQUERYINDEXEDPROC | glBeginQueryIndexed |
|
PFNGLENDQUERYINDEXEDPROC | glEndQueryIndexed |
|
PFNGLGETQUERYINDEXEDIVPROC | glGetQueryIndexediv |
|
PFNGLMINSAMPLESHADINGPROC | glMinSampleShading |
|
PFNGLBLENDEQUATIONIPROC | glBlendEquationi |
|
PFNGLBLENDEQUATIONSEPARATEIPROC | glBlendEquationSeparatei |
|
PFNGLBLENDFUNCIPROC | glBlendFunci |
|
PFNGLBLENDFUNCSEPARATEIPROC | glBlendFuncSeparatei |
|
PFNGLRELEASESHADERCOMPILERPROC | glReleaseShaderCompiler |
|
PFNGLSHADERBINARYPROC | glShaderBinary |
|
PFNGLGETSHADERPRECISIONFORMATPROC | glGetShaderPrecisionFormat |
|
PFNGLDEPTHRANGEFPROC | glDepthRangef |
|
PFNGLCLEARDEPTHFPROC | glClearDepthf |
|
PFNGLGETPROGRAMBINARYPROC | glGetProgramBinary |
|
PFNGLPROGRAMBINARYPROC | glProgramBinary |
|
PFNGLPROGRAMPARAMETERIPROC | glProgramParameteri |
|
PFNGLUSEPROGRAMSTAGESPROC | glUseProgramStages |
|
PFNGLACTIVESHADERPROGRAMPROC | glActiveShaderProgram |
|
PFNGLCREATESHADERPROGRAMVPROC | glCreateShaderProgramv |
|
PFNGLBINDPROGRAMPIPELINEPROC | glBindProgramPipeline |
|
PFNGLDELETEPROGRAMPIPELINESPROC | glDeleteProgramPipelines |
|
PFNGLGENPROGRAMPIPELINESPROC | glGenProgramPipelines |
|
PFNGLISPROGRAMPIPELINEPROC | glIsProgramPipeline |
|
PFNGLGETPROGRAMPIPELINEIVPROC | glGetProgramPipelineiv |
|
PFNGLPROGRAMUNIFORM1IPROC | glProgramUniform1i |
|
PFNGLPROGRAMUNIFORM1IVPROC | glProgramUniform1iv |
|
PFNGLPROGRAMUNIFORM1FPROC | glProgramUniform1f |
|
PFNGLPROGRAMUNIFORM1FVPROC | glProgramUniform1fv |
|
PFNGLPROGRAMUNIFORM1DPROC | glProgramUniform1d |
|
PFNGLPROGRAMUNIFORM1DVPROC | glProgramUniform1dv |
|
PFNGLPROGRAMUNIFORM1UIPROC | glProgramUniform1ui |
|
PFNGLPROGRAMUNIFORM1UIVPROC | glProgramUniform1uiv |
|
PFNGLPROGRAMUNIFORM2IPROC | glProgramUniform2i |
|
PFNGLPROGRAMUNIFORM2IVPROC | glProgramUniform2iv |
|
PFNGLPROGRAMUNIFORM2FPROC | glProgramUniform2f |
|
PFNGLPROGRAMUNIFORM2FVPROC | glProgramUniform2fv |
|
PFNGLPROGRAMUNIFORM2DPROC | glProgramUniform2d |
|
PFNGLPROGRAMUNIFORM2DVPROC | glProgramUniform2dv |
|
PFNGLPROGRAMUNIFORM2UIPROC | glProgramUniform2ui |
|
PFNGLPROGRAMUNIFORM2UIVPROC | glProgramUniform2uiv |
|
PFNGLPROGRAMUNIFORM3IPROC | glProgramUniform3i |
|
PFNGLPROGRAMUNIFORM3IVPROC | glProgramUniform3iv |
|
PFNGLPROGRAMUNIFORM3FPROC | glProgramUniform3f |
|
PFNGLPROGRAMUNIFORM3FVPROC | glProgramUniform3fv |
|
PFNGLPROGRAMUNIFORM3DPROC | glProgramUniform3d |
|
PFNGLPROGRAMUNIFORM3DVPROC | glProgramUniform3dv |
|
PFNGLPROGRAMUNIFORM3UIPROC | glProgramUniform3ui |
|
PFNGLPROGRAMUNIFORM3UIVPROC | glProgramUniform3uiv |
|
PFNGLPROGRAMUNIFORM4IPROC | glProgramUniform4i |
|
PFNGLPROGRAMUNIFORM4IVPROC | glProgramUniform4iv |
|
PFNGLPROGRAMUNIFORM4FPROC | glProgramUniform4f |
|
PFNGLPROGRAMUNIFORM4FVPROC | glProgramUniform4fv |
|
PFNGLPROGRAMUNIFORM4DPROC | glProgramUniform4d |
|
PFNGLPROGRAMUNIFORM4DVPROC | glProgramUniform4dv |
|
PFNGLPROGRAMUNIFORM4UIPROC | glProgramUniform4ui |
|
PFNGLPROGRAMUNIFORM4UIVPROC | glProgramUniform4uiv |
|
PFNGLPROGRAMUNIFORMMATRIX2FVPROC | glProgramUniformMatrix2fv |
|
PFNGLPROGRAMUNIFORMMATRIX3FVPROC | glProgramUniformMatrix3fv |
|
PFNGLPROGRAMUNIFORMMATRIX4FVPROC | glProgramUniformMatrix4fv |
|
PFNGLPROGRAMUNIFORMMATRIX2DVPROC | glProgramUniformMatrix2dv |
|
PFNGLPROGRAMUNIFORMMATRIX3DVPROC | glProgramUniformMatrix3dv |
|
PFNGLPROGRAMUNIFORMMATRIX4DVPROC | glProgramUniformMatrix4dv |
|
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC | glProgramUniformMatrix2x3fv |
|
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC | glProgramUniformMatrix3x2fv |
|
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC | glProgramUniformMatrix2x4fv |
|
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC | glProgramUniformMatrix4x2fv |
|
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC | glProgramUniformMatrix3x4fv |
|
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC | glProgramUniformMatrix4x3fv |
|
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC | glProgramUniformMatrix2x3dv |
|
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC | glProgramUniformMatrix3x2dv |
|
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC | glProgramUniformMatrix2x4dv |
|
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC | glProgramUniformMatrix4x2dv |
|
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC | glProgramUniformMatrix3x4dv |
|
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC | glProgramUniformMatrix4x3dv |
|
PFNGLVALIDATEPROGRAMPIPELINEPROC | glValidateProgramPipeline |
|
PFNGLGETPROGRAMPIPELINEINFOLOGPROC | glGetProgramPipelineInfoLog |
|
PFNGLVERTEXATTRIBL1DPROC | glVertexAttribL1d |
|
PFNGLVERTEXATTRIBL2DPROC | glVertexAttribL2d |
|
PFNGLVERTEXATTRIBL3DPROC | glVertexAttribL3d |
|
PFNGLVERTEXATTRIBL4DPROC | glVertexAttribL4d |
|
PFNGLVERTEXATTRIBL1DVPROC | glVertexAttribL1dv |
|
PFNGLVERTEXATTRIBL2DVPROC | glVertexAttribL2dv |
|
PFNGLVERTEXATTRIBL3DVPROC | glVertexAttribL3dv |
|
PFNGLVERTEXATTRIBL4DVPROC | glVertexAttribL4dv |
|
PFNGLVERTEXATTRIBLPOINTERPROC | glVertexAttribLPointer |
|
PFNGLGETVERTEXATTRIBLDVPROC | glGetVertexAttribLdv |
|
PFNGLVIEWPORTARRAYVPROC | glViewportArrayv |
|
PFNGLVIEWPORTINDEXEDFPROC | glViewportIndexedf |
|
PFNGLVIEWPORTINDEXEDFVPROC | glViewportIndexedfv |
|
PFNGLSCISSORARRAYVPROC | glScissorArrayv |
|
PFNGLSCISSORINDEXEDPROC | glScissorIndexed |
|
PFNGLSCISSORINDEXEDVPROC | glScissorIndexedv |
|
PFNGLDEPTHRANGEARRAYVPROC | glDepthRangeArrayv |
|
PFNGLDEPTHRANGEINDEXEDPROC | glDepthRangeIndexed |
|
PFNGLGETFLOATI_VPROC | glGetFloati_v |
|
PFNGLGETDOUBLEI_VPROC | glGetDoublei_v |
|
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC | glDrawArraysInstancedBaseInstance |
|
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC | glDrawElementsInstancedBaseInstance |
|
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC | glDrawElementsInstancedBaseVertexBaseInstance |
|
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC | glDrawTransformFeedbackInstanced |
|
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC | glDrawTransformFeedbackStreamInstanced |
|
PFNGLGETINTERNALFORMATIVPROC | glGetInternalformativ |
|
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC | glGetActiveAtomicCounterBufferiv |
|
PFNGLBINDIMAGETEXTUREPROC | glBindImageTexture |
|
PFNGLMEMORYBARRIERPROC | glMemoryBarrier |
|
PFNGLTEXSTORAGE1DPROC | glTexStorage1D |
|
PFNGLTEXSTORAGE2DPROC | glTexStorage2D |
|
PFNGLTEXSTORAGE3DPROC | glTexStorage3D |
|
PFNGLCLEARBUFFERDATAPROC | glClearBufferData |
|
PFNGLCLEARBUFFERSUBDATAPROC | glClearBufferSubData |
|
PFNGLDISPATCHCOMPUTEPROC | glDispatchCompute |
|
PFNGLDISPATCHCOMPUTEINDIRECTPROC | glDispatchComputeIndirect |
|
PFNGLCOPYIMAGESUBDATAPROC | glCopyImageSubData |
|
PFNGLFRAMEBUFFERPARAMETERIPROC | glFramebufferParameteri |
|
PFNGLGETFRAMEBUFFERPARAMETERIVPROC | glGetFramebufferParameteriv |
|
PFNGLGETINTERNALFORMATI64VPROC | glGetInternalformati64v |
|
PFNGLINVALIDATETEXSUBIMAGEPROC | glInvalidateTexSubImage |
|
PFNGLINVALIDATETEXIMAGEPROC | glInvalidateTexImage |
|
PFNGLINVALIDATEBUFFERSUBDATAPROC | glInvalidateBufferSubData |
|
PFNGLINVALIDATEBUFFERDATAPROC | glInvalidateBufferData |
|
PFNGLINVALIDATEFRAMEBUFFERPROC | glInvalidateFramebuffer |
|
PFNGLINVALIDATESUBFRAMEBUFFERPROC | glInvalidateSubFramebuffer |
|
PFNGLMULTIDRAWARRAYSINDIRECTPROC | glMultiDrawArraysIndirect |
|
PFNGLMULTIDRAWELEMENTSINDIRECTPROC | glMultiDrawElementsIndirect |
|
PFNGLGETPROGRAMINTERFACEIVPROC | glGetProgramInterfaceiv |
|
PFNGLGETPROGRAMRESOURCEINDEXPROC | glGetProgramResourceIndex |
|
PFNGLGETPROGRAMRESOURCENAMEPROC | glGetProgramResourceName |
|
PFNGLGETPROGRAMRESOURCEIVPROC | glGetProgramResourceiv |
|
PFNGLGETPROGRAMRESOURCELOCATIONPROC | glGetProgramResourceLocation |
|
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC | glGetProgramResourceLocationIndex |
|
PFNGLSHADERSTORAGEBLOCKBINDINGPROC | glShaderStorageBlockBinding |
|
PFNGLTEXBUFFERRANGEPROC | glTexBufferRange |
|
PFNGLTEXSTORAGE2DMULTISAMPLEPROC | glTexStorage2DMultisample |
|
PFNGLTEXSTORAGE3DMULTISAMPLEPROC | glTexStorage3DMultisample |
|
PFNGLTEXTUREVIEWPROC | glTextureView |
|
PFNGLBINDVERTEXBUFFERPROC | glBindVertexBuffer |
|
PFNGLVERTEXATTRIBFORMATPROC | glVertexAttribFormat |
|
PFNGLVERTEXATTRIBIFORMATPROC | glVertexAttribIFormat |
|
PFNGLVERTEXATTRIBLFORMATPROC | glVertexAttribLFormat |
|
PFNGLVERTEXATTRIBBINDINGPROC | glVertexAttribBinding |
|
PFNGLVERTEXBINDINGDIVISORPROC | glVertexBindingDivisor |
|
PFNGLDEBUGMESSAGECONTROLPROC | glDebugMessageControl |
|
PFNGLDEBUGMESSAGEINSERTPROC | glDebugMessageInsert |
|
PFNGLDEBUGMESSAGECALLBACKPROC | glDebugMessageCallback |
|
PFNGLGETDEBUGMESSAGELOGPROC | glGetDebugMessageLog |
|
PFNGLPUSHDEBUGGROUPPROC | glPushDebugGroup |
|
PFNGLPOPDEBUGGROUPPROC | glPopDebugGroup |
|
PFNGLOBJECTLABELPROC | glObjectLabel |
|
PFNGLGETOBJECTLABELPROC | glGetObjectLabel |
|
PFNGLOBJECTPTRLABELPROC | glObjectPtrLabel |
|
PFNGLGETOBJECTPTRLABELPROC | glGetObjectPtrLabel |
|
PFNGLBUFFERSTORAGEPROC | glBufferStorage |
|
PFNGLCLEARTEXIMAGEPROC | glClearTexImage |
|
PFNGLCLEARTEXSUBIMAGEPROC | glClearTexSubImage |
|
PFNGLBINDBUFFERSBASEPROC | glBindBuffersBase |
|
PFNGLBINDBUFFERSRANGEPROC | glBindBuffersRange |
|
PFNGLBINDTEXTURESPROC | glBindTextures |
|
PFNGLBINDSAMPLERSPROC | glBindSamplers |
|
PFNGLBINDIMAGETEXTURESPROC | glBindImageTextures |
|
PFNGLBINDVERTEXBUFFERSPROC | glBindVertexBuffers |
|
PFNGLCLIPCONTROLPROC | glClipControl |
|
PFNGLCREATETRANSFORMFEEDBACKSPROC | glCreateTransformFeedbacks |
|
PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC | glTransformFeedbackBufferBase |
|
PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC | glTransformFeedbackBufferRange |
|
PFNGLGETTRANSFORMFEEDBACKIVPROC | glGetTransformFeedbackiv |
|
PFNGLGETTRANSFORMFEEDBACKI_VPROC | glGetTransformFeedbacki_v |
|
PFNGLGETTRANSFORMFEEDBACKI64_VPROC | glGetTransformFeedbacki64_v |
|
PFNGLCREATEBUFFERSPROC | glCreateBuffers |
|
PFNGLNAMEDBUFFERSTORAGEPROC | glNamedBufferStorage |
|
PFNGLNAMEDBUFFERDATAPROC | glNamedBufferData |
|
PFNGLNAMEDBUFFERSUBDATAPROC | glNamedBufferSubData |
|
PFNGLCOPYNAMEDBUFFERSUBDATAPROC | glCopyNamedBufferSubData |
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PFNGLCLEARNAMEDBUFFERDATAPROC | glClearNamedBufferData |
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PFNGLCLEARNAMEDBUFFERSUBDATAPROC | glClearNamedBufferSubData |
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PFNGLMAPNAMEDBUFFERPROC | glMapNamedBuffer |
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PFNGLMAPNAMEDBUFFERRANGEPROC | glMapNamedBufferRange |
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PFNGLUNMAPNAMEDBUFFERPROC | glUnmapNamedBuffer |
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PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC | glFlushMappedNamedBufferRange |
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PFNGLGETNAMEDBUFFERPARAMETERIVPROC | glGetNamedBufferParameteriv |
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PFNGLGETNAMEDBUFFERPARAMETERI64VPROC | glGetNamedBufferParameteri64v |
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PFNGLGETNAMEDBUFFERPOINTERVPROC | glGetNamedBufferPointerv |
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PFNGLGETNAMEDBUFFERSUBDATAPROC | glGetNamedBufferSubData |
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PFNGLCREATEFRAMEBUFFERSPROC | glCreateFramebuffers |
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PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC | glNamedFramebufferRenderbuffer |
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PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC | glNamedFramebufferParameteri |
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PFNGLNAMEDFRAMEBUFFERTEXTUREPROC | glNamedFramebufferTexture |
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PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC | glNamedFramebufferTextureLayer |
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PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC | glNamedFramebufferDrawBuffer |
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PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC | glNamedFramebufferDrawBuffers |
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PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC | glNamedFramebufferReadBuffer |
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PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC | glInvalidateNamedFramebufferData |
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PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC | glInvalidateNamedFramebufferSubData |
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PFNGLCLEARNAMEDFRAMEBUFFERIVPROC | glClearNamedFramebufferiv |
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PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC | glClearNamedFramebufferuiv |
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PFNGLCLEARNAMEDFRAMEBUFFERFVPROC | glClearNamedFramebufferfv |
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PFNGLCLEARNAMEDFRAMEBUFFERFIPROC | glClearNamedFramebufferfi |
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PFNGLBLITNAMEDFRAMEBUFFERPROC | glBlitNamedFramebuffer |
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PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC | glCheckNamedFramebufferStatus |
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PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC | glGetNamedFramebufferParameteriv |
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PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC | glGetNamedFramebufferAttachmentParameteriv |
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PFNGLCREATERENDERBUFFERSPROC | glCreateRenderbuffers |
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PFNGLNAMEDRENDERBUFFERSTORAGEPROC | glNamedRenderbufferStorage |
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PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC | glNamedRenderbufferStorageMultisample |
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PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC | glGetNamedRenderbufferParameteriv |
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PFNGLCREATETEXTURESPROC | glCreateTextures |
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PFNGLTEXTUREBUFFERPROC | glTextureBuffer |
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PFNGLTEXTUREBUFFERRANGEPROC | glTextureBufferRange |
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PFNGLTEXTURESTORAGE1DPROC | glTextureStorage1D |
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PFNGLTEXTURESTORAGE2DPROC | glTextureStorage2D |
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PFNGLTEXTURESTORAGE3DPROC | glTextureStorage3D |
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PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC | glTextureStorage2DMultisample |
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PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC | glTextureStorage3DMultisample |
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PFNGLTEXTURESUBIMAGE1DPROC | glTextureSubImage1D |
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PFNGLTEXTURESUBIMAGE2DPROC | glTextureSubImage2D |
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PFNGLTEXTURESUBIMAGE3DPROC | glTextureSubImage3D |
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PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC | glCompressedTextureSubImage1D |
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PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC | glCompressedTextureSubImage2D |
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PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC | glCompressedTextureSubImage3D |
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PFNGLCOPYTEXTURESUBIMAGE1DPROC | glCopyTextureSubImage1D |
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PFNGLCOPYTEXTURESUBIMAGE2DPROC | glCopyTextureSubImage2D |
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PFNGLCOPYTEXTURESUBIMAGE3DPROC | glCopyTextureSubImage3D |
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PFNGLTEXTUREPARAMETERFPROC | glTextureParameterf |
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PFNGLTEXTUREPARAMETERFVPROC | glTextureParameterfv |
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PFNGLTEXTUREPARAMETERIPROC | glTextureParameteri |
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PFNGLTEXTUREPARAMETERIIVPROC | glTextureParameterIiv |
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PFNGLTEXTUREPARAMETERIUIVPROC | glTextureParameterIuiv |
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PFNGLTEXTUREPARAMETERIVPROC | glTextureParameteriv |
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PFNGLGENERATETEXTUREMIPMAPPROC | glGenerateTextureMipmap |
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PFNGLBINDTEXTUREUNITPROC | glBindTextureUnit |
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PFNGLGETTEXTUREIMAGEPROC | glGetTextureImage |
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PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC | glGetCompressedTextureImage |
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PFNGLGETTEXTURELEVELPARAMETERFVPROC | glGetTextureLevelParameterfv |
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PFNGLGETTEXTURELEVELPARAMETERIVPROC | glGetTextureLevelParameteriv |
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PFNGLGETTEXTUREPARAMETERFVPROC | glGetTextureParameterfv |
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PFNGLGETTEXTUREPARAMETERIIVPROC | glGetTextureParameterIiv |
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PFNGLGETTEXTUREPARAMETERIUIVPROC | glGetTextureParameterIuiv |
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PFNGLGETTEXTUREPARAMETERIVPROC | glGetTextureParameteriv |
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PFNGLCREATEVERTEXARRAYSPROC | glCreateVertexArrays |
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PFNGLDISABLEVERTEXARRAYATTRIBPROC | glDisableVertexArrayAttrib |
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PFNGLENABLEVERTEXARRAYATTRIBPROC | glEnableVertexArrayAttrib |
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PFNGLVERTEXARRAYELEMENTBUFFERPROC | glVertexArrayElementBuffer |
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PFNGLVERTEXARRAYVERTEXBUFFERPROC | glVertexArrayVertexBuffer |
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PFNGLVERTEXARRAYVERTEXBUFFERSPROC | glVertexArrayVertexBuffers |
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PFNGLVERTEXARRAYATTRIBBINDINGPROC | glVertexArrayAttribBinding |
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PFNGLVERTEXARRAYATTRIBFORMATPROC | glVertexArrayAttribFormat |
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PFNGLVERTEXARRAYATTRIBIFORMATPROC | glVertexArrayAttribIFormat |
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PFNGLVERTEXARRAYATTRIBLFORMATPROC | glVertexArrayAttribLFormat |
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PFNGLVERTEXARRAYBINDINGDIVISORPROC | glVertexArrayBindingDivisor |
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PFNGLGETVERTEXARRAYIVPROC | glGetVertexArrayiv |
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PFNGLGETVERTEXARRAYINDEXEDIVPROC | glGetVertexArrayIndexediv |
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PFNGLGETVERTEXARRAYINDEXED64IVPROC | glGetVertexArrayIndexed64iv |
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PFNGLCREATESAMPLERSPROC | glCreateSamplers |
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PFNGLCREATEPROGRAMPIPELINESPROC | glCreateProgramPipelines |
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PFNGLCREATEQUERIESPROC | glCreateQueries |
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PFNGLGETQUERYBUFFEROBJECTI64VPROC | glGetQueryBufferObjecti64v |
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PFNGLGETQUERYBUFFEROBJECTIVPROC | glGetQueryBufferObjectiv |
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PFNGLGETQUERYBUFFEROBJECTUI64VPROC | glGetQueryBufferObjectui64v |
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PFNGLGETQUERYBUFFEROBJECTUIVPROC | glGetQueryBufferObjectuiv |
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PFNGLMEMORYBARRIERBYREGIONPROC | glMemoryBarrierByRegion |
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PFNGLGETTEXTURESUBIMAGEPROC | glGetTextureSubImage |
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PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC | glGetCompressedTextureSubImage |
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PFNGLGETGRAPHICSRESETSTATUSPROC | glGetGraphicsResetStatus |
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PFNGLGETNCOMPRESSEDTEXIMAGEPROC | glGetnCompressedTexImage |
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PFNGLGETNTEXIMAGEPROC | glGetnTexImage |
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PFNGLGETNUNIFORMDVPROC | glGetnUniformdv |
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PFNGLGETNUNIFORMFVPROC | glGetnUniformfv |
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PFNGLGETNUNIFORMIVPROC | glGetnUniformiv |
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PFNGLGETNUNIFORMUIVPROC | glGetnUniformuiv |
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PFNGLREADNPIXELSPROC | glReadnPixels |
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PFNGLTEXTUREBARRIERPROC | glTextureBarrier |
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PFNGLSPECIALIZESHADERPROC | glSpecializeShader |
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PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC | glMultiDrawArraysIndirectCount |
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PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC | glMultiDrawElementsIndirectCount |
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PFNGLPOLYGONOFFSETCLAMPPROC | glPolygonOffsetClamp |
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PFNGLPROGRAMPARAMETERIEXTPROC | glProgramParameteriEXT |
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PFNGLGETTEXTUREHANDLEARBPROC | glGetTextureHandleARB |
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PFNGLGETTEXTURESAMPLERHANDLEARBPROC | glGetTextureSamplerHandleARB |
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PFNGLMAKETEXTUREHANDLERESIDENTARBPROC | glMakeTextureHandleResidentARB |
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PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC | glMakeTextureHandleNonResidentARB |
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PFNGLGETIMAGEHANDLEARBPROC | glGetImageHandleARB |
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PFNGLMAKEIMAGEHANDLERESIDENTARBPROC | glMakeImageHandleResidentARB |
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PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC | glMakeImageHandleNonResidentARB |
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PFNGLUNIFORMHANDLEUI64ARBPROC | glUniformHandleui64ARB |
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PFNGLUNIFORMHANDLEUI64VARBPROC | glUniformHandleui64vARB |
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PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC | glProgramUniformHandleui64ARB |
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PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC | glProgramUniformHandleui64vARB |
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PFNGLISTEXTUREHANDLERESIDENTARBPROC | glIsTextureHandleResidentARB |
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PFNGLISIMAGEHANDLERESIDENTARBPROC | glIsImageHandleResidentARB |
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PFNGLVERTEXATTRIBL1UI64ARBPROC | glVertexAttribL1ui64ARB |
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PFNGLVERTEXATTRIBL1UI64VARBPROC | glVertexAttribL1ui64vARB |
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PFNGLGETVERTEXATTRIBLUI64VARBPROC | glGetVertexAttribLui64vARB |
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glClearColor_t | glClearColor |
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glClear_t | glClear |
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glColorMask_t | glColorMask |
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glBlendFunc_t | glBlendFunc |
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glCullFace_t | glCullFace |
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glFrontFace_t | glFrontFace |
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glLineWidth_t | glLineWidth |
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glPolygonOffset_t | glPolygonOffset |
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glScissor_t | glScissor |
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glEnable_t | glEnable |
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glDisable_t | glDisable |
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glIsEnabled_t | glIsEnabled |
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glGetBooleanv_t | glGetBooleanv |
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glGetFloatv_t | glGetFloatv |
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glGetIntegerv_t | glGetIntegerv |
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glGetError_t | glGetError |
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glGetString_t | glGetString |
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glFinish_t | glFinish |
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glFlush_t | glFlush |
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glHint_t | glHint |
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glGetPointerv_t | glGetPointerv |
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glReadBuffer_t | glReadBuffer |
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glDrawBuffer_t | glDrawBuffer |
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glPixelTransferi_t | glPixelTransferi |
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glClearDepth_t | glClearDepth |
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glDepthFunc_t | glDepthFunc |
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glDepthMask_t | glDepthMask |
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glDepthRange_t | glDepthRange |
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glDrawArrays_t | glDrawArrays |
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glDrawElements_t | glDrawElements |
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glPixelStorei_t | glPixelStorei |
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glReadPixels_t | glReadPixels |
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glStencilFunc_t | glStencilFunc |
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glStencilMask_t | glStencilMask |
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glStencilOp_t | glStencilOp |
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glClearStencil_t | glClearStencil |
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glTexParameterf_t | glTexParameterf |
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glTexParameteri_t | glTexParameteri |
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glTexParameterfv_t | glTexParameterfv |
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glTexParameteriv_t | glTexParameteriv |
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glGetTexParameterfv_t | glGetTexParameterfv |
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glGetTexParameteriv_t | glGetTexParameteriv |
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glTexImage2D_t | glTexImage2D |
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glGenTextures_t | glGenTextures |
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glDeleteTextures_t | glDeleteTextures |
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glBindTexture_t | glBindTexture |
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glIsTexture_t | glIsTexture |
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glTexSubImage2D_t | glTexSubImage2D |
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glCopyTexImage2D_t | glCopyTexImage2D |
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glCopyTexSubImage2D_t | glCopyTexSubImage2D |
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glTexImage1D_t | glTexImage1D |
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glTexSubImage1D_t | glTexSubImage1D |
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glCopyTexImage1D_t | glCopyTexImage1D |
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glCopyTexSubImage1D_t | glCopyTexSubImage1D |
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glGetTexImage_t | glGetTexImage |
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glAlphaFunc_t | glAlphaFunc |
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glPointSize_t | glPointSize |
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glLineStipple_t | glLineStipple |
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glPolygonStipple_t | glPolygonStipple |
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glShadeModel_t | glShadeModel |
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glLightf_t | glLightf |
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glLightfv_t | glLightfv |
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glLightModeli_t | glLightModeli |
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glLightModelfv_t | glLightModelfv |
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glMaterialf_t | glMaterialf |
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glMaterialfv_t | glMaterialfv |
|
glColorMaterial_t | glColorMaterial |
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glClipPlane_t | glClipPlane |
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glDeleteLists_t | glDeleteLists |
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glGenLists_t | glGenLists |
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glNewList_t | glNewList |
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glEndList_t | glEndList |
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glCallList_t | glCallList |
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glCallLists_t | glCallLists |
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glListBase_t | glListBase |
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glDrawPixels_t | glDrawPixels |
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glCopyPixels_t | glCopyPixels |
|
glBitmap_t | glBitmap |
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glIndexPointer_t | glIndexPointer |
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glVertexPointer_t | glVertexPointer |
|
glNormalPointer_t | glNormalPointer |
|
glColorPointer_t | glColorPointer |
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glTexCoordPointer_t | glTexCoordPointer |
|
glEnableClientState_t | glEnableClientState |
|
glDisableClientState_t | glDisableClientState |
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glGetTexLevelParameterfv_t | glGetTexLevelParameterfv |
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glGetTexLevelParameteriv_t | glGetTexLevelParameteriv |
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glPolygonMode_t | glPolygonMode |
|
glBlendBarrier_t | glBlendBarrier |
|
glPrimitiveBoundingBox_t | glPrimitiveBoundingBox |
|
glXSwapIntervalEXT_t | glXSwapIntervalEXT |
|
glXSwapIntervalSGI_t | glXSwapIntervalSGI |
|
glXQueryRendererIntegerMESA_t | glXQueryRendererIntegerMESA |
|
glXQueryCurrentRendererIntegerMESA_t | glXQueryCurrentRendererIntegerMESA |
|
glXQueryRendererStringMESA_t | glXQueryRendererStringMESA |
|
glXQueryCurrentRendererStringMESA_t | glXQueryCurrentRendererStringMESA |
|
glViewport_t | glViewport |
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glTexEnvi_t | glTexEnvi |
|
glGetTexEnviv_t | glGetTexEnviv |
|
glLogicOp_t | glLogicOp |
|
glColor4fv_t | glColor4fv |
|
glMatrixMode_t | glMatrixMode |
|
glLoadIdentity_t | glLoadIdentity |
|
glLoadMatrixf_t | glLoadMatrixf |
|
glRasterPos2i_t | glRasterPos2i |
|
glRasterPos3fv_t | glRasterPos3fv |
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glTexGeni_t | glTexGeni |
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glTexGenfv_t | glTexGenfv |
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