| Open CASCADE Technology
    6.9.0
    | 
#include <Standard_PrimitiveTypes.hxx>| Enumerations | |
| enum | Graphic3d_NameOfTextureEnv { Graphic3d_NOT_ENV_CLOUDS, Graphic3d_NOT_ENV_CV, Graphic3d_NOT_ENV_MEDIT, Graphic3d_NOT_ENV_PEARL, Graphic3d_NOT_ENV_SKY1, Graphic3d_NOT_ENV_SKY2, Graphic3d_NOT_ENV_LINES, Graphic3d_NOT_ENV_ROAD, Graphic3d_NOT_ENV_UNKNOWN } | 
| Types of standard textures.  More... | |
 1.8.5
 1.8.5