Open CASCADE Technology
6.9.0
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#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | Graphic3d_NameOfTextureEnv { Graphic3d_NOT_ENV_CLOUDS, Graphic3d_NOT_ENV_CV, Graphic3d_NOT_ENV_MEDIT, Graphic3d_NOT_ENV_PEARL, Graphic3d_NOT_ENV_SKY1, Graphic3d_NOT_ENV_SKY2, Graphic3d_NOT_ENV_LINES, Graphic3d_NOT_ENV_ROAD, Graphic3d_NOT_ENV_UNKNOWN } |
Types of standard textures. More... | |