Open CASCADE Technology
6.9.0
|
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_Texture1D.hxx>
#include <Graphic3d_NameOfTexture1D.hxx>
#include <Graphic3d_TextureMap.hxx>
#include <Graphic3d_TypeOfTexture.hxx>
#include <Image_PixMap_Handle.hxx>
#include <Standard_Integer.hxx>
Data Structures | |
class | Graphic3d_Texture1D |
This is an abstract class for managing 1D textures. More... | |