Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_ShortReal.hxx>
#include <Standard_Storable.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Quantity_Parameter.hxx>
#include <Quantity_TypeOfColor.hxx>
#include <Quantity_Rate.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_CString.hxx>
#include <Standard_Integer.hxx>
#include <Standard_PrimitiveTypes.hxx>
Data Structures | |
class | Quantity_Color |
This class allows the definition of a colour. The names of the colours are from the X11 specification. color object may be used for numerous applicative purposes. A color is defined by: More... | |
Functions | |
const Handle< Standard_Type > & | STANDARD_TYPE (Quantity_Color) |
const Handle< Standard_Type >& STANDARD_TYPE | ( | Quantity_Color | ) |