Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_V3d_PositionLight.hxx>
#include <Graphic3d_Vertex.hxx>
#include <V3d_TypeOfRepresentation.hxx>
#include <V3d_Light.hxx>
#include <Handle_V3d_Viewer.hxx>
#include <V3d_Coordinate.hxx>
#include <Quantity_Parameter.hxx>
#include <Handle_V3d_View.hxx>
#include <V3d_TypeOfPickLight.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Graphic3d_Group.hxx>
Data Structures | |
class | V3d_PositionLight |
Base class for Positional, Spot and Directional Light classes. More... | |