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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Visual3d_Light.hxx>#include <Graphic3d_CLight.hxx>#include <MMgt_TShared.hxx>#include <Standard_Boolean.hxx>#include <Graphic3d_Vertex.hxx>#include <Standard_Real.hxx>#include <Visual3d_TypeOfLightSource.hxx>Data Structures | |
| class | Visual3d_Light |
| This class defines and updates light sources. There is no limit to the number of light sources defined. Only the number of active sources is limited. More... | |
1.8.5