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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Macro.hxx>#include <gp_Ax3.hxx>#include <Standard_Real.hxx>#include <Standard_Storable.hxx>#include <Standard_Boolean.hxx>#include <gp_Ax1.hxx>#include <Standard_PrimitiveTypes.hxx>#include <gp_Cylinder.lxx>Data Structures | |
| class | gp_Cylinder |
| Describes an infinite cylindrical surface. A cylinder is defined by its radius and positioned in space with a coordinate system (a gp_Ax3 object), the "main
Axis" of which is the axis of the cylinder. This coordinate system is the "local coordinate system" of the cylinder. Note: when a gp_Cylinder cylinder is converted into a Geom_CylindricalSurface cylinder, some implicit properties of its local coordinate system are used explicitly: More... | |
Functions | |
| const Handle< Standard_Type > & | STANDARD_TYPE (gp_Cylinder) |
| const Handle< Standard_Type >& STANDARD_TYPE | ( | gp_Cylinder | ) |
1.8.5