Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Ax3.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Ax1.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <gp_Cylinder.lxx>
Data Structures | |
class | gp_Cylinder |
Describes an infinite cylindrical surface. A cylinder is defined by its radius and positioned in space with a coordinate system (a gp_Ax3 object), the "main
Axis" of which is the axis of the cylinder. This coordinate system is the "local coordinate system" of the cylinder. Note: when a gp_Cylinder cylinder is converted into a Geom_CylindricalSurface cylinder, some implicit properties of its local coordinate system are used explicitly: More... | |
Functions | |
const Handle< Standard_Type > & | STANDARD_TYPE (gp_Cylinder) |
const Handle< Standard_Type >& STANDARD_TYPE | ( | gp_Cylinder | ) |