| Open CASCADE Technology
    6.9.1
    | 
#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <BRepMesh_FastDiscret.hxx>#include <TopTools_MapOfShape.hxx>#include <TopTools_DataMapOfShapeReal.hxx>#include <BRepMesh_DiscretRoot.hxx>#include <Handle_Poly_Triangulation.hxx>#include <BRepMesh.hxx>#include <vector>| Data Structures | |
| class | BRepMesh_IncrementalMesh | 
| Builds the mesh of a shape with respect of their correctly triangulated parts.  More... | |
 1.8.10
 1.8.10