Open CASCADE Technology  6.9.1
Data Structures
Graphic3d_Camera.hxx File Reference
#include <Graphic3d_Mat4d.hxx>
#include <Graphic3d_Mat4.hxx>
#include <Graphic3d_Vec3.hxx>
#include <NCollection_Handle.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Macro.hxx>
#include <Standard_TypeDef.hxx>
#include <Bnd_Box.hxx>

Data Structures

class  Graphic3d_Camera
 Camera class provides object-oriented approach to setting up projection and orientation properties of 3D view. More...