Open CASCADE Technology
6.9.1
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_StdSelect_BRepOwner.hxx>
#include <Handle_StdSelect_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <TopoDS_Shape.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <Handle_SelectMgr_SelectableObject.hxx>
#include <Handle_PrsMgr_PresentationManager.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Graphic3d_ZLayerId.hxx>
#include <StdSelect_BRepOwner.lxx>
Data Structures | |
class | StdSelect_BRepOwner |
Defines Specific Owners for Sensitive Primitives (Sensitive Segments,Circles...). Used in Dynamic Selection Mechanism. A BRepOwner has an Owner (the shape it represents) and Users (One or More Transient entities). The highlight-unhighlight methods are empty and must be redefined by each User. More... | |