Open CASCADE Technology  7.0.0
Public Member Functions

Interface_CopyMap Class Reference

Manages a Map for the need of single Transfers, such as Copies In such transfer, Starting Entities are read from a unique Starting Model, and each transferred Entity is bound to one and only one Result, which cannot be changed later. More...

#include <Interface_CopyMap.hxx>

Inheritance diagram for Interface_CopyMap:
Inheritance graph
[legend]

Public Member Functions

 Interface_CopyMap (const Handle< Interface_InterfaceModel > &amodel)
 Creates a CopyMap adapted to work from a Model. More...
 
void Clear () override
 Clears Transfer List. Gets Ready to begin another Transfer. More...
 
Handle< Interface_InterfaceModelModel () const
 Returns the InterfaceModel used at Creation time. More...
 
void Bind (const Handle< Standard_Transient > &ent, const Handle< Standard_Transient > &res) override
 Binds a Starting Entity identified by its Number <num> in the Starting Model, to a Result of Transfer <res> More...
 
Standard_Boolean Search (const Handle< Standard_Transient > &ent, Handle< Standard_Transient > &res) const override
 Search for the result of a Starting Object (i.e. an Entity, identified by its Number <num> in the Starting Model) Returns True if a Result is Bound (and fills <res>) Returns False if no result is Bound (and nullifies <res>) More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const override
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

Manages a Map for the need of single Transfers, such as Copies In such transfer, Starting Entities are read from a unique Starting Model, and each transferred Entity is bound to one and only one Result, which cannot be changed later.

Constructor & Destructor Documentation

Interface_CopyMap::Interface_CopyMap ( const Handle< Interface_InterfaceModel > &  amodel)

Creates a CopyMap adapted to work from a Model.

Member Function Documentation

void Interface_CopyMap::Bind ( const Handle< Standard_Transient > &  ent,
const Handle< Standard_Transient > &  res 
)
overridevirtual

Binds a Starting Entity identified by its Number <num> in the Starting Model, to a Result of Transfer <res>

Implements Interface_CopyControl.

void Interface_CopyMap::Clear ( )
overridevirtual

Clears Transfer List. Gets Ready to begin another Transfer.

Implements Interface_CopyControl.

Handle< Interface_InterfaceModel > Interface_CopyMap::Model ( ) const

Returns the InterfaceModel used at Creation time.

Standard_Boolean Interface_CopyMap::Search ( const Handle< Standard_Transient > &  ent,
Handle< Standard_Transient > &  res 
) const
overridevirtual

Search for the result of a Starting Object (i.e. an Entity, identified by its Number <num> in the Starting Model) Returns True if a Result is Bound (and fills <res>) Returns False if no result is Bound (and nullifies <res>)

Implements Interface_CopyControl.


The documentation for this class was generated from the following file: