Open CASCADE Technology  7.1.0.beta
Public Member Functions

Prs3d_PointAspect Class Reference

This class defines attributes for the points The points are drawn using markers, whose size does not depend on the zoom value of the views. More...

#include <Prs3d_PointAspect.hxx>

Inheritance diagram for Prs3d_PointAspect:
Inheritance graph
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Public Member Functions

 Prs3d_PointAspect (const Aspect_TypeOfMarker aType, const Quantity_Color &aColor, const Standard_Real aScale)
 
 Prs3d_PointAspect (const Aspect_TypeOfMarker aType, const Quantity_NameOfColor aColor, const Standard_Real aScale)
 
 Prs3d_PointAspect (const Quantity_Color &AColor, const Standard_Integer AWidth, const Standard_Integer AHeight, const Handle< TColStd_HArray1OfByte > &ATexture)
 defines only the urer defined marker point. More...
 
 Prs3d_PointAspect (const Handle< Graphic3d_AspectMarker3d > &theAspect)
 
void SetColor (const Quantity_Color &aColor)
 
void SetColor (const Quantity_NameOfColor aColor)
 defines the color to be used when drawing a point. Default value: Quantity_NOC_YELLOW More...
 
void SetTypeOfMarker (const Aspect_TypeOfMarker aType)
 defines the type of representation to be used when drawing a point. Default value: Aspect_TOM_PLUS More...
 
void SetScale (const Standard_Real aScale)
 defines the size of the marker used when drawing a point. Default value: 1. More...
 
Handle< Graphic3d_AspectMarker3dAspect () const
 
void SetAspect (const Handle< Graphic3d_AspectMarker3d > &theAspect)
 
void GetTextureSize (Standard_Integer &AWidth, Standard_Integer &AHeight)
 Returns marker's texture size. More...
 
const Handle< Graphic3d_MarkerImage > & GetTexture ()
 Returns marker's texture. More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const override
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

This class defines attributes for the points The points are drawn using markers, whose size does not depend on the zoom value of the views.

Constructor & Destructor Documentation

Prs3d_PointAspect::Prs3d_PointAspect ( const Aspect_TypeOfMarker  aType,
const Quantity_Color aColor,
const Standard_Real  aScale 
)
Prs3d_PointAspect::Prs3d_PointAspect ( const Aspect_TypeOfMarker  aType,
const Quantity_NameOfColor  aColor,
const Standard_Real  aScale 
)
Prs3d_PointAspect::Prs3d_PointAspect ( const Quantity_Color AColor,
const Standard_Integer  AWidth,
const Standard_Integer  AHeight,
const Handle< TColStd_HArray1OfByte > &  ATexture 
)

defines only the urer defined marker point.

Prs3d_PointAspect::Prs3d_PointAspect ( const Handle< Graphic3d_AspectMarker3d > &  theAspect)

Member Function Documentation

Handle< Graphic3d_AspectMarker3d > Prs3d_PointAspect::Aspect ( ) const
const Handle< Graphic3d_MarkerImage >& Prs3d_PointAspect::GetTexture ( )

Returns marker's texture.

void Prs3d_PointAspect::GetTextureSize ( Standard_Integer AWidth,
Standard_Integer AHeight 
)

Returns marker's texture size.

void Prs3d_PointAspect::SetAspect ( const Handle< Graphic3d_AspectMarker3d > &  theAspect)
void Prs3d_PointAspect::SetColor ( const Quantity_Color aColor)
void Prs3d_PointAspect::SetColor ( const Quantity_NameOfColor  aColor)

defines the color to be used when drawing a point. Default value: Quantity_NOC_YELLOW

void Prs3d_PointAspect::SetScale ( const Standard_Real  aScale)

defines the size of the marker used when drawing a point. Default value: 1.

void Prs3d_PointAspect::SetTypeOfMarker ( const Aspect_TypeOfMarker  aType)

defines the type of representation to be used when drawing a point. Default value: Aspect_TOM_PLUS


The documentation for this class was generated from the following file: