Open CASCADE Technology  7.1.0.beta
Public Member Functions

SelectMgr_EntityOwner Class Reference

A framework to define classes of owners of sensitive primitives. The owner is the link between application and selection data structures. For the application to make its own objects selectable, it must define owner classes inheriting this framework. More...

#include <SelectMgr_EntityOwner.hxx>

Inheritance diagram for SelectMgr_EntityOwner:
Inheritance graph
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Public Member Functions

 SelectMgr_EntityOwner (const Standard_Integer aPriority=0)
 Initializes the selection priority aPriority. More...
 
 SelectMgr_EntityOwner (const Handle< SelectMgr_SelectableObject > &aSO, const Standard_Integer aPriority=0)
 Constructs a framework with the selectable object anSO being attributed the selection priority aPriority. More...
 
 SelectMgr_EntityOwner (const Handle< SelectMgr_EntityOwner > &theOwner, const Standard_Integer aPriority=0)
 Constructs a framework from existing one anSO being attributed the selection priority aPriority. More...
 
Standard_Boolean HasSelectable () const
 Returns true if there is a selectable object to serve as an owner. More...
 
virtual Handle< SelectMgr_SelectableObjectSelectable () const
 Returns a selectable object detected in the working context. More...
 
void Set (const Handle< SelectMgr_SelectableObject > &aSO)
 Sets the selectable object anSO to be used by the second constructor above. More...
 
virtual Standard_Boolean IsHilighted (const Handle< PrsMgr_PresentationManager > &aPM, const Standard_Integer aMode=0) const
 Returns true if the presentation manager aPM highlights selections corresponding to the selection mode aMode. More...
 
virtual void HilightWithColor (const Handle< PrsMgr_PresentationManager3d > &thePM, const Handle< Graphic3d_HighlightStyle > &theStyle, const Standard_Integer theMode=0)
 Highlights selectable object's presentation with mode theMode in presentation manager with given highlight style. Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method. More...
 
virtual void Unhilight (const Handle< PrsMgr_PresentationManager > &aPM, const Standard_Integer aMode=0)
 Removes highlighting from the owner of a detected selectable object in the presentation manager aPM. This object could be the owner of a sensitive primitive. The display mode for the highlight is aMode; this has the default value of 0, that is, wireframe mode. More...
 
virtual void Clear (const Handle< PrsMgr_PresentationManager > &aPM, const Standard_Integer aMode=0)
 Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM. More...
 
virtual Standard_Boolean HasLocation () const override
 
virtual void SetLocation (const TopLoc_Location &aLoc) override
 
virtual void ResetLocation () override
 
virtual TopLoc_Location Location () const override
 
void SetSelected (const Standard_Boolean theIsSelected)
 Set the state of the owner. More...
 
Standard_Boolean IsSelected () const
 
void State (const Standard_Integer aStatus)
 Set the state of the owner. The method is deprecated. Use SetSelected() instead. More...
 
Standard_Integer State () const
 
virtual Standard_Boolean IsAutoHilight () const
 if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject More...
 
virtual Standard_Boolean IsForcedHilight () const
 if this method returns TRUE the owner will allways call method Hilight for SelectableObject when the owner is detected. By default it always return FALSE. More...
 
virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId)
 Set Z layer ID and update all presentations. More...
 
virtual void UpdateHighlightTrsf (const Handle< V3d_Viewer > &theViewer, const Handle< PrsMgr_PresentationManager3d > &theManager, const Standard_Integer theDispMode)
 Implements immediate application of location transformation of parent object to dynamic highlight structure. More...
 
Standard_Boolean IsSameSelectable (const Handle< SelectMgr_SelectableObject > &theOther) const
 Returns true if pointer to selectable object of this owner is equal to the given one. More...
 
- Public Member Functions inherited from SelectBasics_EntityOwner
void Set (const Standard_Integer aPriority)
 sets the selectable priority of the owner More...
 
Standard_Integer Priority () const
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const override
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 
- Protected Member Functions inherited from SelectBasics_EntityOwner
 SelectBasics_EntityOwner (const Standard_Integer aPriority=0)
 
- Protected Attributes inherited from SelectBasics_EntityOwner
Standard_Integer mypriority
 

Detailed Description

A framework to define classes of owners of sensitive primitives. The owner is the link between application and selection data structures. For the application to make its own objects selectable, it must define owner classes inheriting this framework.

Constructor & Destructor Documentation

SelectMgr_EntityOwner::SelectMgr_EntityOwner ( const Standard_Integer  aPriority = 0)

Initializes the selection priority aPriority.

SelectMgr_EntityOwner::SelectMgr_EntityOwner ( const Handle< SelectMgr_SelectableObject > &  aSO,
const Standard_Integer  aPriority = 0 
)

Constructs a framework with the selectable object anSO being attributed the selection priority aPriority.

SelectMgr_EntityOwner::SelectMgr_EntityOwner ( const Handle< SelectMgr_EntityOwner > &  theOwner,
const Standard_Integer  aPriority = 0 
)

Constructs a framework from existing one anSO being attributed the selection priority aPriority.

Member Function Documentation

virtual void SelectMgr_EntityOwner::Clear ( const Handle< PrsMgr_PresentationManager > &  aPM,
const Standard_Integer  aMode = 0 
)
virtual

Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM.

Reimplemented in StdSelect_BRepOwner, and MeshVS_MeshEntityOwner.

virtual Standard_Boolean SelectMgr_EntityOwner::HasLocation ( ) const
overridevirtual
Standard_Boolean SelectMgr_EntityOwner::HasSelectable ( ) const

Returns true if there is a selectable object to serve as an owner.

virtual void SelectMgr_EntityOwner::HilightWithColor ( const Handle< PrsMgr_PresentationManager3d > &  thePM,
const Handle< Graphic3d_HighlightStyle > &  theStyle,
const Standard_Integer  theMode = 0 
)
virtual

Highlights selectable object's presentation with mode theMode in presentation manager with given highlight style. Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method.

Reimplemented in StdSelect_BRepOwner, MeshVS_MeshOwner, MeshVS_MeshEntityOwner, AIS_DimensionOwner, and AIS_ManipulatorOwner.

virtual Standard_Boolean SelectMgr_EntityOwner::IsAutoHilight ( ) const
virtual

if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject

virtual Standard_Boolean SelectMgr_EntityOwner::IsForcedHilight ( ) const
virtual

if this method returns TRUE the owner will allways call method Hilight for SelectableObject when the owner is detected. By default it always return FALSE.

Reimplemented in MeshVS_MeshOwner.

virtual Standard_Boolean SelectMgr_EntityOwner::IsHilighted ( const Handle< PrsMgr_PresentationManager > &  aPM,
const Standard_Integer  aMode = 0 
) const
virtual

Returns true if the presentation manager aPM highlights selections corresponding to the selection mode aMode.

Reimplemented in StdSelect_BRepOwner, AIS_DimensionOwner, MeshVS_MeshEntityOwner, and AIS_ManipulatorOwner.

Standard_Boolean SelectMgr_EntityOwner::IsSameSelectable ( const Handle< SelectMgr_SelectableObject > &  theOther) const
inline

Returns true if pointer to selectable object of this owner is equal to the given one.

Standard_Boolean SelectMgr_EntityOwner::IsSelected ( ) const
Returns
Standard_True if the owner is selected.
virtual TopLoc_Location SelectMgr_EntityOwner::Location ( ) const
overridevirtual
virtual void SelectMgr_EntityOwner::ResetLocation ( )
overridevirtual

Implements SelectBasics_EntityOwner.

Reimplemented in StdSelect_BRepOwner.

virtual Handle< SelectMgr_SelectableObject > SelectMgr_EntityOwner::Selectable ( ) const
virtual

Returns a selectable object detected in the working context.

void SelectMgr_EntityOwner::Set ( const Handle< SelectMgr_SelectableObject > &  aSO)

Sets the selectable object anSO to be used by the second constructor above.

virtual void SelectMgr_EntityOwner::SetLocation ( const TopLoc_Location aLoc)
overridevirtual

Implements SelectBasics_EntityOwner.

Reimplemented in StdSelect_BRepOwner.

void SelectMgr_EntityOwner::SetSelected ( const Standard_Boolean  theIsSelected)

Set the state of the owner.

Parameters
theIsSelected[in] shows if owner is selected.
virtual void SelectMgr_EntityOwner::SetZLayer ( const Graphic3d_ZLayerId  theLayerId)
virtual

Set Z layer ID and update all presentations.

Reimplemented in StdSelect_BRepOwner.

void SelectMgr_EntityOwner::State ( const Standard_Integer  aStatus)

Set the state of the owner. The method is deprecated. Use SetSelected() instead.

Standard_Integer SelectMgr_EntityOwner::State ( ) const
virtual void SelectMgr_EntityOwner::Unhilight ( const Handle< PrsMgr_PresentationManager > &  aPM,
const Standard_Integer  aMode = 0 
)
virtual

Removes highlighting from the owner of a detected selectable object in the presentation manager aPM. This object could be the owner of a sensitive primitive. The display mode for the highlight is aMode; this has the default value of 0, that is, wireframe mode.

Reimplemented in StdSelect_BRepOwner, MeshVS_MeshOwner, AIS_DimensionOwner, MeshVS_MeshEntityOwner, and AIS_ManipulatorOwner.

virtual void SelectMgr_EntityOwner::UpdateHighlightTrsf ( const Handle< V3d_Viewer > &  theViewer,
const Handle< PrsMgr_PresentationManager3d > &  theManager,
const Standard_Integer  theDispMode 
)
virtual

Implements immediate application of location transformation of parent object to dynamic highlight structure.

Reimplemented in StdSelect_BRepOwner.


The documentation for this class was generated from the following file: