Open CASCADE Technology  7.1.0.beta
Public Member Functions

VrmlConverter_PointAspect Class Reference

qualifies the aspect properties for the VRML conversation of a Point Set. More...

#include <VrmlConverter_PointAspect.hxx>

Inheritance diagram for VrmlConverter_PointAspect:
Inheritance graph
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Public Member Functions

 VrmlConverter_PointAspect ()
 create a default PointAspect. Default value: HasMaterial = False - a line hasn't own material (color) More...
 
 VrmlConverter_PointAspect (const Handle< Vrml_Material > &aMaterial, const Standard_Boolean OnOff)
 
void SetMaterial (const Handle< Vrml_Material > &aMaterial)
 
Handle< Vrml_MaterialMaterial () const
 
void SetHasMaterial (const Standard_Boolean OnOff)
 defines the necessary of writing own Material from Vrml into output OStream. By default False - the material is not writing into OStream, True - the material is writing. More...
 
Standard_Boolean HasMaterial () const
 returns True if the materials is writing into OStream. More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const override
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

qualifies the aspect properties for the VRML conversation of a Point Set.

Constructor & Destructor Documentation

VrmlConverter_PointAspect::VrmlConverter_PointAspect ( )

create a default PointAspect. Default value: HasMaterial = False - a line hasn't own material (color)

VrmlConverter_PointAspect::VrmlConverter_PointAspect ( const Handle< Vrml_Material > &  aMaterial,
const Standard_Boolean  OnOff 
)

Member Function Documentation

Standard_Boolean VrmlConverter_PointAspect::HasMaterial ( ) const

returns True if the materials is writing into OStream.

Handle< Vrml_Material > VrmlConverter_PointAspect::Material ( ) const
void VrmlConverter_PointAspect::SetHasMaterial ( const Standard_Boolean  OnOff)

defines the necessary of writing own Material from Vrml into output OStream. By default False - the material is not writing into OStream, True - the material is writing.

void VrmlConverter_PointAspect::SetMaterial ( const Handle< Vrml_Material > &  aMaterial)

The documentation for this class was generated from the following file: