Stores parameters of OpenGL texture format.
More...
#include <OpenGl_Texture.hxx>
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GLenum | Format () const |
| Returns OpenGL format of the pixel data. More...
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GLint | Internal () const |
| Returns OpenGL internal format of the pixel data. More...
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GLint | DataType () const |
| Returns OpenGL data type of the pixel data. More...
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Stores parameters of OpenGL texture format.
◆ Create()
template<class T , int N>
Returns texture format for specified type and number of channels.
◆ DataType()
GLint OpenGl_TextureFormat::DataType |
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const |
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inline |
Returns OpenGL data type of the pixel data.
◆ Format()
GLenum OpenGl_TextureFormat::Format |
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const |
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inline |
Returns OpenGL format of the pixel data.
◆ Internal()
GLint OpenGl_TextureFormat::Internal |
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const |
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inline |
Returns OpenGL internal format of the pixel data.
The documentation for this class was generated from the following file: