Open CASCADE Technology
7.2.0
|
#include <VrmlData_Group.hxx>
Public Types | |
typedef VrmlData_ListOfNode::Iterator | Iterator |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Public Member Functions | |
VrmlData_Group (const Standard_Boolean isTransform=Standard_False) | |
VrmlData_Group (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean isTransform=Standard_False) | |
Handle< VrmlData_Node > & | AddNode (const Handle< VrmlData_Node > &theNode) |
Standard_Boolean | RemoveNode (const Handle< VrmlData_Node > &theNode) |
Iterator | NodeIterator () const |
const Bnd_B3f & | Box () const |
void | SetBox (const Bnd_B3f &theBox) |
Standard_Boolean | SetTransform (const gp_Trsf &theTrsf) |
const gp_Trsf & | GetTransform () const |
Standard_Boolean | IsTransform () const |
virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &theOther) const override |
virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) override |
virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const override |
Handle< VrmlData_Node > | FindNode (const char *theName, gp_Trsf &theLocation) const |
void | Shape (TopoDS_Shape &theShape, VrmlData_DataMapOfShapeAppearance *pMapApp) |
Public Member Functions inherited from VrmlData_Node | |
VrmlData_Node () | |
virtual | ~VrmlData_Node () |
const VrmlData_Scene & | Scene () const |
const char * | Name () const |
VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
virtual Standard_Boolean | IsDefault () const |
VrmlData_ErrorStatus | WriteClosing () const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Protected Member Functions | |
VrmlData_ErrorStatus | openFile (Standard_IStream &theStream, const TCollection_AsciiString &theFilename) |
Protected Member Functions inherited from VrmlData_Node | |
VrmlData_Node (const VrmlData_Scene &theScene, const char *theName) | |
Implementation of node "Group"
|
inline |
Empty constructor.
isTransform | True if the group of type Transform is defined |
theAlloc | Allocator used for the list of children |
VrmlData_Group::VrmlData_Group | ( | const VrmlData_Scene & | theScene, |
const char * | theName, | ||
const Standard_Boolean | isTransform = Standard_False |
||
) |
Constructor.
theName | Name of the Group node |
isTransform | True if the group of type Transform is defined |
theAlloc | Allocator used for the list of children |
|
inline |
Add one node to the Group.
|
inline |
Query the bounding box.
|
overridevirtual |
Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.
Reimplemented from VrmlData_Node.
Handle< VrmlData_Node > VrmlData_Group::FindNode | ( | const char * | theName, |
gp_Trsf & | theLocation | ||
) | const |
Find a node by its name, inside this Group
theName | Name of the node to search for. |
theLocation | Location of the found node with respect to this Group. |
|
inline |
Query the transform value. For group without transformation this always returns Identity
|
inline |
Query if the node is Transform type.
|
inline |
Create iterator on nodes belonging to the Group.
|
protected |
Try to open a file by the given filename, using the search directories list myVrmlDir of the Scene.
|
overridevirtual |
Fill the Node internal data from the given input stream.
Implements VrmlData_Node.
Standard_Boolean VrmlData_Group::RemoveNode | ( | const Handle< VrmlData_Node > & | theNode | ) |
Remove one node from the Group.
|
inline |
Set the bounding box.
Standard_Boolean VrmlData_Group::SetTransform | ( | const gp_Trsf & | theTrsf | ) |
Set the transformation. Returns True if the group is Transform type, otherwise do nothing and return False.
void VrmlData_Group::Shape | ( | TopoDS_Shape & | theShape, |
VrmlData_DataMapOfShapeAppearance * | pMapApp | ||
) |
Get the shape representing the group geometry.
|
overridevirtual |
Write the Node to output stream.
Reimplemented from VrmlData_Node.