Open CASCADE Technology
7.3.0
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#include <IntSurf_PathPoint.hxx>
Public Member Functions | |
IntSurf_PathPoint () | |
IntSurf_PathPoint (const gp_Pnt &P, const Standard_Real U, const Standard_Real V) | |
void | SetValue (const gp_Pnt &P, const Standard_Real U, const Standard_Real V) |
void | AddUV (const Standard_Real U, const Standard_Real V) |
void | SetDirections (const gp_Vec &V, const gp_Dir2d &D) |
void | SetTangency (const Standard_Boolean Tang) |
void | SetPassing (const Standard_Boolean Pass) |
const gp_Pnt & | Value () const |
void | Value2d (Standard_Real &U, Standard_Real &V) const |
Standard_Boolean | IsPassingPnt () const |
Standard_Boolean | IsTangent () const |
const gp_Vec & | Direction3d () const |
const gp_Dir2d & | Direction2d () const |
Standard_Integer | Multiplicity () const |
void | Parameters (const Standard_Integer Index, Standard_Real &U, Standard_Real &V) const |
IntSurf_PathPoint::IntSurf_PathPoint | ( | ) |
IntSurf_PathPoint::IntSurf_PathPoint | ( | const gp_Pnt & | P, |
const Standard_Real | U, | ||
const Standard_Real | V | ||
) |
void IntSurf_PathPoint::AddUV | ( | const Standard_Real | U, |
const Standard_Real | V | ||
) |
const gp_Dir2d& IntSurf_PathPoint::Direction2d | ( | ) | const |
const gp_Vec& IntSurf_PathPoint::Direction3d | ( | ) | const |
Standard_Boolean IntSurf_PathPoint::IsPassingPnt | ( | ) | const |
Standard_Boolean IntSurf_PathPoint::IsTangent | ( | ) | const |
Standard_Integer IntSurf_PathPoint::Multiplicity | ( | ) | const |
void IntSurf_PathPoint::Parameters | ( | const Standard_Integer | Index, |
Standard_Real & | U, | ||
Standard_Real & | V | ||
) | const |
void IntSurf_PathPoint::SetPassing | ( | const Standard_Boolean | Pass | ) |
void IntSurf_PathPoint::SetTangency | ( | const Standard_Boolean | Tang | ) |
void IntSurf_PathPoint::SetValue | ( | const gp_Pnt & | P, |
const Standard_Real | U, | ||
const Standard_Real | V | ||
) |
const gp_Pnt& IntSurf_PathPoint::Value | ( | ) | const |
void IntSurf_PathPoint::Value2d | ( | Standard_Real & | U, |
Standard_Real & | V | ||
) | const |